mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-15 23:10:26 +01:00
2bf1d12353
find -type f | # list all regular files grep -E '\.(h|cpp|mm)$' | # filter for source files grep -v '/mt_' | # filter out generated files grep -v '/vendor/' | # and vendored GL grep -v '/test/image_loader_test.cpp' | # and this file (has giant literals arrays) xargs -n 1 -P $(nproc) clang-format -i # reformat everything Co-authored-by: numzero <numzer0@yandex.ru>
33 lines
783 B
C++
33 lines
783 B
C++
// Copyright (C) 2014 Patryk Nadrowski
|
|
// This file is part of the "Irrlicht Engine".
|
|
// For conditions of distribution and use, see copyright notice in Irrlicht.h
|
|
|
|
#pragma once
|
|
|
|
#include "MaterialRenderer.h"
|
|
|
|
namespace irr
|
|
{
|
|
namespace video
|
|
{
|
|
|
|
class COpenGL3Renderer2D : public COpenGL3MaterialRenderer
|
|
{
|
|
public:
|
|
COpenGL3Renderer2D(const c8 *vertexShaderProgram, const c8 *pixelShaderProgram, COpenGL3DriverBase *driver, bool withTexture);
|
|
~COpenGL3Renderer2D();
|
|
|
|
virtual void OnSetMaterial(const SMaterial &material, const SMaterial &lastMaterial,
|
|
bool resetAllRenderstates, IMaterialRendererServices *services);
|
|
|
|
virtual bool OnRender(IMaterialRendererServices *service, E_VERTEX_TYPE vtxtype);
|
|
|
|
protected:
|
|
bool WithTexture;
|
|
s32 ThicknessID;
|
|
s32 TextureUsageID;
|
|
};
|
|
|
|
}
|
|
}
|