mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-14 06:20:26 +01:00
2ae2a551a6
GLES drivers adapted, but only did make compile-tests. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6038 dfc29bdd-3216-0410-991c-e03cc46cb475
129 lines
3.8 KiB
C++
129 lines
3.8 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
|
|
// This file is part of the "Irrlicht Engine".
|
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
|
|
|
#ifndef __I_PARTICLE_EMITTER_H_INCLUDED__
|
|
#define __I_PARTICLE_EMITTER_H_INCLUDED__
|
|
|
|
#include "IAttributeExchangingObject.h"
|
|
#include "SParticle.h"
|
|
|
|
namespace irr
|
|
{
|
|
namespace scene
|
|
{
|
|
|
|
//! Types of built in particle emitters
|
|
enum E_PARTICLE_EMITTER_TYPE
|
|
{
|
|
EPET_POINT = 0,
|
|
EPET_ANIMATED_MESH,
|
|
EPET_BOX,
|
|
EPET_CYLINDER,
|
|
EPET_MESH,
|
|
EPET_RING,
|
|
EPET_SPHERE,
|
|
EPET_COUNT
|
|
};
|
|
|
|
//! Names for built in particle emitters
|
|
const c8* const ParticleEmitterTypeNames[] =
|
|
{
|
|
"Point",
|
|
"AnimatedMesh",
|
|
"Box",
|
|
"Cylinder",
|
|
"Mesh",
|
|
"Ring",
|
|
"Sphere",
|
|
0
|
|
};
|
|
|
|
//! A particle emitter for using with particle systems.
|
|
/** A Particle emitter emits new particles into a particle system.
|
|
*/
|
|
class IParticleEmitter : public virtual io::IAttributeExchangingObject
|
|
{
|
|
public:
|
|
|
|
//! Prepares an array with new particles to emit into the system
|
|
/** \param now Current time.
|
|
\param timeSinceLastCall Time elapsed since last call, in milliseconds.
|
|
\param outArray Pointer which will point to the array with the new
|
|
particles to add into the system.
|
|
\return Amount of new particles in the array. Can be 0. */
|
|
virtual s32 emitt(u32 now, u32 timeSinceLastCall, SParticle*& outArray) = 0;
|
|
|
|
//! Set direction the emitter emits particles
|
|
virtual void setDirection( const core::vector3df& newDirection ) = 0;
|
|
|
|
//! Set minimum number of particles the emitter emits per second
|
|
virtual void setMinParticlesPerSecond( u32 minPPS ) = 0;
|
|
|
|
//! Set maximum number of particles the emitter emits per second
|
|
virtual void setMaxParticlesPerSecond( u32 maxPPS ) = 0;
|
|
|
|
//! Set minimum starting color for particles
|
|
virtual void setMinStartColor( const video::SColor& color ) = 0;
|
|
|
|
//! Set maximum starting color for particles
|
|
virtual void setMaxStartColor( const video::SColor& color ) = 0;
|
|
|
|
//! Set the maximum starting size for particles
|
|
virtual void setMaxStartSize( const core::dimension2df& size ) = 0;
|
|
|
|
//! Set the minimum starting size for particles
|
|
virtual void setMinStartSize( const core::dimension2df& size ) = 0;
|
|
|
|
//! Set the minimum particle life-time in milliseconds
|
|
virtual void setMinLifeTime( u32 lifeTimeMin ) = 0;
|
|
|
|
//! Set the maximum particle life-time in milliseconds
|
|
virtual void setMaxLifeTime( u32 lifeTimeMax ) = 0;
|
|
|
|
//! Set maximal random derivation from the direction
|
|
virtual void setMaxAngleDegrees( s32 maxAngleDegrees ) = 0;
|
|
|
|
//! Get direction the emitter emits particles
|
|
virtual const core::vector3df& getDirection() const = 0;
|
|
|
|
//! Get the minimum number of particles the emitter emits per second
|
|
virtual u32 getMinParticlesPerSecond() const = 0;
|
|
|
|
//! Get the maximum number of particles the emitter emits per second
|
|
virtual u32 getMaxParticlesPerSecond() const = 0;
|
|
|
|
//! Get the minimum starting color for particles
|
|
virtual const video::SColor& getMinStartColor() const = 0;
|
|
|
|
//! Get the maximum starting color for particles
|
|
virtual const video::SColor& getMaxStartColor() const = 0;
|
|
|
|
//! Get the maximum starting size for particles
|
|
virtual const core::dimension2df& getMaxStartSize() const = 0;
|
|
|
|
//! Get the minimum starting size for particles
|
|
virtual const core::dimension2df& getMinStartSize() const = 0;
|
|
|
|
//! Get the minimum particle life-time in milliseconds
|
|
virtual u32 getMinLifeTime() const = 0;
|
|
|
|
//! Get the maximum particle life-time in milliseconds
|
|
virtual u32 getMaxLifeTime() const = 0;
|
|
|
|
//! Get maximal random derivation from the direction
|
|
virtual s32 getMaxAngleDegrees() const = 0;
|
|
|
|
//! Get emitter type
|
|
virtual E_PARTICLE_EMITTER_TYPE getType() const { return EPET_POINT; }
|
|
};
|
|
|
|
typedef IParticleEmitter IParticlePointEmitter;
|
|
|
|
} // end namespace scene
|
|
} // end namespace irr
|
|
|
|
|
|
#endif
|
|
|