mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-09 03:40:40 +01:00
8310a3fbad
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6000 dfc29bdd-3216-0410-991c-e03cc46cb475
42 lines
1.2 KiB
C++
42 lines
1.2 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
|
|
// This file is part of the "Irrlicht Engine".
|
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
|
|
|
#ifndef __I_PARTICLE_ROTATION_AFFECTOR_H_INCLUDED__
|
|
#define __I_PARTICLE_ROTATION_AFFECTOR_H_INCLUDED__
|
|
|
|
#include "IParticleAffector.h"
|
|
|
|
namespace irr
|
|
{
|
|
namespace scene
|
|
{
|
|
|
|
//! A particle affector which rotates the particle system.
|
|
class IParticleRotationAffector : public IParticleAffector
|
|
{
|
|
public:
|
|
|
|
//! Set the point that particles will rotate around
|
|
virtual void setPivotPoint( const core::vector3df& point ) = 0;
|
|
|
|
//! Set the speed in degrees per second in all 3 dimensions
|
|
virtual void setSpeed( const core::vector3df& speed ) = 0;
|
|
|
|
//! Get the point that particles are attracted to
|
|
virtual const core::vector3df& getPivotPoint() const = 0;
|
|
|
|
//! Get the speed in degrees per second in all 3 dimensions
|
|
virtual const core::vector3df& getSpeed() const = 0;
|
|
|
|
//! Get emitter type
|
|
virtual E_PARTICLE_AFFECTOR_TYPE getType() const _IRR_OVERRIDE_ { return EPAT_ROTATE; }
|
|
};
|
|
|
|
} // end namespace scene
|
|
} // end namespace irr
|
|
|
|
|
|
#endif // __I_PARTICLE_ROTATION_AFFECTOR_H_INCLUDED__
|
|
|