..
aesGladman
Prevent some fallthrough warnings we got since gcc7 in aes
2020-01-04 16:22:12 +00:00
bzip2
MacOS SoftwareDriver Window and warnings
2022-05-01 02:43:12 +00:00
Irrlicht.xcodeproj
burningvideo 0.54
2022-05-03 20:47:32 +00:00
jpeglib
undo remove warnings
2022-05-03 23:00:00 +00:00
KHR
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
libpng
Merge branch releases/1.8 revisions r6168 through r6170 into trunk.
2020-12-19 14:35:50 +00:00
lzma
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
zlib
Merging r6283 through r6284 from branch releases/1.8 to trunk
2022-01-07 16:23:03 +00:00
builtInFont.bmp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
BuiltInFont.h
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
burning_shader_color_fraq.h
burning v0.53
2022-04-30 22:57:17 +00:00
burning_shader_color.cpp
clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack)
2022-05-04 10:29:41 +00:00
burning_shader_compile_fragment_default.h
clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack)
2022-05-04 10:29:41 +00:00
burning_shader_compile_fragment_end.h
burning v0.53
2022-04-30 22:57:17 +00:00
burning_shader_compile_fragment_start.h
burning v0.53 g++ warning remove
2022-05-01 00:59:58 +00:00
burning_shader_compile_start.h
burning v0.53
2022-04-30 22:57:17 +00:00
burning_shader_compile_triangle.h
burning v0.53
2022-04-30 22:57:17 +00:00
burning_shader_compile_verify.h
- BurningVideo: 0.50
2020-02-22 20:48:12 +00:00
C3DSMeshFileLoader.cpp
MacOS SoftwareDriver Window and warnings
2022-05-01 02:43:12 +00:00
C3DSMeshFileLoader.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CAnimatedMeshHalfLife.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CAnimatedMeshHalfLife.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CAnimatedMeshMD2.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CAnimatedMeshMD2.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CAnimatedMeshMD3.cpp
Minor const changes.
2022-05-15 13:43:32 +00:00
CAnimatedMeshMD3.h
Minor const changes.
2022-05-15 13:43:32 +00:00
CAnimatedMeshSceneNode.cpp
Prefer static_cast to reinterpret_cast where possible.
2022-01-08 18:22:20 +00:00
CAnimatedMeshSceneNode.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CAttributeImpl.h
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
2021-08-27 12:55:10 +00:00
CAttributes.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CAttributes.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CB3DMeshFileLoader.cpp
CB3DMeshFileLoader: abort if offsets point outside of file
2022-04-21 20:50:15 +00:00
CB3DMeshFileLoader.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CB3DMeshWriter.cpp
Minor const changes.
2022-05-15 13:43:32 +00:00
CB3DMeshWriter.h
Minor const changes.
2022-05-15 13:43:32 +00:00
CBillboardSceneNode.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CBillboardSceneNode.h
Add missing IRR_OVERRIDE in some functions.
2022-04-12 21:58:35 +00:00
CBlit.h
burning v0.53
2022-04-30 22:57:17 +00:00
CBoneSceneNode.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CBoneSceneNode.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CBSPMeshFileLoader.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CBSPMeshFileLoader.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CBurningShader_Raster_Reference.cpp
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
2021-08-27 12:55:10 +00:00
CCameraSceneNode.cpp
Fix camera render when it wasn't animated. Tiny improvement for fps camera animator. Add documentation.
2022-06-16 13:59:58 +00:00
CCameraSceneNode.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CColladaFileLoader.cpp
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
2021-08-27 12:55:10 +00:00
CColladaFileLoader.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CColladaMeshWriter.cpp
Fix Collada (.dae) writing with 32 bit meshbuffers
2022-08-24 12:55:45 +00:00
CColladaMeshWriter.h
Replace public header guards to avoid using indentifiers reserved by c++
2021-08-27 15:03:34 +00:00
CColorConverter.cpp
Change all CColorConverter functions to work with u32 instead of s32 for sizes.
2022-05-08 15:40:38 +00:00
CColorConverter.h
Change all CColorConverter functions to work with u32 instead of s32 for sizes.
2022-05-08 15:40:38 +00:00
CCSMLoader.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CCSMLoader.h
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
2021-08-27 12:55:10 +00:00
CCubeSceneNode.cpp
Add new cube mesh type ECMT_1BUF_24VTX_NP. CubeSceneNodes can now use different cube mesh types.
2022-03-22 22:08:33 +00:00
CCubeSceneNode.h
Add new cube mesh type ECMT_1BUF_24VTX_NP. CubeSceneNodes can now use different cube mesh types.
2022-03-22 22:08:33 +00:00
CD3D9Driver.cpp
Unify & improve log messages
2022-06-30 16:23:48 +00:00
CD3D9Driver.h
IVideoDriver::getOcclusionQueryResult works now with const node pointer.
2022-05-15 11:51:42 +00:00
CD3D9HLSLMaterialRenderer.cpp
Added 'uint' GLSL uniform support.
2020-02-10 15:01:11 +00:00
CD3D9HLSLMaterialRenderer.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CD3D9MaterialRenderer.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CD3D9NormalMapRenderer.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CD3D9NormalMapRenderer.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CD3D9ParallaxMapRenderer.cpp
Merging r6266 through r6268 from branch releases/1.8 to trunk
2021-12-05 20:25:26 +00:00
CD3D9ParallaxMapRenderer.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CD3D9RenderTarget.cpp
Reworking IRenderTarget interface to avoid constant memory allocations.
2021-08-26 16:45:20 +00:00
CD3D9RenderTarget.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CD3D9ShaderMaterialRenderer.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CD3D9ShaderMaterialRenderer.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CD3D9Texture.cpp
Add IImage::checkDataSizeLimit and make IImage getDataSizeFromFormat return size_t
2022-05-06 19:47:38 +00:00
CD3D9Texture.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CDefaultGUIElementFactory.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CDefaultGUIElementFactory.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CDefaultSceneNodeAnimatorFactory.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CDefaultSceneNodeAnimatorFactory.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CDefaultSceneNodeFactory.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CDefaultSceneNodeFactory.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CDepthBuffer.cpp
burning v0.53
2022-04-30 22:57:17 +00:00
CDepthBuffer.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CDMFLoader.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CDMFLoader.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CDummyTransformationSceneNode.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CDummyTransformationSceneNode.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CEmptySceneNode.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CEmptySceneNode.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CFileList.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CFileList.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CFileSystem.cpp
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
2021-08-27 12:55:10 +00:00
CFileSystem.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CFPSCounter.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CFPSCounter.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CGeometryCreator.cpp
Add new cube mesh type ECMT_1BUF_24VTX_NP. CubeSceneNodes can now use different cube mesh types.
2022-03-22 22:08:33 +00:00
CGeometryCreator.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CGLXManager.cpp
Separate GLX window from X11 window.
2022-05-02 16:17:03 +00:00
CGLXManager.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CGUIButton.cpp
Add getActiveColor functions to IGUIStaticText and IGUIButton
2020-12-10 14:45:30 +00:00
CGUIButton.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CGUICheckBox.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CGUICheckBox.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CGUIColorSelectDialog.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CGUIColorSelectDialog.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CGUIComboBox.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CGUIComboBox.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CGUIContextMenu.cpp
CGUIContextMenu no longer marks EMIE_MOUSE_MOVED as handled
2022-06-23 13:25:55 +00:00
CGUIContextMenu.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CGUIEditBox.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CGUIEditBox.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CGUIEnvironment.cpp
Unify & improve log messages
2022-06-30 16:23:48 +00:00
CGUIEnvironment.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CGUIFileOpenDialog.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CGUIFileOpenDialog.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CGUIFont.cpp
Code cleanup
2020-11-14 16:56:16 +00:00
CGUIFont.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CGUIImage.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CGUIImage.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CGUIImageList.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CGUIImageList.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CGUIInOutFader.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CGUIInOutFader.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CGUIListBox.cpp
Simplify/unify IGUIListBox interface.
2022-05-05 15:19:35 +00:00
CGUIListBox.h
Simplify/unify IGUIListBox interface.
2022-05-05 15:19:35 +00:00
CGUIMenu.cpp
Add checks for valid skin pointer in CGUIMenu
2022-05-14 14:03:30 +00:00
CGUIMenu.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CGUIMeshViewer.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CGUIMeshViewer.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CGUIMessageBox.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CGUIMessageBox.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CGUIModalScreen.cpp
Add missing break in CGUIModalScreen::OnEvent.
2021-08-20 12:27:05 +00:00
CGUIModalScreen.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CGUIProfiler.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CGUIProfiler.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CGUIScrollBar.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CGUIScrollBar.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CGUISkin.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CGUISkin.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CGUISpinBox.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CGUISpinBox.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CGUISpriteBank.cpp
GUIText
2022-05-01 09:50:32 +00:00
CGUISpriteBank.h
GUIText
2022-05-01 09:50:32 +00:00
CGUIStaticText.cpp
Add getActiveColor functions to IGUIStaticText and IGUIButton
2020-12-10 14:45:30 +00:00
CGUIStaticText.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CGUITabControl.cpp
Avoid some gcc warnings.
2019-12-12 16:52:46 +00:00
CGUITabControl.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CGUITable.cpp
Fix string deserialization in CGUITable.
2022-04-25 09:48:26 +00:00
CGUITable.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CGUIToolBar.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CGUIToolBar.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CGUITreeView.cpp
Code cleanup
2020-11-14 16:56:16 +00:00
CGUITreeView.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CGUIWindow.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CGUIWindow.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CImage.cpp
Avoid potential number overflows.
2022-05-13 14:56:22 +00:00
CImage.h
burning v0.53
2022-04-30 22:57:17 +00:00
CImageLoaderBMP.cpp
Add checks for sane image sizes in some image loaders (bmp, jpg, tga, png)
2022-05-08 14:42:59 +00:00
CImageLoaderBMP.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CImageLoaderDDS.cpp
Add IImage::checkDataSizeLimit and make IImage getDataSizeFromFormat return size_t
2022-05-06 19:47:38 +00:00
CImageLoaderDDS.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CImageLoaderJPG.cpp
Unify & improve log messages
2022-06-30 16:23:48 +00:00
CImageLoaderJPG.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CImageLoaderPCX.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CImageLoaderPCX.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CImageLoaderPNG.cpp
Unify & improve log messages
2022-06-30 16:23:48 +00:00
CImageLoaderPNG.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CImageLoaderPPM.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CImageLoaderPPM.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CImageLoaderPSD.cpp
Unify & improve log messages
2022-06-30 16:23:48 +00:00
CImageLoaderPSD.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CImageLoaderPVR.cpp
Add IImage::checkDataSizeLimit and make IImage getDataSizeFromFormat return size_t
2022-05-06 19:47:38 +00:00
CImageLoaderPVR.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CImageLoaderRGB.cpp
removed warning for VisualStudio 2012
2020-02-22 22:54:23 +00:00
CImageLoaderRGB.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CImageLoaderTGA.cpp
Unify & improve log messages
2022-06-30 16:23:48 +00:00
CImageLoaderTGA.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CImageLoaderWAL.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CImageLoaderWAL.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CImageWriterBMP.cpp
Change all CColorConverter functions to work with u32 instead of s32 for sizes.
2022-05-08 15:40:38 +00:00
CImageWriterBMP.h
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
2021-08-27 12:55:10 +00:00
CImageWriterJPG.cpp
Change all CColorConverter functions to work with u32 instead of s32 for sizes.
2022-05-08 15:40:38 +00:00
CImageWriterJPG.h
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
2021-08-27 12:55:10 +00:00
CImageWriterPCX.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CImageWriterPCX.h
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
2021-08-27 12:55:10 +00:00
CImageWriterPNG.cpp
Unify & improve log messages
2022-06-30 16:23:48 +00:00
CImageWriterPNG.h
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
2021-08-27 12:55:10 +00:00
CImageWriterPPM.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CImageWriterPPM.h
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
2021-08-27 12:55:10 +00:00
CImageWriterPSD.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CImageWriterPSD.h
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
2021-08-27 12:55:10 +00:00
CImageWriterTGA.cpp
Change all CColorConverter functions to work with u32 instead of s32 for sizes.
2022-05-08 15:40:38 +00:00
CImageWriterTGA.h
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
2021-08-27 12:55:10 +00:00
CIrrDeviceConsole.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CIrrDeviceConsole.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CIrrDeviceFB.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CIrrDeviceFB.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CIrrDeviceLinux.cpp
Unify & improve log messages
2022-06-30 16:23:48 +00:00
CIrrDeviceLinux.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CIrrDeviceOSX.h
Change _IRR_OVERRIDE to IRR_OVERRIDE also on OSX headers.
2021-08-27 19:19:09 +00:00
CIrrDeviceOSX.mm
MacOS SoftwareDriver Window and warnings
2022-05-01 02:43:12 +00:00
CIrrDeviceSDL.cpp
Fix MouseButtonStates for mouse events in CIrrDeviceSDL when middle or right button are released
2022-09-22 21:34:08 +00:00
CIrrDeviceSDL.h
Fix: SDL device can support FPS camera animator again
2022-09-22 21:47:19 +00:00
CIrrDeviceStub.cpp
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
2021-08-27 12:55:10 +00:00
CIrrDeviceStub.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CIrrDeviceWin32.cpp
Fix compiling on MinGW (broke in [r6394])
2022-05-14 15:10:22 +00:00
CIrrDeviceWin32.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CIrrMeshFileLoader.cpp
Unify & improve log messages
2022-06-30 16:23:48 +00:00
CIrrMeshFileLoader.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CIrrMeshWriter.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CIrrMeshWriter.h
Replace public header guards to avoid using indentifiers reserved by c++
2021-08-27 15:03:34 +00:00
CLightSceneNode.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CLightSceneNode.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CLimitReadFile.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CLimitReadFile.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CLMTSMeshFileLoader.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CLMTSMeshFileLoader.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CLogger.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CLogger.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CLWOMeshFileLoader.cpp
Unify & improve log messages
2022-06-30 16:23:48 +00:00
CLWOMeshFileLoader.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CMD2MeshFileLoader.cpp
Unify & improve log messages
2022-06-30 16:23:48 +00:00
CMD2MeshFileLoader.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CMD3MeshFileLoader.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CMD3MeshFileLoader.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CMemoryFile.cpp
Fix bounds checking in CMemoryWriteFile::seek
2022-04-21 20:39:31 +00:00
CMemoryFile.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CMeshCache.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CMeshCache.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CMeshManipulator.cpp
CMeshManipulator::createMeshWelded now cloning buffers it can't weld.
2022-08-24 22:14:50 +00:00
CMeshManipulator.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CMeshSceneNode.cpp
Fix: CMeshSceneNode and CAnimatedMeshSceneNode still used wrong material in OnRegisterSceneNode.
2020-01-03 16:22:55 +00:00
CMeshSceneNode.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CMeshTextureLoader.cpp
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
2021-08-27 12:55:10 +00:00
CMeshTextureLoader.h
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
2021-08-27 12:55:10 +00:00
CMetaTriangleSelector.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CMetaTriangleSelector.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CMountPointReader.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CMountPointReader.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CMS3DMeshFileLoader.cpp
Unify & improve log messages
2022-06-30 16:23:48 +00:00
CMS3DMeshFileLoader.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CMY3DHelper.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CMY3DMeshFileLoader.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CMY3DMeshFileLoader.h
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
2021-08-27 12:55:10 +00:00
CNPKReader.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CNPKReader.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CNSOGLManager.h
MacOS SoftwareDriver Window and warnings
2022-05-01 02:43:12 +00:00
CNSOGLManager.mm
Compile fixed for OSX.
2020-06-18 19:40:56 +00:00
CNullDriver.cpp
IVideoDriver::getOcclusionQueryResult works now with const node pointer.
2022-05-15 11:51:42 +00:00
CNullDriver.h
IVideoDriver::getOcclusionQueryResult works now with const node pointer.
2022-05-15 11:51:42 +00:00
COBJMeshFileLoader.cpp
Unify & improve log messages
2022-06-30 16:23:48 +00:00
COBJMeshFileLoader.h
Rename IMeshLoader::setPreferredIndexType to setIndexTypeHint and give it a new enum.
2022-04-19 13:10:16 +00:00
COBJMeshWriter.cpp
Add IMeshBufffer::clone for buffer copies, use it in CMeshManipulator::createMeshCopy
2022-04-14 16:54:06 +00:00
COBJMeshWriter.h
Replace public header guards to avoid using indentifiers reserved by c++
2021-08-27 15:03:34 +00:00
COCTLoader.cpp
Avoid allocating more than 16k on stack in OCT loader.
2022-01-08 17:30:06 +00:00
COCTLoader.h
Avoid allocating more than 16k on stack in OCT loader.
2022-01-08 17:30:06 +00:00
COctreeSceneNode.cpp
Unify checks if materials should use transparent render pass with new IVideoDriver::needsTransparentRenderPass function.
2020-01-03 11:13:57 +00:00
COctreeSceneNode.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
COctreeTriangleSelector.cpp
Make SCollisionHit::TriangleSelector and SCollisionTriangleRange::Selector both const.
2022-05-14 14:29:56 +00:00
COctreeTriangleSelector.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
COgreMeshFileLoader.cpp
Material.ZWriteEnable is now of type E_ZWRITE instead of bool and ZWriteFineControl get removed (or merged into ZWriteEnable).
2020-01-02 15:34:52 +00:00
COgreMeshFileLoader.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
COpenGLCacheHandler.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
COpenGLCacheHandler.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
COpenGLCommon.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
COpenGLCoreCacheHandler.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
COpenGLCoreFeature.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
COpenGLCoreRenderTarget.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
COpenGLCoreTexture.h
Amendment to [r6389] Change all CColorConverter functions to work with u32 instead of s32 for sizes
2022-05-15 15:51:55 +00:00
COpenGLDriver.cpp
Amendment to [r6389] Change all CColorConverter functions to work with u32 instead of s32 for sizes
2022-05-15 15:51:55 +00:00
COpenGLDriver.h
Amendment to [r6389] Change all CColorConverter functions to work with u32 instead of s32 for sizes
2022-05-15 15:51:55 +00:00
COpenGLExtensionHandler.cpp
Fix problem with legacy mipmap code on legacy ATI radeon X cards.
2021-08-20 14:46:12 +00:00
COpenGLExtensionHandler.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
COpenGLMaterialRenderer.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
COpenGLNormalMapRenderer.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
COpenGLNormalMapRenderer.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
COpenGLParallaxMapRenderer.cpp
Merging r6266 through r6268 from branch releases/1.8 to trunk
2021-12-05 20:25:26 +00:00
COpenGLParallaxMapRenderer.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
COpenGLShaderMaterialRenderer.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
COpenGLShaderMaterialRenderer.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
COpenGLSLMaterialRenderer.cpp
Fix compile problem for older (<3.0) GL versions compiled without extensions.
2020-06-19 17:21:10 +00:00
COpenGLSLMaterialRenderer.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
COSOperator.cpp
COSOperator::getSystemMemory now returns some value on OSX. Also it's kb not bytes.
2022-05-02 15:19:37 +00:00
COSOperator.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CPakReader.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CPakReader.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CParticleAnimatedMeshSceneNodeEmitter.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CParticleAnimatedMeshSceneNodeEmitter.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CParticleAttractionAffector.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CParticleAttractionAffector.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CParticleBoxEmitter.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CParticleBoxEmitter.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CParticleCylinderEmitter.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CParticleCylinderEmitter.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CParticleFadeOutAffector.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CParticleFadeOutAffector.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CParticleGravityAffector.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CParticleGravityAffector.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CParticleMeshEmitter.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CParticleMeshEmitter.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CParticlePointEmitter.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CParticlePointEmitter.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CParticleRingEmitter.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CParticleRingEmitter.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CParticleRotationAffector.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CParticleRotationAffector.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CParticleScaleAffector.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CParticleScaleAffector.h
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
2021-08-27 12:55:10 +00:00
CParticleSphereEmitter.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CParticleSphereEmitter.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CParticleSystemSceneNode.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CParticleSystemSceneNode.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CPLYMeshFileLoader.cpp
Tiny refactoring in ply mesh loader.
2020-07-22 22:30:25 +00:00
CPLYMeshFileLoader.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CPLYMeshWriter.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CPLYMeshWriter.h
Replace public header guards to avoid using indentifiers reserved by c++
2021-08-27 15:03:34 +00:00
CProfiler.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CProfiler.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CQ3LevelMesh.cpp
Unify & improve log messages
2022-06-30 16:23:48 +00:00
CQ3LevelMesh.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CQuake3ShaderSceneNode.cpp
Material.ZWriteEnable is now of type E_ZWRITE instead of bool and ZWriteFineControl get removed (or merged into ZWriteEnable).
2020-01-02 15:34:52 +00:00
CQuake3ShaderSceneNode.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CReadFile.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CReadFile.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CSceneCollisionManager.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CSceneCollisionManager.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CSceneLoaderIrr.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CSceneLoaderIrr.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CSceneManager.cpp
Unify & improve log messages
2022-06-30 16:23:48 +00:00
CSceneManager.h
a) debug Camera Matrices. enable with _IRR_COMPILE_WITH_90_DEGREE_CAMERA.
2022-05-01 01:11:45 +00:00
CSceneNodeAnimatorCameraFPS.cpp
Fix camera render when it wasn't animated. Tiny improvement for fps camera animator. Add documentation.
2022-06-16 13:59:58 +00:00
CSceneNodeAnimatorCameraFPS.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CSceneNodeAnimatorCameraMaya.cpp
a) debug Camera Matrices. enable with _IRR_COMPILE_WITH_90_DEGREE_CAMERA.
2022-05-01 01:11:45 +00:00
CSceneNodeAnimatorCameraMaya.h
a) debug Camera Matrices. enable with _IRR_COMPILE_WITH_90_DEGREE_CAMERA.
2022-05-01 01:11:45 +00:00
CSceneNodeAnimatorCollisionResponse.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CSceneNodeAnimatorCollisionResponse.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CSceneNodeAnimatorDelete.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CSceneNodeAnimatorDelete.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CSceneNodeAnimatorFlyCircle.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CSceneNodeAnimatorFlyCircle.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CSceneNodeAnimatorFlyStraight.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CSceneNodeAnimatorFlyStraight.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CSceneNodeAnimatorFollowSpline.cpp
Remove commented out code.
2021-08-20 16:44:23 +00:00
CSceneNodeAnimatorFollowSpline.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CSceneNodeAnimatorRotation.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CSceneNodeAnimatorRotation.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CSceneNodeAnimatorTexture.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CSceneNodeAnimatorTexture.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CShadowVolumeSceneNode.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CShadowVolumeSceneNode.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CSkinnedMesh.cpp
Unify & improve log messages
2022-06-30 16:23:48 +00:00
CSkinnedMesh.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CSkyBoxSceneNode.cpp
Material.ZWriteEnable is now of type E_ZWRITE instead of bool and ZWriteFineControl get removed (or merged into ZWriteEnable).
2020-01-02 15:34:52 +00:00
CSkyBoxSceneNode.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CSkyDomeSceneNode.cpp
Material.ZWriteEnable is now of type E_ZWRITE instead of bool and ZWriteFineControl get removed (or merged into ZWriteEnable).
2020-01-02 15:34:52 +00:00
CSkyDomeSceneNode.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CSMFMeshFileLoader.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CSMFMeshFileLoader.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CSoftware2MaterialRenderer.h
burning v0.53
2022-04-30 22:57:17 +00:00
CSoftwareDriver.cpp
Material.ZWriteEnable is now of type E_ZWRITE instead of bool and ZWriteFineControl get removed (or merged into ZWriteEnable).
2020-01-02 15:34:52 +00:00
CSoftwareDriver.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CSoftwareDriver2.cpp
IVideoDriver::getOcclusionQueryResult works now with const node pointer.
2022-05-15 11:51:42 +00:00
CSoftwareDriver2.h
IVideoDriver::getOcclusionQueryResult works now with const node pointer.
2022-05-15 11:51:42 +00:00
CSoftwareTexture.cpp
Reworking IRenderTarget interface to avoid constant memory allocations.
2021-08-26 16:45:20 +00:00
CSoftwareTexture.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CSoftwareTexture2.cpp
clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack)
2022-05-04 10:29:41 +00:00
CSoftwareTexture2.h
clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack)
2022-05-04 10:29:41 +00:00
CSphereSceneNode.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CSphereSceneNode.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CSTLMeshFileLoader.cpp
Avoid warning
2022-04-20 22:16:33 +00:00
CSTLMeshFileLoader.h
Speed up stl format loading, especially with text format.
2022-04-20 22:09:03 +00:00
CSTLMeshWriter.cpp
stl mesh writer can now write 32 bit meshbuffers.
2022-04-20 18:31:03 +00:00
CSTLMeshWriter.h
Replace public header guards to avoid using indentifiers reserved by c++
2021-08-27 15:03:34 +00:00
CTarReader.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CTarReader.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CTerrainSceneNode.cpp
Unify & improve log messages
2022-06-30 16:23:48 +00:00
CTerrainSceneNode.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CTerrainTriangleSelector.cpp
Make SCollisionHit::TriangleSelector and SCollisionTriangleRange::Selector both const.
2022-05-14 14:29:56 +00:00
CTerrainTriangleSelector.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CTextSceneNode.cpp
CBillboardTextSceneNode null-pointer check on missing Texture
2022-05-08 14:43:24 +00:00
CTextSceneNode.h
Add missing IRR_OVERRIDE in some functions.
2022-04-12 21:58:35 +00:00
CTimer.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CTR_transparent_reflection_2_layer.cpp
clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack)
2022-05-04 10:29:41 +00:00
CTRFlat.cpp
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
2021-08-27 12:55:10 +00:00
CTRFlatWire.cpp
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
2021-08-27 12:55:10 +00:00
CTRGouraud.cpp
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
2021-08-27 12:55:10 +00:00
CTRGouraud2.cpp
burningvideo 0.54
2022-05-03 20:47:32 +00:00
CTRGouraudAlphaNoZ2.cpp
burningvideo 0.54
2022-05-03 20:47:32 +00:00
CTRGouraudNoZ2.cpp
burningvideo 0.54
2022-05-03 20:47:32 +00:00
CTRGouraudWire.cpp
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
2021-08-27 12:55:10 +00:00
CTriangleBBSelector.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CTriangleBBSelector.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CTriangleSelector.cpp
Make SCollisionHit::TriangleSelector and SCollisionTriangleRange::Selector both const.
2022-05-14 14:29:56 +00:00
CTriangleSelector.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CTRNormalMap.cpp
clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack)
2022-05-04 10:29:41 +00:00
CTRParallaxMap.cpp
clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack)
2022-05-04 10:29:41 +00:00
CTRStencilShadow.cpp
burningvideo 0.54
2022-05-03 20:47:32 +00:00
CTRTextureBlend.cpp
clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack)
2022-05-04 10:29:41 +00:00
CTRTextureDetailMap2.cpp
burningvideo 0.54
2022-05-03 20:47:32 +00:00
CTRTextureFlat.cpp
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
2021-08-27 12:55:10 +00:00
CTRTextureFlatWire.cpp
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
2021-08-27 12:55:10 +00:00
CTRTextureGouraud.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CTRTextureGouraud.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CTRTextureGouraud2.cpp
burningvideo 0.54
2022-05-03 20:47:32 +00:00
CTRTextureGouraudAdd.cpp
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
2021-08-27 12:55:10 +00:00
CTRTextureGouraudAdd2.cpp
burningvideo 0.54
2022-05-03 20:47:32 +00:00
CTRTextureGouraudAddNoZ2.cpp
burningvideo 0.54
2022-05-03 20:47:32 +00:00
CTRTextureGouraudAlpha.cpp
clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack)
2022-05-04 10:29:41 +00:00
CTRTextureGouraudAlphaNoZ.cpp
clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack)
2022-05-04 10:29:41 +00:00
CTRTextureGouraudNoZ.cpp
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
2021-08-27 12:55:10 +00:00
CTRTextureGouraudNoZ2.cpp
clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack)
2022-05-04 10:29:41 +00:00
CTRTextureGouraudVertexAlpha2.cpp
burningvideo 0.54
2022-05-03 20:47:32 +00:00
CTRTextureGouraudWire.cpp
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
2021-08-27 12:55:10 +00:00
CTRTextureLightMap2_Add.cpp
burningvideo 0.54
2022-05-03 20:47:32 +00:00
CTRTextureLightMap2_M1.cpp
burningvideo 0.54
2022-05-03 20:47:32 +00:00
CTRTextureLightMap2_M2.cpp
burningvideo 0.54
2022-05-03 20:47:32 +00:00
CTRTextureLightMap2_M4.cpp
burningvideo 0.54
2022-05-03 20:47:32 +00:00
CTRTextureLightMapGouraud2_M4.cpp
burningvideo 0.54
2022-05-03 20:47:32 +00:00
CTRTextureWire2.cpp
clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack)
2022-05-04 10:29:41 +00:00
CVideoModeList.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CVideoModeList.h
Replace public header guards to avoid using indentifiers reserved by c++
2021-08-27 15:03:34 +00:00
CVolumeLightSceneNode.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CVolumeLightSceneNode.h
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
2021-08-27 12:55:10 +00:00
CWADReader.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CWADReader.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CWaterSurfaceSceneNode.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CWaterSurfaceSceneNode.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CWGLManager.cpp
Unify & improve log messages
2022-06-30 16:23:48 +00:00
CWGLManager.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CWriteFile.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CWriteFile.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CXMeshFileLoader.cpp
Unify & improve log messages
2022-06-30 16:23:48 +00:00
CXMeshFileLoader.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CXMLReader.cpp
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
2021-08-27 12:55:10 +00:00
CXMLReader.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CXMLReaderImpl.h
undo remove warnings
2022-05-03 23:00:00 +00:00
CXMLWriter.cpp
undo remove warnings
2022-05-03 23:00:00 +00:00
CXMLWriter.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CZBuffer.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
CZBuffer.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
CZipReader.cpp
undo remove warnings
2022-05-03 23:00:00 +00:00
CZipReader.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
dmfsupport.h
Define out unused functions in dmf loader to avoid warnings.
2022-01-07 17:24:38 +00:00
EProfileIDs.h
Fix compiling with _IRR_COMPILE_WITH_PROFILING_ enabled
2021-07-20 18:46:21 +00:00
glext.h
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
glxext.h
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
IAttribute.h
Replace public header guards to avoid using indentifiers reserved by c++
2021-08-27 15:03:34 +00:00
IBurningShader.cpp
burningvideo 0.54
2022-05-03 20:47:32 +00:00
IBurningShader.h
clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack)
2022-05-04 10:29:41 +00:00
IDepthBuffer.h
Replace public header guards to avoid using indentifiers reserved by c++
2021-08-27 15:03:34 +00:00
IImagePresenter.h
Replace public header guards to avoid using indentifiers reserved by c++
2021-08-27 15:03:34 +00:00
Irrlicht-gcc.cbp
Update VS and c::b project files for burningvideo 0.54
2022-05-05 13:07:45 +00:00
Irrlicht.cpp
-burningvideo 0.5 revert
2020-02-22 20:51:59 +00:00
Irrlicht.rc
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
Irrlicht.ruleset
Minor const changes.
2022-05-15 13:43:32 +00:00
Irrlicht10.0.sln
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
Irrlicht10.0.vcxproj
Update VS and c::b project files for burningvideo 0.54
2022-05-05 13:07:45 +00:00
Irrlicht10.0.vcxproj.filters
Update VS and c::b project files for burningvideo 0.54
2022-05-05 13:07:45 +00:00
Irrlicht11.0.sln
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
Irrlicht11.0.vcxproj
Update VS and c::b project files for burningvideo 0.54
2022-05-05 13:07:45 +00:00
Irrlicht11.0.vcxproj.filters
Update VS and c::b project files for burningvideo 0.54
2022-05-05 13:07:45 +00:00
Irrlicht12.0.sln
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
Irrlicht12.0.vcxproj
Update VS and c::b project files for burningvideo 0.54
2022-05-05 13:07:45 +00:00
Irrlicht12.0.vcxproj.filters
Update VS and c::b project files for burningvideo 0.54
2022-05-05 13:07:45 +00:00
Irrlicht14.0.sln
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
Irrlicht14.0.vcxproj
burningvideo 0.54
2022-05-03 20:47:32 +00:00
Irrlicht14.0.vcxproj.filters
burningvideo 0.54
2022-05-03 20:47:32 +00:00
Irrlicht15.0.sln
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
Irrlicht15.0.vcxproj
Update VS and c::b project files for burningvideo 0.54
2022-05-05 13:07:45 +00:00
Irrlicht15.0.vcxproj.filters
Update VS and c::b project files for burningvideo 0.54
2022-05-05 13:07:45 +00:00
Irrlicht16.0.sln
vs2019 projectfiles
2022-05-03 20:48:57 +00:00
Irrlicht16.0.vcxproj
vs2019 projectfiles
2022-05-03 20:48:57 +00:00
Irrlicht16.0.vcxproj.filters
vs2019 projectfiles
2022-05-03 20:48:57 +00:00
irrMathFastCompat.h
Add floor32, ceil32, round32 compatibility functions for burnings renderer.
2019-12-16 16:15:04 +00:00
irrXML.cpp
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
2021-08-27 12:55:10 +00:00
ISceneNodeAnimatorFinishing.h
Replace public header guards to avoid using indentifiers reserved by c++
2021-08-27 15:03:34 +00:00
ITriangleRenderer.h
Replace public header guards to avoid using indentifiers reserved by c++
2021-08-27 15:03:34 +00:00
IZBuffer.h
Replace public header guards to avoid using indentifiers reserved by c++
2021-08-27 15:03:34 +00:00
leakHunter.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
Makefile
burningvideo 0.54
2022-05-03 20:47:32 +00:00
Octree.h
Replace header guards in source folder to avoid using identifiers reserved by c++
2021-08-27 15:55:04 +00:00
os.cpp
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
os.h
Unify & improve log messages
2022-06-30 16:23:48 +00:00
resource.h
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
S2DVertex.h
Replace public header guards to avoid using indentifiers reserved by c++
2021-08-27 15:03:34 +00:00
S4DVertex.h
burningvideo 0.54
2022-05-03 20:47:32 +00:00
SB3DStructs.h
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
SConstruct
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
SoftwareDriver2_compile_config.h
clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack)
2022-05-04 10:29:41 +00:00
SoftwareDriver2_helper.h
clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack)
2022-05-04 10:29:41 +00:00
source.txt
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00
utf8.cpp
utf8ToWchar and wcharToUtf8 work with sizeof checks instead of defines now to call correct conversion
2022-01-08 15:19:46 +00:00
wglext.h
Avoid warning and make local variable lower-case.
2019-12-12 16:32:41 +00:00