irrlicht/source/Irrlicht/CImage.h
engineer_apple 4fe6a16165 burning v0.53
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6364 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-30 22:57:17 +00:00

72 lines
2.7 KiB
C++

// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef IRR_C_IMAGE_H_INCLUDED
#define IRR_C_IMAGE_H_INCLUDED
#include "IImage.h"
#include "rect.h"
namespace irr
{
namespace video
{
//! IImage implementation with a lot of special image operations for
//! 16 bit A1R5G5B5/32 Bit A8R8G8B8 images, which are used by the SoftwareDevice.
class CImage : public IImage
{
public:
//! constructor from raw image data
/** \param useForeignMemory: If true, the image will use the data pointer
directly and own it from now on, which means it will also try to delete [] the
data when the image will be destructed. If false, the memory will by copied. */
CImage(ECOLOR_FORMAT format, const core::dimension2d<u32>& size, void* data,
bool ownForeignMemory = true, bool deleteMemory = true);
//! constructor for empty image
CImage(ECOLOR_FORMAT format, const core::dimension2d<u32>& size);
//! returns a pixel
virtual SColor getPixel(u32 x, u32 y) const IRR_OVERRIDE;
//! sets a pixel
virtual void setPixel(u32 x, u32 y, const SColor &color, bool blend = false ) IRR_OVERRIDE;
//! copies this surface into another, scaling it to fit.
virtual void copyToScaling(void* target, u32 width, u32 height, ECOLOR_FORMAT format, u32 pitch=0) IRR_OVERRIDE;
//! copies this surface into another, scaling it to fit.
virtual void copyToScaling(IImage* target) IRR_OVERRIDE;
//! copies this surface into another
virtual void copyTo(IImage* target, const core::position2d<s32>& pos=core::position2d<s32>(0,0)) IRR_OVERRIDE;
//! copies this surface into another
virtual void copyTo(IImage* target, const core::position2d<s32>& pos, const core::rect<s32>& sourceRect, const core::rect<s32>* clipRect=0) IRR_OVERRIDE;
//! copies this surface into another, using the alpha mask, an cliprect and a color to add with
virtual void copyToWithAlpha(IImage* target, const core::position2d<s32>& pos,
const core::rect<s32>& sourceRect, const SColor &color,
const core::rect<s32>* clipRect = 0, bool combineAlpha=false) IRR_OVERRIDE;
//! copies this surface into another, scaling it to fit, applying a box filter
virtual void copyToScalingBoxFilter(IImage* target, s32 bias = 0, bool blend = false) IRR_OVERRIDE;
//! Flips (mirrors) the image in one or two directions
virtual void flip(bool topBottom, bool leftRight) IRR_OVERRIDE;
//! fills the surface with given color
virtual void fill(const SColor &color) IRR_OVERRIDE;
private:
inline SColor getPixelBox ( const s32 x, const s32 y, const s32 fx, const s32 fy, s32 bias ) const;
};
} // end namespace video
} // end namespace irr
#endif