irrlicht/source/Irrlicht/COpenGLCommon.h

49 lines
1.2 KiB
C++

// Copyright (C) 2015 Patryk Nadrowski
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#pragma once
#ifdef _IRR_COMPILE_WITH_OPENGL_
#if defined(_IRR_COMPILE_WITH_SDL_DEVICE_)
#include <SDL_video.h>
#include <SDL_opengl.h>
#else
#include "vendor/gl.h"
#endif
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT
// To check if this header is in the current compile unit (different GL driver implementations use different "GLCommon" headers in Irrlicht)
#define IRR_COMPILE_GL_COMMON
namespace irr
{
namespace video
{
// Forward declarations.
class COpenGLCoreFeature;
template <class TOpenGLDriver>
class COpenGLCoreTexture;
template <class TOpenGLDriver, class TOpenGLTexture>
class COpenGLCoreRenderTarget;
template <class TOpenGLDriver, class TOpenGLTexture>
class COpenGLCoreCacheHandler;
class COpenGLDriver;
typedef COpenGLCoreTexture<COpenGLDriver> COpenGLTexture;
typedef COpenGLCoreRenderTarget<COpenGLDriver, COpenGLTexture> COpenGLRenderTarget;
class COpenGLCacheHandler;
}
}
#endif