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https://github.com/minetest/irrlicht.git
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0c6385cb92
Usually something like __IRR_SOME_GUARD_INCLUDED__ replaced by IRR_SOME_GUARD_INCLUDED. Removing underscores at the end wasn't necessary, but more symmetric (probably the reason they got added there as well). While this touches every header it shouldn't affect users (I hope). Also a few whitespace changes to unify whitespace usage a bit. And a bunch of spelling fixes in comments. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6252 dfc29bdd-3216-0410-991c-e03cc46cb475
125 lines
2.5 KiB
C++
125 lines
2.5 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine" and the "irrXML" project.
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// For conditions of distribution and use, see copyright notice in irrlicht.h and irrXML.h
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#ifndef IRR_ALLOCATOR_H_INCLUDED
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#define IRR_ALLOCATOR_H_INCLUDED
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#include "irrTypes.h"
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#include <new>
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// necessary for older compilers
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#include <memory.h>
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namespace irr
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{
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namespace core
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{
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#ifdef DEBUG_CLIENTBLOCK
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#undef DEBUG_CLIENTBLOCK
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#define DEBUG_CLIENTBLOCK new
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#endif
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//! Very simple allocator implementation, containers using it can be used across dll boundaries
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template<typename T>
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class irrAllocator
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{
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public:
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//! Destructor
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virtual ~irrAllocator() {}
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//! Allocate memory for an array of objects
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T* allocate(size_t cnt)
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{
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return (T*)internal_new(cnt* sizeof(T));
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}
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//! Deallocate memory for an array of objects
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void deallocate(T* ptr)
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{
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internal_delete(ptr);
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}
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//! Construct an element
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void construct(T* ptr, const T&e)
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{
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new ((void*)ptr) T(e);
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}
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//! Destruct an element
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void destruct(T* ptr)
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{
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ptr->~T();
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}
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protected:
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virtual void* internal_new(size_t cnt)
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{
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return operator new(cnt);
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}
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virtual void internal_delete(void* ptr)
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{
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operator delete(ptr);
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}
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};
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//! Fast allocator, only to be used in containers inside the same memory heap.
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/** Containers using it are NOT able to be used it across dll boundaries. Use this
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when using in an internal class or function or when compiled into a static lib */
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template<typename T>
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class irrAllocatorFast
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{
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public:
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//! Allocate memory for an array of objects
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T* allocate(size_t cnt)
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{
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return (T*)operator new(cnt* sizeof(T));
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}
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//! Deallocate memory for an array of objects
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void deallocate(T* ptr)
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{
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operator delete(ptr);
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}
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//! Construct an element
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void construct(T* ptr, const T&e)
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{
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new ((void*)ptr) T(e);
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}
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//! Destruct an element
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void destruct(T* ptr)
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{
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ptr->~T();
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}
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};
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#ifdef DEBUG_CLIENTBLOCK
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#undef DEBUG_CLIENTBLOCK
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#define DEBUG_CLIENTBLOCK new( _CLIENT_BLOCK, __FILE__, __LINE__)
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#endif
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//! defines an allocation strategy (used only by irr::array so far)
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enum eAllocStrategy
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{
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ALLOC_STRATEGY_SAFE = 0, // increase size by 1
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ALLOC_STRATEGY_DOUBLE = 1, // double size when under 500 elements, beyond that increase by 1/4th size. Plus a small constant.
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ALLOC_STRATEGY_SQRT = 2 // not implemented
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};
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} // end namespace core
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} // end namespace irr
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#endif
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