irrlicht/source/Irrlicht/SoftwareDriver2_compile_con...

290 lines
8.7 KiB
C++

// Copyright (C) 2002-2012 Nikolaus Gebhardt / Thomas Alten
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __S_VIDEO_2_SOFTWARE_COMPILE_CONFIG_H_INCLUDED__
#define __S_VIDEO_2_SOFTWARE_COMPILE_CONFIG_H_INCLUDED__
#include "IrrCompileConfig.h"
// Generic Render Flags for burning's video rasterizer
// defined now in irrlicht compile config
#if defined(PATCH_SUPERTUX_8_0_1)
#undef BURNINGVIDEO_RENDERER_BEAUTIFUL
//#define SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT
#define SOFTWARE_DRIVER_2_SUBTEXEL
//#define SOFTWARE_DRIVER_2_BILINEAR
#define SOFTWARE_DRIVER_2_LIGHTING
#define SOFTWARE_DRIVER_2_USE_VERTEX_COLOR
#define SOFTWARE_DRIVER_2_USE_SEPARATE_SPECULAR_COLOR
#define SOFTWARE_DRIVER_2_32BIT
#define SOFTWARE_DRIVER_2_MIPMAPPING
#define SOFTWARE_DRIVER_2_USE_WBUFFER
#define SOFTWARE_DRIVER_2_TEXTURE_TRANSFORM
#define SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE 256
#define SOFTWARE_DRIVER_2_SCANLINE_MAG_MIN
#define SOFTWARE_DRIVER_2_CLIPPING
#define SOFTWARE_DRIVER_2_2D_AS_2D
#endif
#ifdef BURNINGVIDEO_RENDERER_BEAUTIFUL
#define SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT
#define SOFTWARE_DRIVER_2_SUBTEXEL
#define SOFTWARE_DRIVER_2_BILINEAR
#define SOFTWARE_DRIVER_2_LIGHTING
#define SOFTWARE_DRIVER_2_USE_VERTEX_COLOR
#define SOFTWARE_DRIVER_2_USE_SEPARATE_SPECULAR_COLOR
#define SOFTWARE_DRIVER_2_32BIT
#define SOFTWARE_DRIVER_2_MIPMAPPING
#define SOFTWARE_DRIVER_2_USE_WBUFFER
#define SOFTWARE_DRIVER_2_TEXTURE_TRANSFORM
#define SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE 0
#define SOFTWARE_DRIVER_2_SCANLINE_MAG_MIN
#define SOFTWARE_DRIVER_2_CLIPPING
#define SOFTWARE_DRIVER_2_2D_AS_3D
#endif
//! Set Flags for Windows Mobile
#ifdef BURNINGVIDEO_RENDERER_CE
#define SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT
#define SOFTWARE_DRIVER_2_SUBTEXEL
//#define SOFTWARE_DRIVER_2_BILINEAR
//#define SOFTWARE_DRIVER_2_LIGHTING
#define SOFTWARE_DRIVER_2_USE_VERTEX_COLOR
#define SOFTWARE_DRIVER_2_16BIT
#define SOFTWARE_DRIVER_2_MIPMAPPING
#define SOFTWARE_DRIVER_2_USE_WBUFFER
//#define SOFTWARE_DRIVER_2_TEXTURE_TRANSFORM
#define SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE 64
#define SOFTWARE_DRIVER_2_SCANLINE_MAG_MIN
//#define SOFTWARE_DRIVER_2_CLIPPING
#define SOFTWARE_DRIVER_2_2D_AS_2D
#endif
#ifdef BURNINGVIDEO_RENDERER_FAST
#define SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT
#define SOFTWARE_DRIVER_2_SUBTEXEL
//#define SOFTWARE_DRIVER_2_BILINEAR
//#define SOFTWARE_DRIVER_2_LIGHTING
#define SOFTWARE_DRIVER_2_USE_VERTEX_COLOR
//#define SOFTWARE_DRIVER_2_32BIT
#define SOFTWARE_DRIVER_2_16BIT
#define SOFTWARE_DRIVER_2_MIPMAPPING
#define SOFTWARE_DRIVER_2_USE_WBUFFER
#define SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE 256
#define SOFTWARE_DRIVER_2_SCANLINE_MAG_MIN
#define SOFTWARE_DRIVER_2_CLIPPING
#define SOFTWARE_DRIVER_2_2D_AS_2D
#endif
#ifdef BURNINGVIDEO_RENDERER_ULTRA_FAST
#define BURNINGVIDEO_RENDERER_FAST
//#define SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT
//#define SOFTWARE_DRIVER_2_SUBTEXEL
//#define SOFTWARE_DRIVER_2_BILINEAR
//#define SOFTWARE_DRIVER_2_LIGHTING
#define SOFTWARE_DRIVER_2_USE_VERTEX_COLOR
//#define SOFTWARE_DRIVER_2_32BIT
#define SOFTWARE_DRIVER_2_16BIT
//#define SOFTWARE_DRIVER_2_MIPMAPPING
//#define SOFTWARE_DRIVER_2_USE_WBUFFER
//#define SOFTWARE_DRIVER_2_TEXTURE_TRANSFORM
#define SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE 128
#define SOFTWARE_DRIVER_2_SCANLINE_MAG_MIN
//#define SOFTWARE_DRIVER_2_CLIPPING
#define SOFTWARE_DRIVER_2_2D_AS_2D
#endif
// Derivate flags
// texture format
#ifdef SOFTWARE_DRIVER_2_32BIT
#define BURNINGSHADER_COLOR_FORMAT ECF_A8R8G8B8
#else
#define BURNINGSHADER_COLOR_FORMAT ECF_A1R5G5B5
#endif
// mip mapping - precalculated texture filter
#if defined ( SOFTWARE_DRIVER_2_MIPMAPPING )
#if defined( BURNINGVIDEO_RENDERER_BEAUTIFUL )
#define SOFTWARE_DRIVER_2_MIPMAPPING_MAX 16
#define SOFTWARE_DRIVER_2_MIPMAPPING_MIN_SIZE 1
#elif defined ( BURNINGVIDEO_RENDERER_CE )
#define SOFTWARE_DRIVER_2_MIPMAPPING_MAX 4
#define SOFTWARE_DRIVER_2_MIPMAPPING_MIN_SIZE 8
#else
#define SOFTWARE_DRIVER_2_MIPMAPPING_MAX 4
#define SOFTWARE_DRIVER_2_MIPMAPPING_MIN_SIZE 8
#endif
#else
#define SOFTWARE_DRIVER_2_MIPMAPPING_MAX 1
#define SOFTWARE_DRIVER_2_MIPMAPPING_MIN_SIZE 1
#endif
#ifndef REALINLINE
#ifdef _MSC_VER
#define REALINLINE __forceinline
#else
#define REALINLINE inline
#endif
#endif
// null check necessary (burningvideo only)
#define reciprocal_zero(x) ((x) != 0.f ? 1.f / (x):0.f)
static inline float reciprocal_zero2(float x) { return x != 0.f ? 1.f / x : 0.f; }
#define reciprocal_one(x) ((x) != 0.f ? 1.f / (x):1.f)
#define fill_convention_left(x) (s32) ceilf(x)
#define fill_convention_right(x) ((s32) ceilf(x))-1
#define fill_convention_none(x) (s32) (x)
//#define fill_convention_left(x) 65536 - int(65536.0f - x)
//#define fill_convention_right(x) 65535 - int(65536.0f - x)
//Check coordinates are in render target/window space
//#define SOFTWARE_DRIVER_2_DO_CLIPCHECK
#if defined (SOFTWARE_DRIVER_2_DO_CLIPCHECK) && defined(_WIN32)
#define SOFTWARE_DRIVER_2_CLIPCHECK if( xStart < 0 || xStart + dx >= (s32)RenderTarget->getDimension().Width || line.y < 0 || line.y >= (s32) RenderTarget->getDimension().Height ) __debugbreak()
#define SOFTWARE_DRIVER_2_CLIPCHECK_REF if( pShader.xStart < 0 || pShader.xStart + pShader.dx >= (s32)RenderTarget->getDimension().Width || line.y < 0 || line.y >= (s32) RenderTarget->getDimension().Height ) __debugbreak()
#define SOFTWARE_DRIVER_2_CLIPCHECK_WIRE if( aposx < 0 || aposx >= (s32)RenderTarget->getDimension().Width || aposy < 0 || aposy >= (s32) RenderTarget->getDimension().Height ) __debugbreak()
inline float reciprocal_zero_no(const float x)
{
if (x*x <= 0.00001f) __debugbreak();
return 1.f / x;
}
#else
#define SOFTWARE_DRIVER_2_CLIPCHECK
#define SOFTWARE_DRIVER_2_CLIPCHECK_REF
#define SOFTWARE_DRIVER_2_CLIPCHECK_WIRE
#define reciprocal_zero_no(x) 1.f/x
#endif
//!scanline renderer emulate line
enum edge_test_flag
{
edge_test_pass = 1, //! not wireframe
edge_test_left = 0,
edge_test_first_line = 2,
edge_test_point = 4
};
//if any edge test flag is set result=1 else 0. ( pass height test for degenerate triangle )
#define reciprocal_edge(x) ((x) != 0.f ? 1.f / (x):(~EdgeTestPass)&1)
//! normalize from fixed point Color Max to fixed point [0;1]
#define fix_color_norm(x) x = (x+1) >> COLOR_MAX_LOG2
//! from 1 bit to 5 bit
#ifdef SOFTWARE_DRIVER_2_32BIT
#define fix_alpha_color_max(x)
#else
#define fix_alpha_color_max(x) if (x) x = (x << COLOR_MAX_LOG2) - 1
#endif
// Check windows
#if _WIN32 || _WIN64
#if _WIN64
#define ENV64BIT
#else
#define ENV32BIT
#endif
#endif
// Check GCC
#if __GNUC__
#if __x86_64__ || __ppc64__
#define ENV64BIT
#else
#define ENV32BIT
#endif
#endif
#if defined(ENV64BIT) && defined(BURNINGVIDEO_RENDERER_BEAUTIFUL)
typedef float ipoltype;
#else
typedef float ipoltype;
#endif
#define ipol_lower_equal_0(n) ((n) <= (ipoltype)0.0)
#define ipol_greater_0(n) ((n) > (ipoltype)0.0)
#if (_MSC_VER > 1700 )
#define burning_restrict __restrict
#else
#define burning_restrict
#endif
/*
if (condition) state |= mask; else state &= ~mask;
*/
static inline void burning_setbit(size_t &state, int condition, size_t mask)
{
if (condition) state |= mask;
else state &= ~mask;
}
/*
if (condition) state |= m; else state &= ~m;
*/
REALINLINE void burning_setbit32(unsigned int &state, int condition, const unsigned int mask)
{
// 0, or any positive to mask
//s32 conmask = -condition >> 31;
state ^= ((-condition >> 31) ^ state) & mask;
}
#define burning_stringify(s) #s
#define burning_create_indirect(s) create_##s
#define burning_create(s) burning_create_indirect(s)
#if defined(PATCH_SUPERTUX_8_0_1)
#define getData lock
#define snprintf_irr sprintf_s
#ifdef SOFTWARE_DRIVER_2_USE_VERTEX_COLOR
#ifdef SOFTWARE_DRIVER_2_USE_SEPARATE_SPECULAR_COLOR
#define BURNING_MATERIAL_MAX_COLORS 2
#else
#define BURNING_MATERIAL_MAX_COLORS 1
#endif
#else
#define BURNING_MATERIAL_MAX_COLORS 0
#endif
#ifndef _IRR_OVERRIDE_
#define _IRR_OVERRIDE_ /**/
#endif
#define fix_to_color fix_to_sample
#define fix4_to_color fix4_to_sample
#define vec4_to_fix getSample_color
#define SOFTWARE_DRIVER_2_MIPMAPPING_LOD_BIAS 0
namespace irr {
REALINLINE void memcpy32_small(void * dest, const void *source, size_t bytesize)
{
size_t c = bytesize >> 2;
do
{
((unsigned int *)dest)[c - 1] = ((unsigned int *)source)[c - 1];
} while (--c);
}
} // namespace irr
#endif // #if defined(PATCH_SUPERTUX_8_0_1)
#endif // __S_VIDEO_2_SOFTWARE_COMPILE_CONFIG_H_INCLUDED__