The exact commands to make this commit were: git reset --hard origin/master find -type f | # list all regular files grep -E '\.(h|cpp|fsh|vsh|mm)|LICENSE$' | # filter for text files xargs -n 1 -P $(nproc) sed -i 's:\s*$::' # for each file, trim trailing whitespace including the CR git commit -a
		
			
				
	
	
		
			48 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			48 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2002-2012 Nikolaus Gebhardt
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| // This file is part of the "Irrlicht Engine".
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| // For conditions of distribution and use, see copyright notice in irrlicht.h
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| 
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| #ifndef __E_PRIMITIVE_TYPES_H_INCLUDED__
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| #define __E_PRIMITIVE_TYPES_H_INCLUDED__
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| 
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| namespace irr
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| {
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| namespace scene
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| {
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| 
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| 	//! Enumeration for all primitive types there are.
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| 	enum E_PRIMITIVE_TYPE
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| 	{
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| 		//! All vertices are non-connected points.
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| 		EPT_POINTS=0,
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| 
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| 		//! All vertices form a single connected line.
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| 		EPT_LINE_STRIP,
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| 
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| 		//! Just as LINE_STRIP, but the last and the first vertex is also connected.
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| 		EPT_LINE_LOOP,
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| 
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| 		//! Every two vertices are connected creating n/2 lines.
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| 		EPT_LINES,
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| 
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| 		//! After the first two vertices each vertex defines a new triangle.
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| 		//! Always the two last and the new one form a new triangle.
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| 		EPT_TRIANGLE_STRIP,
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| 
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| 		//! After the first two vertices each vertex defines a new triangle.
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| 		//! All around the common first vertex.
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| 		EPT_TRIANGLE_FAN,
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| 
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| 		//! Explicitly set all vertices for each triangle.
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| 		EPT_TRIANGLES,
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| 
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| 		//! The single vertices are expanded to quad billboards on the GPU.
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| 		EPT_POINT_SPRITES
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| 	};
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| 
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| } // end namespace scene
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| } // end namespace irr
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| 
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| #endif
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| 
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