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0c6385cb92
Usually something like __IRR_SOME_GUARD_INCLUDED__ replaced by IRR_SOME_GUARD_INCLUDED. Removing underscores at the end wasn't necessary, but more symmetric (probably the reason they got added there as well). While this touches every header it shouldn't affect users (I hope). Also a few whitespace changes to unify whitespace usage a bit. And a bunch of spelling fixes in comments. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6252 dfc29bdd-3216-0410-991c-e03cc46cb475
381 lines
10 KiB
C++
381 lines
10 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine" and the "irrXML" project.
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// For conditions of distribution and use, see copyright notice in irrlicht.h and irrXML.h
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#ifndef IRR_FAST_ATOF_H_INCLUDED
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#define IRR_FAST_ATOF_H_INCLUDED
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#include "irrMath.h"
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#include "irrString.h"
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namespace irr
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{
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namespace core
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{
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//! Selection of characters which count as decimal point in fast_atof
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//! By default Irrlicht considers "." as the decimal point in numbers.
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//! But sometimes you might run into situations where floats were written in
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//! a local format with another decimal point like ",".
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//! Best solution is usually to fix those cases by converting the input.
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//! But if you don't have that choice you can set this to ".,".
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//! WARNING: This is not thread-safe, so don't change while there's a chance
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//! of another thread using fast_atof functions at the same time.
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// TODO: This should probably also be used in irr::core::string, but
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// the float-to-string code used there has to be rewritten first.
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IRRLICHT_API extern irr::core::stringc LOCALE_DECIMAL_POINTS;
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#define IRR_ATOF_TABLE_SIZE 17
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// we write [IRR_ATOF_TABLE_SIZE] here instead of [] to work around a swig bug
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const float fast_atof_table[17] = {
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0.f,
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0.1f,
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0.01f,
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0.001f,
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0.0001f,
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0.00001f,
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0.000001f,
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0.0000001f,
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0.00000001f,
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0.000000001f,
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0.0000000001f,
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0.00000000001f,
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0.000000000001f,
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0.0000000000001f,
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0.00000000000001f,
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0.000000000000001f,
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0.0000000000000001f
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};
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//! Convert a simple string of base 10 digits into an unsigned 32 bit integer.
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/** \param[in] in: The string of digits to convert. No leading chars are
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allowed, only digits 0 to 9. Parsing stops at the first non-digit.
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\param[out] out: (optional) If provided, it will be set to point at the
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first character not used in the calculation.
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\return The unsigned integer value of the digits. If the string specifies
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too many digits to encode in an u32 then INT_MAX will be returned.
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*/
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inline u32 strtoul10(const char* in, const char** out=0)
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{
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if (!in)
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{
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if (out)
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*out = in;
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return 0;
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}
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bool overflow=false;
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u32 unsignedValue = 0;
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while ( ( *in >= '0') && ( *in <= '9' ))
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{
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const u32 tmp = ( unsignedValue * 10 ) + ( *in - '0' );
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if (tmp<unsignedValue)
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{
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unsignedValue=(u32)0xffffffff;
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overflow=true;
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}
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if (!overflow)
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unsignedValue = tmp;
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++in;
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}
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if (out)
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*out = in;
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return unsignedValue;
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}
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//! Convert a simple string of base 10 digits into a signed 32 bit integer.
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/** \param[in] in: The string of digits to convert. Only a leading - or +
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followed by digits 0 to 9 will be considered. Parsing stops at the first
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non-digit.
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\param[out] out: (optional) If provided, it will be set to point at the
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first character not used in the calculation.
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\return The signed integer value of the digits. If the string specifies
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too many digits to encode in an s32 then +INT_MAX or -INT_MAX will be
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returned.
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*/
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inline s32 strtol10(const char* in, const char** out=0)
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{
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if (!in)
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{
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if (out)
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*out = in;
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return 0;
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}
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const bool negative = ('-' == *in);
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if (negative || ('+' == *in))
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++in;
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const u32 unsignedValue = strtoul10(in,out);
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if (unsignedValue > (u32)INT_MAX)
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{
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if (negative)
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return (s32)INT_MIN;
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else
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return (s32)INT_MAX;
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}
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else
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{
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if (negative)
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return -((s32)unsignedValue);
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else
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return (s32)unsignedValue;
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}
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}
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//! Convert a hex-encoded character to an unsigned integer.
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/** \param[in] in The digit to convert. Only digits 0 to 9 and chars A-F,a-f
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will be considered.
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\return The unsigned integer value of the digit. 0xffffffff if the input is
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not hex
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*/
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inline u32 ctoul16(char in)
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{
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if (in >= '0' && in <= '9')
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return in - '0';
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else if (in >= 'a' && in <= 'f')
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return 10u + in - 'a';
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else if (in >= 'A' && in <= 'F')
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return 10u + in - 'A';
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else
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return 0xffffffff;
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}
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//! Convert a simple string of base 16 digits into an unsigned 32 bit integer.
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/** \param[in] in: The string of digits to convert. No leading chars are
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allowed, only digits 0 to 9 and chars A-F,a-f are allowed. Parsing stops
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at the first illegal char.
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\param[out] out: (optional) If provided, it will be set to point at the
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first character not used in the calculation.
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\return The unsigned integer value of the digits. If the string specifies
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too many digits to encode in an u32 then INT_MAX will be returned.
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*/
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inline u32 strtoul16(const char* in, const char** out=0)
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{
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if (!in)
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{
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if (out)
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*out = in;
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return 0;
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}
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bool overflow=false;
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u32 unsignedValue = 0;
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while (true)
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{
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u32 tmp = 0;
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if ((*in >= '0') && (*in <= '9'))
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tmp = (unsignedValue << 4u) + (*in - '0');
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else if ((*in >= 'A') && (*in <= 'F'))
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tmp = (unsignedValue << 4u) + (*in - 'A') + 10;
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else if ((*in >= 'a') && (*in <= 'f'))
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tmp = (unsignedValue << 4u) + (*in - 'a') + 10;
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else
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break;
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if (tmp<unsignedValue)
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{
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unsignedValue=(u32)INT_MAX;
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overflow=true;
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}
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if (!overflow)
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unsignedValue = tmp;
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++in;
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}
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if (out)
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*out = in;
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return unsignedValue;
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}
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//! Convert a simple string of base 8 digits into an unsigned 32 bit integer.
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/** \param[in] in The string of digits to convert. No leading chars are
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allowed, only digits 0 to 7 are allowed. Parsing stops at the first illegal
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char.
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\param[out] out (optional) If provided, it will be set to point at the
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first character not used in the calculation.
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\return The unsigned integer value of the digits. If the string specifies
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too many digits to encode in an u32 then INT_MAX will be returned.
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*/
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inline u32 strtoul8(const char* in, const char** out=0)
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{
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if (!in)
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{
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if (out)
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*out = in;
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return 0;
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}
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bool overflow=false;
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u32 unsignedValue = 0;
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while (true)
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{
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u32 tmp = 0;
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if ((*in >= '0') && (*in <= '7'))
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tmp = (unsignedValue << 3u) + (*in - '0');
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else
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break;
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if (tmp<unsignedValue)
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{
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unsignedValue=(u32)INT_MAX;
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overflow=true;
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}
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if (!overflow)
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unsignedValue = tmp;
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++in;
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}
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if (out)
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*out = in;
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return unsignedValue;
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}
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//! Convert a C-style prefixed string (hex, oct, integer) into an unsigned 32 bit integer.
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/** \param[in] in The string of digits to convert. If string starts with 0x the
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hex parser is used, if only leading 0 is used, oct parser is used. In all
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other cases, the usual unsigned parser is used.
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\param[out] out (optional) If provided, it will be set to point at the
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first character not used in the calculation.
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\return The unsigned integer value of the digits. If the string specifies
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too many digits to encode in an u32 then INT_MAX will be returned.
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*/
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inline u32 strtoul_prefix(const char* in, const char** out=0)
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{
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if (!in)
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{
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if (out)
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*out = in;
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return 0;
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}
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if ('0'==in[0])
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return ('x'==in[1] ? strtoul16(in+2,out) : strtoul8(in+1,out));
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return strtoul10(in,out);
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}
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//! Converts a sequence of digits into a whole positive floating point value.
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/** Only digits 0 to 9 are parsed. Parsing stops at any other character,
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including sign characters or a decimal point.
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\param in: the sequence of digits to convert.
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\param out: (optional) will be set to point at the first non-converted
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character.
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\return The whole positive floating point representation of the digit
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sequence.
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*/
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inline f32 strtof10(const char* in, const char** out = 0)
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{
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if (!in)
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{
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if (out)
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*out = in;
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return 0.f;
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}
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const u32 MAX_SAFE_U32_VALUE = UINT_MAX / 10 - 10;
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u32 intValue = 0;
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// Use integer arithmetic for as long as possible, for speed
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// and precision.
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while ( ( *in >= '0') && ( *in <= '9' ) )
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{
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// If it looks like we're going to overflow, bail out
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// now and start using floating point.
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if (intValue >= MAX_SAFE_U32_VALUE)
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break;
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intValue = (intValue * 10) + (*in - '0');
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++in;
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}
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f32 floatValue = (f32)intValue;
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// If there are any digits left to parse, then we need to use
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// floating point arithmetic from here.
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while ( ( *in >= '0') && ( *in <= '9' ) )
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{
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floatValue = (floatValue * 10.f) + (f32)(*in - '0');
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++in;
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if (floatValue > FLT_MAX) // Just give up.
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break;
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}
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if (out)
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*out = in;
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return floatValue;
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}
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//! Provides a fast function for converting a string into a float.
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/** This is not guaranteed to be as accurate as atof(), but is
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approximately 6 to 8 times as fast.
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\param[in] in The string to convert.
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\param[out] result The resultant float will be written here.
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\return Pointer to the first character in the string that wasn't used
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to create the float value.
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*/
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inline const char* fast_atof_move(const char* in, f32& result)
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{
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// Please run the regression test when making any modifications to this function.
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result = 0.f;
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if (!in)
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return 0;
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const bool negative = ('-' == *in);
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if (negative || ('+'==*in))
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++in;
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f32 value = strtof10(in, &in);
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if ( LOCALE_DECIMAL_POINTS.findFirst(*in) >= 0 )
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{
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const char* afterDecimal = ++in;
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const f32 decimal = strtof10(in, &afterDecimal);
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const size_t numDecimals = afterDecimal - in;
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if (numDecimals < IRR_ATOF_TABLE_SIZE)
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{
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value += decimal * fast_atof_table[numDecimals];
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}
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else
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{
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value += decimal * (f32)pow(10.f, -(float)numDecimals);
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}
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in = afterDecimal;
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}
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if ('e' == *in || 'E' == *in)
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{
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++in;
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// Assume that the exponent is a whole number.
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// strtol10() will deal with both + and - signs,
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// but calculate as f32 to prevent overflow at FLT_MAX
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// Using pow with float cast instead of powf as otherwise accuracy decreases.
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value *= (f32)pow(10.f, (f32)strtol10(in, &in));
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}
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result = negative?-value:value;
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return in;
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}
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//! Convert a string to a floating point number
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/** \param floatAsString The string to convert.
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\param out Optional pointer to the first character in the string that
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wasn't used to create the float value.
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\result Float value parsed from the input string
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*/
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inline float fast_atof(const char* floatAsString, const char** out=0)
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{
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float ret;
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if (out)
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*out=fast_atof_move(floatAsString, ret);
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else
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fast_atof_move(floatAsString, ret);
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return ret;
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}
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} // end namespace core
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} // end namespace irr
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#endif
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