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Irrlicht
Irrlicht.xcodeproj
KHR
aesGladman
bzip2
jpeglib
libpng
lzma
zlib
CMakeLists.txt
ChangeLog
FAQ
INDEX
Makefile
Makefile.in
README
adler32.c
compress.c
configure
crc32.c
crc32.h
deflate.c
deflate.h
gzclose.c
gzguts.h
gzlib.c
gzread.c
gzwrite.c
infback.c
inffast.c
inffast.h
inffixed.h
inflate.c
inflate.h
inftrees.c
inftrees.h
treebuild.xml
trees.c
trees.h
uncompr.c
zconf.h
zconf.h.cmakein
zconf.h.in
zlib.3
zlib.3.pdf
zlib.h
zlib.map
zlib.pc.cmakein
zlib.pc.in
zlib2ansi
zutil.c
zutil.h
BuiltInFont.h
C3DSMeshFileLoader.cpp
C3DSMeshFileLoader.h
CAnimatedMeshHalfLife.cpp
CAnimatedMeshHalfLife.h
CAnimatedMeshMD2.cpp
CAnimatedMeshMD2.h
CAnimatedMeshMD3.cpp
CAnimatedMeshMD3.h
CAnimatedMeshSceneNode.cpp
CAnimatedMeshSceneNode.h
CAttributeImpl.h
CAttributes.cpp
CAttributes.h
CB3DMeshFileLoader.cpp
CB3DMeshFileLoader.h
CB3DMeshWriter.cpp
CB3DMeshWriter.h
CBSPMeshFileLoader.cpp
CBSPMeshFileLoader.h
CBillboardSceneNode.cpp
CBillboardSceneNode.h
CBlit.h
CBoneSceneNode.cpp
CBoneSceneNode.h
CBurningShader_Raster_Reference.cpp
CCSMLoader.cpp
CCSMLoader.h
CCameraSceneNode.cpp
CCameraSceneNode.h
CColladaFileLoader.cpp
CColladaFileLoader.h
CColladaMeshWriter.cpp
CColladaMeshWriter.h
CColorConverter.cpp
CColorConverter.h
CCubeSceneNode.cpp
CCubeSceneNode.h
CD3D9Driver.cpp
CD3D9Driver.h
CD3D9HLSLMaterialRenderer.cpp
CD3D9HLSLMaterialRenderer.h
CD3D9MaterialRenderer.h
CD3D9NormalMapRenderer.cpp
CD3D9NormalMapRenderer.h
CD3D9ParallaxMapRenderer.cpp
CD3D9ParallaxMapRenderer.h
CD3D9RenderTarget.cpp
CD3D9RenderTarget.h
CD3D9ShaderMaterialRenderer.cpp
CD3D9ShaderMaterialRenderer.h
CD3D9Texture.cpp
CD3D9Texture.h
CDMFLoader.cpp
CDMFLoader.h
CDefaultGUIElementFactory.cpp
CDefaultGUIElementFactory.h
CDefaultSceneNodeAnimatorFactory.cpp
CDefaultSceneNodeAnimatorFactory.h
CDefaultSceneNodeFactory.cpp
CDefaultSceneNodeFactory.h
CDepthBuffer.cpp
CDepthBuffer.h
CDummyTransformationSceneNode.cpp
CDummyTransformationSceneNode.h
CEmptySceneNode.cpp
CEmptySceneNode.h
CFPSCounter.cpp
CFPSCounter.h
CFileList.cpp
CFileList.h
CFileSystem.cpp
CFileSystem.h
CGLXManager.cpp
CGLXManager.h
CGUIButton.cpp
CGUIButton.h
CGUICheckBox.cpp
CGUICheckBox.h
CGUIColorSelectDialog.cpp
CGUIColorSelectDialog.h
CGUIComboBox.cpp
CGUIComboBox.h
CGUIContextMenu.cpp
CGUIContextMenu.h
CGUIEditBox.cpp
CGUIEditBox.h
CGUIEnvironment.cpp
CGUIEnvironment.h
CGUIFileOpenDialog.cpp
CGUIFileOpenDialog.h
CGUIFont.cpp
CGUIFont.h
CGUIImage.cpp
CGUIImage.h
CGUIImageList.cpp
CGUIImageList.h
CGUIInOutFader.cpp
CGUIInOutFader.h
CGUIListBox.cpp
CGUIListBox.h
CGUIMenu.cpp
CGUIMenu.h
CGUIMeshViewer.cpp
CGUIMeshViewer.h
CGUIMessageBox.cpp
CGUIMessageBox.h
CGUIModalScreen.cpp
CGUIModalScreen.h
CGUIProfiler.cpp
CGUIProfiler.h
CGUIScrollBar.cpp
CGUIScrollBar.h
CGUISkin.cpp
CGUISkin.h
CGUISpinBox.cpp
CGUISpinBox.h
CGUISpriteBank.cpp
CGUISpriteBank.h
CGUIStaticText.cpp
CGUIStaticText.h
CGUITabControl.cpp
CGUITabControl.h
CGUITable.cpp
CGUITable.h
CGUIToolBar.cpp
CGUIToolBar.h
CGUITreeView.cpp
CGUITreeView.h
CGUIWindow.cpp
CGUIWindow.h
CGeometryCreator.cpp
CGeometryCreator.h
CImage.cpp
CImage.h
CImageLoaderBMP.cpp
CImageLoaderBMP.h
CImageLoaderDDS.cpp
CImageLoaderDDS.h
CImageLoaderJPG.cpp
CImageLoaderJPG.h
CImageLoaderPCX.cpp
CImageLoaderPCX.h
CImageLoaderPNG.cpp
CImageLoaderPNG.h
CImageLoaderPPM.cpp
CImageLoaderPPM.h
CImageLoaderPSD.cpp
CImageLoaderPSD.h
CImageLoaderPVR.cpp
CImageLoaderPVR.h
CImageLoaderRGB.cpp
CImageLoaderRGB.h
CImageLoaderTGA.cpp
CImageLoaderTGA.h
CImageLoaderWAL.cpp
CImageLoaderWAL.h
CImageWriterBMP.cpp
CImageWriterBMP.h
CImageWriterJPG.cpp
CImageWriterJPG.h
CImageWriterPCX.cpp
CImageWriterPCX.h
CImageWriterPNG.cpp
CImageWriterPNG.h
CImageWriterPPM.cpp
CImageWriterPPM.h
CImageWriterPSD.cpp
CImageWriterPSD.h
CImageWriterTGA.cpp
CImageWriterTGA.h
CIrrDeviceConsole.cpp
CIrrDeviceConsole.h
CIrrDeviceFB.cpp
CIrrDeviceFB.h
CIrrDeviceLinux.cpp
CIrrDeviceLinux.h
CIrrDeviceOSX.h
CIrrDeviceOSX.mm
CIrrDeviceSDL.cpp
CIrrDeviceSDL.h
CIrrDeviceStub.cpp
CIrrDeviceStub.h
CIrrDeviceWin32.cpp
CIrrDeviceWin32.h
CIrrMeshFileLoader.cpp
CIrrMeshFileLoader.h
CIrrMeshWriter.cpp
CIrrMeshWriter.h
CLMTSMeshFileLoader.cpp
CLMTSMeshFileLoader.h
CLWOMeshFileLoader.cpp
CLWOMeshFileLoader.h
CLightSceneNode.cpp
CLightSceneNode.h
CLimitReadFile.cpp
CLimitReadFile.h
CLogger.cpp
CLogger.h
CMD2MeshFileLoader.cpp
CMD2MeshFileLoader.h
CMD3MeshFileLoader.cpp
CMD3MeshFileLoader.h
CMS3DMeshFileLoader.cpp
CMS3DMeshFileLoader.h
CMY3DHelper.h
CMY3DMeshFileLoader.cpp
CMY3DMeshFileLoader.h
CMemoryFile.cpp
CMemoryFile.h
CMeshCache.cpp
CMeshCache.h
CMeshManipulator.cpp
CMeshManipulator.h
CMeshSceneNode.cpp
CMeshSceneNode.h
CMeshTextureLoader.cpp
CMeshTextureLoader.h
CMetaTriangleSelector.cpp
CMetaTriangleSelector.h
CMountPointReader.cpp
CMountPointReader.h
CNPKReader.cpp
CNPKReader.h
CNSOGLManager.h
CNSOGLManager.mm
CNullDriver.cpp
CNullDriver.h
COBJMeshFileLoader.cpp
COBJMeshFileLoader.h
COBJMeshWriter.cpp
COBJMeshWriter.h
COCTLoader.cpp
COCTLoader.h
COSOperator.cpp
COSOperator.h
COctreeSceneNode.cpp
COctreeSceneNode.h
COctreeTriangleSelector.cpp
COctreeTriangleSelector.h
COgreMeshFileLoader.cpp
COgreMeshFileLoader.h
COpenGLCacheHandler.cpp
COpenGLCacheHandler.h
COpenGLCommon.h
COpenGLCoreCacheHandler.h
COpenGLCoreFeature.h
COpenGLCoreRenderTarget.h
COpenGLCoreTexture.h
COpenGLDriver.cpp
COpenGLDriver.h
COpenGLExtensionHandler.cpp
COpenGLExtensionHandler.h
COpenGLMaterialRenderer.h
COpenGLNormalMapRenderer.cpp
COpenGLNormalMapRenderer.h
COpenGLParallaxMapRenderer.cpp
COpenGLParallaxMapRenderer.h
COpenGLSLMaterialRenderer.cpp
COpenGLSLMaterialRenderer.h
COpenGLShaderMaterialRenderer.cpp
COpenGLShaderMaterialRenderer.h
CPLYMeshFileLoader.cpp
CPLYMeshFileLoader.h
CPLYMeshWriter.cpp
CPLYMeshWriter.h
CPakReader.cpp
CPakReader.h
CParticleAnimatedMeshSceneNodeEmitter.cpp
CParticleAnimatedMeshSceneNodeEmitter.h
CParticleAttractionAffector.cpp
CParticleAttractionAffector.h
CParticleBoxEmitter.cpp
CParticleBoxEmitter.h
CParticleCylinderEmitter.cpp
CParticleCylinderEmitter.h
CParticleFadeOutAffector.cpp
CParticleFadeOutAffector.h
CParticleGravityAffector.cpp
CParticleGravityAffector.h
CParticleMeshEmitter.cpp
CParticleMeshEmitter.h
CParticlePointEmitter.cpp
CParticlePointEmitter.h
CParticleRingEmitter.cpp
CParticleRingEmitter.h
CParticleRotationAffector.cpp
CParticleRotationAffector.h
CParticleScaleAffector.cpp
CParticleScaleAffector.h
CParticleSphereEmitter.cpp
CParticleSphereEmitter.h
CParticleSystemSceneNode.cpp
CParticleSystemSceneNode.h
CProfiler.cpp
CProfiler.h
CQ3LevelMesh.cpp
CQ3LevelMesh.h
CQuake3ShaderSceneNode.cpp
CQuake3ShaderSceneNode.h
CReadFile.cpp
CReadFile.h
CSMFMeshFileLoader.cpp
CSMFMeshFileLoader.h
CSTLMeshFileLoader.cpp
CSTLMeshFileLoader.h
CSTLMeshWriter.cpp
CSTLMeshWriter.h
CSceneCollisionManager.cpp
CSceneCollisionManager.h
CSceneLoaderIrr.cpp
CSceneLoaderIrr.h
CSceneManager.cpp
CSceneManager.h
CSceneNodeAnimatorCameraFPS.cpp
CSceneNodeAnimatorCameraFPS.h
CSceneNodeAnimatorCameraMaya.cpp
CSceneNodeAnimatorCameraMaya.h
CSceneNodeAnimatorCollisionResponse.cpp
CSceneNodeAnimatorCollisionResponse.h
CSceneNodeAnimatorDelete.cpp
CSceneNodeAnimatorDelete.h
CSceneNodeAnimatorFlyCircle.cpp
CSceneNodeAnimatorFlyCircle.h
CSceneNodeAnimatorFlyStraight.cpp
CSceneNodeAnimatorFlyStraight.h
CSceneNodeAnimatorFollowSpline.cpp
CSceneNodeAnimatorFollowSpline.h
CSceneNodeAnimatorRotation.cpp
CSceneNodeAnimatorRotation.h
CSceneNodeAnimatorTexture.cpp
CSceneNodeAnimatorTexture.h
CShadowVolumeSceneNode.cpp
CShadowVolumeSceneNode.h
CSkinnedMesh.cpp
CSkinnedMesh.h
CSkyBoxSceneNode.cpp
CSkyBoxSceneNode.h
CSkyDomeSceneNode.cpp
CSkyDomeSceneNode.h
CSoftware2MaterialRenderer.h
CSoftwareDriver.cpp
CSoftwareDriver.h
CSoftwareDriver2.cpp
CSoftwareDriver2.h
CSoftwareTexture.cpp
CSoftwareTexture.h
CSoftwareTexture2.cpp
CSoftwareTexture2.h
CSphereSceneNode.cpp
CSphereSceneNode.h
CTRFlat.cpp
CTRFlatWire.cpp
CTRGouraud.cpp
CTRGouraud2.cpp
CTRGouraudAlpha2.cpp
CTRGouraudAlphaNoZ2.cpp
CTRGouraudNoZ2.cpp
CTRGouraudWire.cpp
CTRNormalMap.cpp
CTRStencilShadow.cpp
CTRTextureBlend.cpp
CTRTextureDetailMap2.cpp
CTRTextureFlat.cpp
CTRTextureFlatWire.cpp
CTRTextureGouraud.cpp
CTRTextureGouraud.h
CTRTextureGouraud2.cpp
CTRTextureGouraudAdd.cpp
CTRTextureGouraudAdd2.cpp
CTRTextureGouraudAddNoZ2.cpp
CTRTextureGouraudAlpha.cpp
CTRTextureGouraudAlphaNoZ.cpp
CTRTextureGouraudNoZ.cpp
CTRTextureGouraudNoZ2.cpp
CTRTextureGouraudVertexAlpha2.cpp
CTRTextureGouraudWire.cpp
CTRTextureLightMap2_Add.cpp
CTRTextureLightMap2_M1.cpp
CTRTextureLightMap2_M2.cpp
CTRTextureLightMap2_M4.cpp
CTRTextureLightMapGouraud2_M4.cpp
CTRTextureWire2.cpp
CTR_transparent_reflection_2_layer.cpp
CTarReader.cpp
CTarReader.h
CTerrainSceneNode.cpp
CTerrainSceneNode.h
CTerrainTriangleSelector.cpp
CTerrainTriangleSelector.h
CTextSceneNode.cpp
CTextSceneNode.h
CTimer.h
CTriangleBBSelector.cpp
CTriangleBBSelector.h
CTriangleSelector.cpp
CTriangleSelector.h
CVideoModeList.cpp
CVideoModeList.h
CVolumeLightSceneNode.cpp
CVolumeLightSceneNode.h
CWADReader.cpp
CWADReader.h
CWGLManager.cpp
CWGLManager.h
CWaterSurfaceSceneNode.cpp
CWaterSurfaceSceneNode.h
CWriteFile.cpp
CWriteFile.h
CXMLReader.cpp
CXMLReader.h
CXMLReaderImpl.h
CXMLWriter.cpp
CXMLWriter.h
CXMeshFileLoader.cpp
CXMeshFileLoader.h
CZBuffer.cpp
CZBuffer.h
CZipReader.cpp
CZipReader.h
EProfileIDs.h
IAttribute.h
IBurningShader.cpp
IBurningShader.h
IDepthBuffer.h
IImagePresenter.h
ISceneNodeAnimatorFinishing.h
ITriangleRenderer.h
IZBuffer.h
Irrlicht-gcc.cbp
Irrlicht.cpp
Irrlicht.rc
Irrlicht.ruleset
Irrlicht10.0.sln
Irrlicht10.0.vcxproj
Irrlicht10.0.vcxproj.filters
Irrlicht11.0.sln
Irrlicht11.0.vcxproj
Irrlicht11.0.vcxproj.filters
Irrlicht12.0.sln
Irrlicht12.0.vcxproj
Irrlicht12.0.vcxproj.filters
Irrlicht14.0.sln
Irrlicht14.0.vcxproj
Irrlicht14.0.vcxproj.filters
Irrlicht15.0.sln
Irrlicht15.0.vcxproj
Irrlicht15.0.vcxproj.filters
Makefile
Octree.h
S2DVertex.h
S4DVertex.h
SB3DStructs.h
SConstruct
SoftwareDriver2_compile_config.h
SoftwareDriver2_helper.h
builtInFont.bmp
burning_shader_color.cpp
burning_shader_color_fraq.h
burning_shader_compile_fragment_default.h
burning_shader_compile_fragment_end.h
burning_shader_compile_fragment_start.h
burning_shader_compile_start.h
burning_shader_compile_triangle.h
burning_shader_compile_verify.h
dmfsupport.h
glext.h
glxext.h
irrMathFastCompat.h
irrXML.cpp
leakHunter.cpp
os.cpp
os.h
resource.h
source.txt
utf8.cpp
wglext.h
source.txt
tests
tools
changes.txt
readme.txt
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6000 dfc29bdd-3216-0410-991c-e03cc46cb475
514 lines
15 KiB
Plaintext
514 lines
15 KiB
Plaintext
/* zconf.h -- configuration of the zlib compression library
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* Copyright (C) 1995-2013 Jean-loup Gailly.
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* For conditions of distribution and use, see copyright notice in zlib.h
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*/
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/* @(#) $Id$ */
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#ifndef ZCONF_H
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#define ZCONF_H
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#cmakedefine Z_PREFIX
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#cmakedefine Z_HAVE_UNISTD_H
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/*
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* If you *really* need a unique prefix for all types and library functions,
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* compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
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* Even better than compiling with -DZ_PREFIX would be to use configure to set
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* this permanently in zconf.h using "./configure --zprefix".
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*/
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#ifdef Z_PREFIX /* may be set to #if 1 by ./configure */
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# define Z_PREFIX_SET
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/* all linked symbols */
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# define _dist_code z__dist_code
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# define _length_code z__length_code
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# define _tr_align z__tr_align
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# define _tr_flush_bits z__tr_flush_bits
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# define _tr_flush_block z__tr_flush_block
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# define _tr_init z__tr_init
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# define _tr_stored_block z__tr_stored_block
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# define _tr_tally z__tr_tally
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# define adler32 z_adler32
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# define adler32_combine z_adler32_combine
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# define adler32_combine64 z_adler32_combine64
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# ifndef Z_SOLO
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# define compress z_compress
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# define compress2 z_compress2
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# define compressBound z_compressBound
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# endif
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# define crc32 z_crc32
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# define crc32_combine z_crc32_combine
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# define crc32_combine64 z_crc32_combine64
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# define deflate z_deflate
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# define deflateBound z_deflateBound
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# define deflateCopy z_deflateCopy
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# define deflateEnd z_deflateEnd
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# define deflateInit2_ z_deflateInit2_
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# define deflateInit_ z_deflateInit_
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# define deflateParams z_deflateParams
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# define deflatePending z_deflatePending
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# define deflatePrime z_deflatePrime
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# define deflateReset z_deflateReset
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# define deflateResetKeep z_deflateResetKeep
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# define deflateSetDictionary z_deflateSetDictionary
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# define deflateSetHeader z_deflateSetHeader
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# define deflateTune z_deflateTune
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# define deflate_copyright z_deflate_copyright
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# define get_crc_table z_get_crc_table
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# ifndef Z_SOLO
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# define gz_error z_gz_error
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# define gz_intmax z_gz_intmax
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# define gz_strwinerror z_gz_strwinerror
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# define gzbuffer z_gzbuffer
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# define gzclearerr z_gzclearerr
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# define gzclose z_gzclose
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# define gzclose_r z_gzclose_r
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# define gzclose_w z_gzclose_w
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# define gzdirect z_gzdirect
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# define gzdopen z_gzdopen
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# define gzeof z_gzeof
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# define gzerror z_gzerror
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# define gzflush z_gzflush
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# define gzgetc z_gzgetc
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# define gzgetc_ z_gzgetc_
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# define gzgets z_gzgets
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# define gzoffset z_gzoffset
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# define gzoffset64 z_gzoffset64
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# define gzopen z_gzopen
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# define gzopen64 z_gzopen64
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# ifdef _WIN32
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# define gzopen_w z_gzopen_w
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# endif
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# define gzprintf z_gzprintf
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# define gzvprintf z_gzvprintf
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# define gzputc z_gzputc
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# define gzputs z_gzputs
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# define gzread z_gzread
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# define gzrewind z_gzrewind
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# define gzseek z_gzseek
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# define gzseek64 z_gzseek64
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# define gzsetparams z_gzsetparams
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# define gztell z_gztell
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# define gztell64 z_gztell64
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# define gzungetc z_gzungetc
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# define gzwrite z_gzwrite
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# endif
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# define inflate z_inflate
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# define inflateBack z_inflateBack
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# define inflateBackEnd z_inflateBackEnd
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# define inflateBackInit_ z_inflateBackInit_
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# define inflateCopy z_inflateCopy
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# define inflateEnd z_inflateEnd
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# define inflateGetHeader z_inflateGetHeader
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# define inflateInit2_ z_inflateInit2_
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# define inflateInit_ z_inflateInit_
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# define inflateMark z_inflateMark
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# define inflatePrime z_inflatePrime
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# define inflateReset z_inflateReset
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# define inflateReset2 z_inflateReset2
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# define inflateSetDictionary z_inflateSetDictionary
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# define inflateGetDictionary z_inflateGetDictionary
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# define inflateSync z_inflateSync
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# define inflateSyncPoint z_inflateSyncPoint
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# define inflateUndermine z_inflateUndermine
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# define inflateResetKeep z_inflateResetKeep
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# define inflate_copyright z_inflate_copyright
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# define inflate_fast z_inflate_fast
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# define inflate_table z_inflate_table
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# ifndef Z_SOLO
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# define uncompress z_uncompress
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# endif
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# define zError z_zError
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# ifndef Z_SOLO
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# define zcalloc z_zcalloc
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# define zcfree z_zcfree
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# endif
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# define zlibCompileFlags z_zlibCompileFlags
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# define zlibVersion z_zlibVersion
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/* all zlib typedefs in zlib.h and zconf.h */
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# define Byte z_Byte
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# define Bytef z_Bytef
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# define alloc_func z_alloc_func
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# define charf z_charf
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# define free_func z_free_func
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# ifndef Z_SOLO
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# define gzFile z_gzFile
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# endif
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# define gz_header z_gz_header
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# define gz_headerp z_gz_headerp
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# define in_func z_in_func
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# define intf z_intf
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# define out_func z_out_func
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# define uInt z_uInt
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# define uIntf z_uIntf
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# define uLong z_uLong
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# define uLongf z_uLongf
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# define voidp z_voidp
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# define voidpc z_voidpc
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# define voidpf z_voidpf
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/* all zlib structs in zlib.h and zconf.h */
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# define gz_header_s z_gz_header_s
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# define internal_state z_internal_state
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#endif
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#if defined(__MSDOS__) && !defined(MSDOS)
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# define MSDOS
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#endif
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#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2)
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# define OS2
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#endif
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#if defined(_WINDOWS) && !defined(WINDOWS)
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# define WINDOWS
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#endif
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#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__)
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# ifndef WIN32
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# define WIN32
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# endif
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#endif
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#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
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# if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__)
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# ifndef SYS16BIT
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# define SYS16BIT
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# endif
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# endif
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#endif
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/*
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* Compile with -DMAXSEG_64K if the alloc function cannot allocate more
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* than 64k bytes at a time (needed on systems with 16-bit int).
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*/
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#ifdef SYS16BIT
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# define MAXSEG_64K
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#endif
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#ifdef MSDOS
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# define UNALIGNED_OK
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#endif
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#ifdef __STDC_VERSION__
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# ifndef STDC
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# define STDC
|
|
# endif
|
|
# if __STDC_VERSION__ >= 199901L
|
|
# ifndef STDC99
|
|
# define STDC99
|
|
# endif
|
|
# endif
|
|
#endif
|
|
#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus))
|
|
# define STDC
|
|
#endif
|
|
#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__))
|
|
# define STDC
|
|
#endif
|
|
#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
|
|
# define STDC
|
|
#endif
|
|
#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__))
|
|
# define STDC
|
|
#endif
|
|
|
|
#if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */
|
|
# define STDC
|
|
#endif
|
|
|
|
#ifndef STDC
|
|
# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
|
|
# define const /* note: need a more gentle solution here */
|
|
# endif
|
|
#endif
|
|
|
|
#if defined(ZLIB_CONST) && !defined(z_const)
|
|
# define z_const const
|
|
#else
|
|
# define z_const
|
|
#endif
|
|
|
|
/* Some Mac compilers merge all .h files incorrectly: */
|
|
#if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__)
|
|
# define NO_DUMMY_DECL
|
|
#endif
|
|
|
|
/* Maximum value for memLevel in deflateInit2 */
|
|
#ifndef MAX_MEM_LEVEL
|
|
# ifdef MAXSEG_64K
|
|
# define MAX_MEM_LEVEL 8
|
|
# else
|
|
# define MAX_MEM_LEVEL 9
|
|
# endif
|
|
#endif
|
|
|
|
/* Maximum value for windowBits in deflateInit2 and inflateInit2.
|
|
* WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
|
|
* created by gzip. (Files created by minigzip can still be extracted by
|
|
* gzip.)
|
|
*/
|
|
#ifndef MAX_WBITS
|
|
# define MAX_WBITS 15 /* 32K LZ77 window */
|
|
#endif
|
|
|
|
/* The memory requirements for deflate are (in bytes):
|
|
(1 << (windowBits+2)) + (1 << (memLevel+9))
|
|
that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values)
|
|
plus a few kilobytes for small objects. For example, if you want to reduce
|
|
the default memory requirements from 256K to 128K, compile with
|
|
make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
|
|
Of course this will generally degrade compression (there's no free lunch).
|
|
|
|
The memory requirements for inflate are (in bytes) 1 << windowBits
|
|
that is, 32K for windowBits=15 (default value) plus a few kilobytes
|
|
for small objects.
|
|
*/
|
|
|
|
/* Type declarations */
|
|
|
|
#ifndef OF /* function prototypes */
|
|
# ifdef STDC
|
|
# define OF(args) args
|
|
# else
|
|
# define OF(args) ()
|
|
# endif
|
|
#endif
|
|
|
|
#ifndef Z_ARG /* function prototypes for stdarg */
|
|
# if defined(STDC) || defined(Z_HAVE_STDARG_H)
|
|
# define Z_ARG(args) args
|
|
# else
|
|
# define Z_ARG(args) ()
|
|
# endif
|
|
#endif
|
|
|
|
/* The following definitions for FAR are needed only for MSDOS mixed
|
|
* model programming (small or medium model with some far allocations).
|
|
* This was tested only with MSC; for other MSDOS compilers you may have
|
|
* to define NO_MEMCPY in zutil.h. If you don't need the mixed model,
|
|
* just define FAR to be empty.
|
|
*/
|
|
#ifdef SYS16BIT
|
|
# if defined(M_I86SM) || defined(M_I86MM)
|
|
/* MSC small or medium model */
|
|
# define SMALL_MEDIUM
|
|
# ifdef _MSC_VER
|
|
# define FAR _far
|
|
# else
|
|
# define FAR far
|
|
# endif
|
|
# endif
|
|
# if (defined(__SMALL__) || defined(__MEDIUM__))
|
|
/* Turbo C small or medium model */
|
|
# define SMALL_MEDIUM
|
|
# ifdef __BORLANDC__
|
|
# define FAR _far
|
|
# else
|
|
# define FAR far
|
|
# endif
|
|
# endif
|
|
#endif
|
|
|
|
#if defined(WINDOWS) || defined(WIN32)
|
|
/* If building or using zlib as a DLL, define ZLIB_DLL.
|
|
* This is not mandatory, but it offers a little performance increase.
|
|
*/
|
|
# ifdef ZLIB_DLL
|
|
# if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500))
|
|
# ifdef ZLIB_INTERNAL
|
|
# define ZEXTERN extern __declspec(dllexport)
|
|
# else
|
|
# define ZEXTERN extern __declspec(dllimport)
|
|
# endif
|
|
# endif
|
|
# endif /* ZLIB_DLL */
|
|
/* If building or using zlib with the WINAPI/WINAPIV calling convention,
|
|
* define ZLIB_WINAPI.
|
|
* Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI.
|
|
*/
|
|
# ifdef ZLIB_WINAPI
|
|
# ifdef FAR
|
|
# undef FAR
|
|
# endif
|
|
# include <windows.h>
|
|
/* No need for _export, use ZLIB.DEF instead. */
|
|
/* For complete Windows compatibility, use WINAPI, not __stdcall. */
|
|
# define ZEXPORT WINAPI
|
|
# ifdef WIN32
|
|
# define ZEXPORTVA WINAPIV
|
|
# else
|
|
# define ZEXPORTVA FAR CDECL
|
|
# endif
|
|
# endif
|
|
#endif
|
|
|
|
#if defined (__BEOS__)
|
|
# ifdef ZLIB_DLL
|
|
# ifdef ZLIB_INTERNAL
|
|
# define ZEXPORT __declspec(dllexport)
|
|
# define ZEXPORTVA __declspec(dllexport)
|
|
# else
|
|
# define ZEXPORT __declspec(dllimport)
|
|
# define ZEXPORTVA __declspec(dllimport)
|
|
# endif
|
|
# endif
|
|
#endif
|
|
|
|
#ifndef ZEXTERN
|
|
# define ZEXTERN extern
|
|
#endif
|
|
#ifndef ZEXPORT
|
|
# define ZEXPORT
|
|
#endif
|
|
#ifndef ZEXPORTVA
|
|
# define ZEXPORTVA
|
|
#endif
|
|
|
|
#ifndef FAR
|
|
# define FAR
|
|
#endif
|
|
|
|
#if !defined(__MACTYPES__)
|
|
typedef unsigned char Byte; /* 8 bits */
|
|
#endif
|
|
typedef unsigned int uInt; /* 16 bits or more */
|
|
typedef unsigned long uLong; /* 32 bits or more */
|
|
|
|
#ifdef SMALL_MEDIUM
|
|
/* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
|
|
# define Bytef Byte FAR
|
|
#else
|
|
typedef Byte FAR Bytef;
|
|
#endif
|
|
typedef char FAR charf;
|
|
typedef int FAR intf;
|
|
typedef uInt FAR uIntf;
|
|
typedef uLong FAR uLongf;
|
|
|
|
#ifdef STDC
|
|
typedef void const *voidpc;
|
|
typedef void FAR *voidpf;
|
|
typedef void *voidp;
|
|
#else
|
|
typedef Byte const *voidpc;
|
|
typedef Byte FAR *voidpf;
|
|
typedef Byte *voidp;
|
|
#endif
|
|
|
|
#if !defined(Z_U4) && !defined(Z_SOLO) && defined(STDC)
|
|
# include <limits.h>
|
|
# if (UINT_MAX == 0xffffffffUL)
|
|
# define Z_U4 unsigned
|
|
# elif (ULONG_MAX == 0xffffffffUL)
|
|
# define Z_U4 unsigned long
|
|
# elif (USHRT_MAX == 0xffffffffUL)
|
|
# define Z_U4 unsigned short
|
|
# endif
|
|
#endif
|
|
|
|
#ifdef Z_U4
|
|
typedef Z_U4 z_crc_t;
|
|
#else
|
|
typedef unsigned long z_crc_t;
|
|
#endif
|
|
|
|
#ifdef HAVE_UNISTD_H /* may be set to #if 1 by ./configure */
|
|
# define Z_HAVE_UNISTD_H
|
|
#endif
|
|
|
|
#ifdef HAVE_STDARG_H /* may be set to #if 1 by ./configure */
|
|
# define Z_HAVE_STDARG_H
|
|
#endif
|
|
|
|
#ifdef STDC
|
|
# ifndef Z_SOLO
|
|
# include <sys/types.h> /* for off_t */
|
|
# endif
|
|
#endif
|
|
|
|
#if defined(STDC) || defined(Z_HAVE_STDARG_H)
|
|
# ifndef Z_SOLO
|
|
# include <stdarg.h> /* for va_list */
|
|
# endif
|
|
#endif
|
|
|
|
#ifdef _WIN32
|
|
# ifndef Z_SOLO
|
|
# include <stddef.h> /* for wchar_t */
|
|
# endif
|
|
#endif
|
|
|
|
/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and
|
|
* "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even
|
|
* though the former does not conform to the LFS document), but considering
|
|
* both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as
|
|
* equivalently requesting no 64-bit operations
|
|
*/
|
|
#if defined(_LARGEFILE64_SOURCE) && -_LARGEFILE64_SOURCE - -1 == 1
|
|
# undef _LARGEFILE64_SOURCE
|
|
#endif
|
|
|
|
#if defined(__WATCOMC__) && !defined(Z_HAVE_UNISTD_H)
|
|
# define Z_HAVE_UNISTD_H
|
|
#endif
|
|
#ifndef Z_SOLO
|
|
# if defined(Z_HAVE_UNISTD_H) || defined(_LARGEFILE64_SOURCE)
|
|
# include <unistd.h> /* for SEEK_*, off_t, and _LFS64_LARGEFILE */
|
|
# ifdef VMS
|
|
# include <unixio.h> /* for off_t */
|
|
# endif
|
|
# ifndef z_off_t
|
|
# define z_off_t off_t
|
|
# endif
|
|
# endif
|
|
#endif
|
|
|
|
#if defined(_LFS64_LARGEFILE) && _LFS64_LARGEFILE-0
|
|
# define Z_LFS64
|
|
#endif
|
|
|
|
#if defined(_LARGEFILE64_SOURCE) && defined(Z_LFS64)
|
|
# define Z_LARGE64
|
|
#endif
|
|
|
|
#if defined(_FILE_OFFSET_BITS) && _FILE_OFFSET_BITS-0 == 64 && defined(Z_LFS64)
|
|
# define Z_WANT64
|
|
#endif
|
|
|
|
#if !defined(SEEK_SET) && !defined(Z_SOLO)
|
|
# define SEEK_SET 0 /* Seek from beginning of file. */
|
|
# define SEEK_CUR 1 /* Seek from current position. */
|
|
# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */
|
|
#endif
|
|
|
|
#ifndef z_off_t
|
|
# define z_off_t long
|
|
#endif
|
|
|
|
#if !defined(_WIN32) && defined(Z_LARGE64)
|
|
# define z_off64_t off64_t
|
|
#else
|
|
# if defined(_WIN32) && !defined(__GNUC__) && !defined(Z_SOLO)
|
|
# define z_off64_t __int64
|
|
# else
|
|
# define z_off64_t z_off_t
|
|
# endif
|
|
#endif
|
|
|
|
/* MVS linker does not support external names larger than 8 bytes */
|
|
#if defined(__MVS__)
|
|
#pragma map(deflateInit_,"DEIN")
|
|
#pragma map(deflateInit2_,"DEIN2")
|
|
#pragma map(deflateEnd,"DEEND")
|
|
#pragma map(deflateBound,"DEBND")
|
|
#pragma map(inflateInit_,"ININ")
|
|
#pragma map(inflateInit2_,"ININ2")
|
|
#pragma map(inflateEnd,"INEND")
|
|
#pragma map(inflateSync,"INSY")
|
|
#pragma map(inflateSetDictionary,"INSEDI")
|
|
#pragma map(compressBound,"CMBND")
|
|
#pragma map(inflate_table,"INTABL")
|
|
#pragma map(inflate_fast,"INFA")
|
|
#pragma map(inflate_copyright,"INCOPY")
|
|
#endif
|
|
|
|
#endif /* ZCONF_H */
|