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8310a3fbad
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6000 dfc29bdd-3216-0410-991c-e03cc46cb475
57 lines
1.8 KiB
C++
57 lines
1.8 KiB
C++
// Copyright (C) 2008-2012 Colin MacDonald
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// No rights reserved: this software is in the public domain.
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#include "testUtils.h"
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using namespace irr;
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using namespace core;
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using namespace scene;
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//! Tests the basic functionality of the software device.
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bool softwareDevice(void)
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{
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IrrlichtDevice *device = createDevice(video::EDT_SOFTWARE, dimension2d<u32>(160, 120), 32);
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if (!device)
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return false;
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video::IVideoDriver* driver = device->getVideoDriver();
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ISceneManager * smgr = device->getSceneManager();
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// Test a particular rotation that highlighted a clipping issue from matrix::transformPlane()
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video::S3DVertex vertices[3];
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vertices[0] = video::S3DVertex(10,0,-10, 1,0,0,
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video::SColor(255,255,0,255), 1, 1);
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vertices[1] = video::S3DVertex(0,20,0, 0,1,1,
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video::SColor(255,255,255,0), 1, 0);
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vertices[2] = video::S3DVertex(-10,0,-10, 0,0,1,
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video::SColor(255,0,255,0), 0, 0);
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video::SMaterial material;
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material.Lighting = false;
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material.Wireframe = false;
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const u16 indices[] = { 1,0,2, };
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matrix4 transform(matrix4::EM4CONST_IDENTITY);
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vector3df rotations(290, 0, 290); // <-- This rotation used to clip the triangle incorrectly
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transform.setRotationDegrees(rotations);
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(void)smgr->addCameraSceneNode(0, core::vector3df(0,0,-40), core::vector3df(0,0,0));
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driver->beginScene(video::ECBF_COLOR | video::ECBF_DEPTH, video::SColor(255,255,255,0));
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smgr->drawAll();
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driver->setMaterial(material);
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driver->setTransform(video::ETS_WORLD, transform);
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driver->drawIndexedTriangleList(&vertices[0], 3, &indices[0], 1);
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driver->endScene();
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bool result = takeScreenshotAndCompareAgainstReference(driver, "-softwareDevice-rotatedClip.png");
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device->closeDevice();
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device->run();
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device->drop();
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return result;
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}
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