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https://github.com/minetest/irrlicht.git
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3d2a55e788
Basically fixing original Bug#427 reported by MArkus Elfring. Unfortunately there are still more defines (in IrrCompileConfig.h) which also are not nice c++ Lots of files touched for very minor cleanup *sigh* git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6253 dfc29bdd-3216-0410-991c-e03cc46cb475
107 lines
3.3 KiB
C++
107 lines
3.3 KiB
C++
// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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// Written by Michael Zeilfelder
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#ifndef IRR_C_GUI_PROFILER_H_INCLUDED
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#define IRR_C_GUI_PROFILER_H_INCLUDED
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#include "IrrCompileConfig.h"
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#ifdef _IRR_COMPILE_WITH_GUI_
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#include "IGUIProfiler.h"
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namespace irr
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{
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class IProfiler;
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struct SProfileData;
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namespace gui
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{
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class IGUITable;
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//! Element to display profiler information
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class CGUIProfiler : public IGUIProfiler
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{
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public:
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//! constructor
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CGUIProfiler(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle, IProfiler* profiler);
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//! Show first page of profile data
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virtual void firstPage(bool includeOverview) IRR_OVERRIDE;
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//! Show next page of profile data
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virtual void nextPage(bool includeOverview) IRR_OVERRIDE;
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//! Show previous page of profile data
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virtual void previousPage(bool includeOverview) IRR_OVERRIDE;
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//! Try to show as many group-pages together as possible instead of showing at most one group per page.
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/** \param groupsTogether When true show several groups on one page, when false show max. one group per page. Default is false. */
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virtual void setShowGroupsTogether(bool groupsTogether) IRR_OVERRIDE;
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//! Can several groups be displayed per page?
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virtual bool getShowGroupsTogether() const IRR_OVERRIDE;
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//! Sets another skin independent font.
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virtual void setOverrideFont(IGUIFont* font) IRR_OVERRIDE;
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//! Gets the override font (if any)
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virtual IGUIFont* getOverrideFont() const IRR_OVERRIDE;
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//! Get the font which is used right now for drawing
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virtual IGUIFont* getActiveFont() const IRR_OVERRIDE;
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//! Sets whether to draw the background. By default disabled,
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virtual void setDrawBackground(bool draw) IRR_OVERRIDE;
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//! Checks if background drawing is enabled
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/** \return true if background drawing is enabled, false otherwise */
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virtual bool isDrawBackgroundEnabled() const IRR_OVERRIDE;
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//! Allows to freeze updates which makes it easier to read the numbers
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virtual void setFrozen(bool freeze) IRR_OVERRIDE;
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//! Are updates currently frozen
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virtual bool getFrozen() const IRR_OVERRIDE;
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//! Filters prevents data that doesn't achieve the conditions from being displayed
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virtual void setFilters(irr::u32 minCalls, irr::u32 minTimeSum, irr::f32 minTimeAverage, irr::u32 minTimeMax) IRR_OVERRIDE;
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virtual IGUIElement* getElementFromPoint(const core::position2d<s32>& point) IRR_OVERRIDE
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{
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// This element should never get focus from mouse-clicks
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return 0;
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}
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virtual void draw() IRR_OVERRIDE;
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protected:
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void updateDisplay();
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void fillRow(u32 rowIndex, const SProfileData& data, bool overviewTitle, bool groupTitle);
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u32 addDataToTable(u32 rowIndex, u32 dataIndex, u32 groupIndex);
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void rebuildColumns();
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IProfiler * Profiler;
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irr::gui::IGUITable* DisplayTable;
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irr::u32 CurrentGroupIdx;
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irr::s32 CurrentGroupPage;
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irr::s32 NumGroupPages;
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bool DrawBackground;
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bool Frozen;
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bool UnfreezeOnce;
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bool ShowGroupsTogether;
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irr::u32 MinCalls;
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irr::u32 MinTimeSum;
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irr::f32 MinTimeAverage;
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irr::u32 MinTimeMax;
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};
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} // end namespace gui
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} // end namespace irr
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#endif // _IRR_COMPILE_WITH_GUI_
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#endif
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