cutealien 24f2a1e9ab Rename IMeshLoader::setPreferredIndexType to setIndexTypeHint and give it a new enum.
Giving the loader it's own enum allowed me to add more options. 
EITH_OPTIMAL which reduces buffers back to 16-bit if they don't need 32-bit.
Using that in obj loader.
Also 32-bit meshes with EMT_PARALLAX_MAP_SOLID material should now work in obj loader (untested as I got no test-case)


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6340 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-19 13:10:16 +00:00
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