irrlicht/source/Irrlicht/S2DVertex.h
Vitaliy 9954667c45
Cleanup line endings (#245)
The exact commands to make this commit were:

git reset --hard origin/master
find -type f |  # list all regular files
  grep -E '\.(h|cpp|fsh|vsh|mm)|LICENSE$' |  # filter for text files
  xargs -n 1 -P $(nproc) sed -i 's:\s*$::'  # for each file, trim trailing whitespace including the CR
git commit -a
2023-10-03 20:37:00 +02:00

27 lines
494 B
C++

// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#pragma once
#include "vector2d.h"
typedef signed short TZBufferType;
namespace irr
{
namespace video
{
struct S2DVertex
{
core::vector2d<s32> Pos; // position
core::vector2d<s32> TCoords; // texture coordinates
TZBufferType ZValue; // zvalue
u16 Color;
};
} // end namespace video
} // end namespace irr