mirror of
https://github.com/minetest/irrlicht.git
synced 2024-12-27 03:00:32 +01:00
59fc4401f1
The commit also establishes a precedent of leaving off the `virtual` keyword in overrides. Although not strictly necessary, I believe this is good for readability because it makes it clear it is an override and not a pure virtual function, and it helps keep line lengths shorter. We should move towards eliminating the macro altogether, but the definition has been left in with a note on deprecation so that in-progress work will not suffer merge conflicts.
227 lines
4.8 KiB
C++
227 lines
4.8 KiB
C++
// Copyright (C) 2008-2012 Nikolaus Gebhardt
|
|
// This file is part of the "Irrlicht Engine".
|
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
|
|
|
#ifndef __C_INDEX_BUFFER_H_INCLUDED__
|
|
#define __C_INDEX_BUFFER_H_INCLUDED__
|
|
|
|
#include "IIndexBuffer.h"
|
|
|
|
namespace irr
|
|
{
|
|
namespace scene
|
|
{
|
|
|
|
class CIndexBuffer : public IIndexBuffer
|
|
{
|
|
|
|
class IIndexList
|
|
{
|
|
public:
|
|
virtual ~IIndexList(){};
|
|
|
|
virtual u32 stride() const =0;
|
|
virtual u32 size() const =0;
|
|
virtual void push_back(const u32 &element) =0;
|
|
virtual u32 operator [](u32 index) const =0;
|
|
virtual u32 getLast() =0;
|
|
virtual void setValue(u32 index, u32 value) =0;
|
|
virtual void set_used(u32 usedNow) =0;
|
|
virtual void reallocate(u32 new_size) =0;
|
|
virtual u32 allocated_size() const =0;
|
|
virtual void* pointer() =0;
|
|
virtual video::E_INDEX_TYPE getType() const =0;
|
|
};
|
|
|
|
template <class T>
|
|
class CSpecificIndexList : public IIndexList
|
|
{
|
|
public:
|
|
core::array<T> Indices;
|
|
|
|
u32 stride() const override {return sizeof(T);}
|
|
|
|
u32 size() const override {return Indices.size();}
|
|
|
|
void push_back(const u32 &element) override
|
|
{
|
|
// push const ref due to compiler problem with gcc 4.6, big endian
|
|
Indices.push_back((const T&)element);
|
|
}
|
|
|
|
u32 operator [](u32 index) const override
|
|
{
|
|
return (u32)(Indices[index]);
|
|
}
|
|
|
|
u32 getLast() override {return (u32)Indices.getLast();}
|
|
|
|
void setValue(u32 index, u32 value) override
|
|
{
|
|
Indices[index]=(T)value;
|
|
}
|
|
|
|
void set_used(u32 usedNow) override
|
|
{
|
|
Indices.set_used(usedNow);
|
|
}
|
|
|
|
void reallocate(u32 new_size) override
|
|
{
|
|
Indices.reallocate(new_size);
|
|
}
|
|
|
|
u32 allocated_size() const override
|
|
{
|
|
return Indices.allocated_size();
|
|
}
|
|
|
|
void* pointer() override {return Indices.pointer();}
|
|
|
|
video::E_INDEX_TYPE getType() const override
|
|
{
|
|
if (sizeof(T)==sizeof(u16))
|
|
return video::EIT_16BIT;
|
|
else
|
|
return video::EIT_32BIT;
|
|
}
|
|
};
|
|
|
|
public:
|
|
IIndexList *Indices;
|
|
|
|
CIndexBuffer(video::E_INDEX_TYPE IndexType) :Indices(0), MappingHint(EHM_NEVER), ChangedID(1)
|
|
{
|
|
setType(IndexType);
|
|
}
|
|
|
|
CIndexBuffer(const IIndexBuffer &IndexBufferCopy) :Indices(0), MappingHint(EHM_NEVER), ChangedID(1)
|
|
{
|
|
setType(IndexBufferCopy.getType());
|
|
reallocate(IndexBufferCopy.size());
|
|
|
|
for (u32 n=0;n<IndexBufferCopy.size();++n)
|
|
push_back(IndexBufferCopy[n]);
|
|
}
|
|
|
|
virtual ~CIndexBuffer()
|
|
{
|
|
delete Indices;
|
|
}
|
|
|
|
//virtual void setType(video::E_INDEX_TYPE IndexType);
|
|
void setType(video::E_INDEX_TYPE IndexType) override
|
|
{
|
|
IIndexList *NewIndices=0;
|
|
|
|
switch (IndexType)
|
|
{
|
|
case video::EIT_16BIT:
|
|
{
|
|
NewIndices=new CSpecificIndexList<u16>;
|
|
break;
|
|
}
|
|
case video::EIT_32BIT:
|
|
{
|
|
NewIndices=new CSpecificIndexList<u32>;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (Indices)
|
|
{
|
|
NewIndices->reallocate( Indices->size() );
|
|
|
|
for(u32 n=0;n<Indices->size();++n)
|
|
NewIndices->push_back((*Indices)[n]);
|
|
|
|
delete Indices;
|
|
}
|
|
|
|
Indices=NewIndices;
|
|
}
|
|
|
|
void* getData() override {return Indices->pointer();}
|
|
|
|
video::E_INDEX_TYPE getType() const override {return Indices->getType();}
|
|
|
|
u32 stride() const override {return Indices->stride();}
|
|
|
|
u32 size() const override
|
|
{
|
|
return Indices->size();
|
|
}
|
|
|
|
void push_back(const u32 &element) override
|
|
{
|
|
Indices->push_back(element);
|
|
}
|
|
|
|
u32 operator [](u32 index) const override
|
|
{
|
|
return (*Indices)[index];
|
|
}
|
|
|
|
u32 getLast() override
|
|
{
|
|
return Indices->getLast();
|
|
}
|
|
|
|
void setValue(u32 index, u32 value) override
|
|
{
|
|
Indices->setValue(index, value);
|
|
}
|
|
|
|
void set_used(u32 usedNow) override
|
|
{
|
|
Indices->set_used(usedNow);
|
|
}
|
|
|
|
void reallocate(u32 new_size) override
|
|
{
|
|
Indices->reallocate(new_size);
|
|
}
|
|
|
|
u32 allocated_size() const override
|
|
{
|
|
return Indices->allocated_size();
|
|
}
|
|
|
|
void* pointer() override
|
|
{
|
|
return Indices->pointer();
|
|
}
|
|
|
|
//! get the current hardware mapping hint
|
|
E_HARDWARE_MAPPING getHardwareMappingHint() const override
|
|
{
|
|
return MappingHint;
|
|
}
|
|
|
|
//! set the hardware mapping hint, for driver
|
|
void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint ) override
|
|
{
|
|
MappingHint=NewMappingHint;
|
|
}
|
|
|
|
//! flags the mesh as changed, reloads hardware buffers
|
|
void setDirty() override
|
|
{
|
|
++ChangedID;
|
|
}
|
|
|
|
//! Get the currently used ID for identification of changes.
|
|
/** This shouldn't be used for anything outside the VideoDriver. */
|
|
u32 getChangedID() const override {return ChangedID;}
|
|
|
|
E_HARDWARE_MAPPING MappingHint;
|
|
u32 ChangedID;
|
|
};
|
|
|
|
|
|
} // end namespace scene
|
|
} // end namespace irr
|
|
|
|
#endif
|
|
|