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0c6385cb92
Usually something like __IRR_SOME_GUARD_INCLUDED__ replaced by IRR_SOME_GUARD_INCLUDED. Removing underscores at the end wasn't necessary, but more symmetric (probably the reason they got added there as well). While this touches every header it shouldn't affect users (I hope). Also a few whitespace changes to unify whitespace usage a bit. And a bunch of spelling fixes in comments. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6252 dfc29bdd-3216-0410-991c-e03cc46cb475
83 lines
3.1 KiB
C++
83 lines
3.1 KiB
C++
// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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// Written by Michael Zeilfelder
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#ifndef IRR_I_GUI_PROFILER_H_INCLUDED
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#define IRR_I_GUI_PROFILER_H_INCLUDED
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#include "IGUIElement.h"
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namespace irr
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{
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class IProfiler;
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namespace gui
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{
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class IGUIFont;
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//! Element to display profiler information
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class IGUIProfiler : public IGUIElement
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{
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public:
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//! constructor
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/** \param profiler You can pass a custom profiler, but typically you can pass 0 in which cases it takes the global profiler from Irrlicht */
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IGUIProfiler(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle, IProfiler* profiler = NULL)
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: IGUIElement(EGUIET_PROFILER, environment, parent, id, rectangle)
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{}
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//! Show first page of profile data
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/** \param includeOverview When true show the group-overview page, when false show the profile data of the first group */
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virtual void firstPage(bool includeOverview=true) = 0;
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//! Show next page of profile data
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/** \param includeOverview Include the group-overview page */
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virtual void nextPage(bool includeOverview=true) = 0;
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//! Show previous page of profile data
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/** \param includeOverview Include the group-overview page */
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virtual void previousPage(bool includeOverview=true) = 0;
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//! Try to show as many group-pages together as possible instead of showing at most one group per page.
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/** \param groupsTogether When true show several groups on one page, when false show max. one group per page. Default is false. */
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virtual void setShowGroupsTogether(bool groupsTogether) = 0;
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//! Can several groups be displayed per page?
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virtual bool getShowGroupsTogether() const = 0;
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//! Sets another skin independent font.
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/** If this is set to zero, the button uses the font of the skin.
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\param font: New font to set. */
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virtual void setOverrideFont(IGUIFont* font=0) = 0;
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//! Gets the override font (if any)
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/** \return The override font (may be 0) */
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virtual IGUIFont* getOverrideFont(void) const = 0;
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//! Get the font which is used right now for drawing
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/** Currently this is the override font when one is set and the
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font of the active skin otherwise */
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virtual IGUIFont* getActiveFont() const = 0;
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//! Sets whether to draw the background. By default disabled,
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virtual void setDrawBackground(bool draw) = 0;
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//! Checks if background drawing is enabled
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/** \return true if background drawing is enabled, false otherwise */
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virtual bool isDrawBackgroundEnabled() const = 0;
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//! Allows to freeze updates which makes it easier to read the numbers
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/** Numbers are updated once when you switch pages. */
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virtual void setFrozen(bool freeze) = 0;
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//! Are updates currently frozen
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virtual bool getFrozen() const = 0;
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//! Filters prevents data that doesn't achieve the conditions from being displayed
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virtual void setFilters(irr::u32 minCalls = 0, irr::u32 minTimeSum = 0, irr::f32 minTimeAverage = 0.f, irr::u32 minTimeMax = 0) = 0;
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};
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} // end namespace gui
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} // end namespace irr
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#endif
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