irrlicht/examples/02.Quake3Map
cutealien 1803413b49 Fix: SDL device can support FPS camera animator again
Also no longer restricting mouse position to 0-windowsize (restriction for other devices got removed earlier)
And adding some commented out lines to Makesfile for easier testing of SDL. We probably should use some parameter which can be passed to Makefiles for that in the future.
Note: This does not fix all cursor troubles for SDL - it still does not support relative rectangle
Bit arguably how to handle setting/getting mouse position for SDL, for example it still doesn't support a reference rectangle.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6424 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-09-22 21:47:19 +00:00
..
Quake3Map.xcodeproj MacOS SoftwareDriver Window and warnings 2022-05-01 02:43:12 +00:00
main.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Makefile Fix: SDL device can support FPS camera animator again 2022-09-22 21:47:19 +00:00
Quake3Map_vc10.vcxproj Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Quake3Map_vc11.vcxproj Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Quake3Map_vc12.vcxproj Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Quake3Map_vc14.vcxproj Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Quake3Map_vc16.vcxproj vs2019 projectfiles 2022-05-03 21:26:24 +00:00
Quake3Map.cbp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Quake3Map.vcproj Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
tutorial.html Update tutorial.html's in example folders 2021-03-18 21:50:11 +00:00