irrlicht/source/Irrlicht/CAttributes.h

154 lines
4.8 KiB
C++

// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_ATTRIBUTES_H_INCLUDED__
#define __C_ATTRIBUTES_H_INCLUDED__
#include "IrrCompileConfig.h"
#include "IAttributes.h"
#include "IAttribute.h"
namespace irr
{
namespace video
{
class ITexture;
class IVideoDriver;
}
namespace io
{
//! Implementation of the IAttributes interface
class CAttributes : public IAttributes
{
public:
CAttributes(video::IVideoDriver* driver=0);
~CAttributes();
//! Returns amount of attributes in this collection of attributes.
u32 getAttributeCount() const override;
//! Returns attribute name by index.
//! \param index: Index value, must be between 0 and getAttributeCount()-1.
const c8* getAttributeName(s32 index) const override;
//! Returns the type of an attribute
//! \param attributeName: Name for the attribute
E_ATTRIBUTE_TYPE getAttributeType(const c8* attributeName) const override;
//! Returns attribute type by index.
//! \param index: Index value, must be between 0 and getAttributeCount()-1.
E_ATTRIBUTE_TYPE getAttributeType(s32 index) const override;
//! Returns the type string of the attribute
//! \param attributeName: String for the attribute type
//! \param defaultNotFound Value returned when attributeName was not found
const wchar_t* getAttributeTypeString(const c8* attributeName, const wchar_t* defaultNotFound = L"unknown") const override;
//! Returns the type string of the attribute by index.
//! \param index: Index value, must be between 0 and getAttributeCount()-1.
const wchar_t* getAttributeTypeString(s32 index, const wchar_t* defaultNotFound = L"unknown") const override;
//! Returns if an attribute with a name exists
bool existsAttribute(const c8* attributeName) const override;
//! Returns attribute index from name, -1 if not found
s32 findAttribute(const c8* attributeName) const override;
//! Removes all attributes
void clear() override;
/*
Integer Attribute
*/
//! Adds an attribute as integer
void addInt(const c8* attributeName, s32 value) override;
//! Sets an attribute as integer value
void setAttribute(const c8* attributeName, s32 value) override;
//! Gets an attribute as integer value
//! \param attributeName: Name of the attribute to get.
//! \param defaultNotFound Value returned when attributeName was not found
//! \return Returns value of the attribute previously set by setAttribute()
s32 getAttributeAsInt(const c8* attributeName, irr::s32 defaultNotFound=0) const override;
//! Gets an attribute as integer value
//! \param index: Index value, must be between 0 and getAttributeCount()-1.
s32 getAttributeAsInt(s32 index) const override;
//! Sets an attribute as integer value
void setAttribute(s32 index, s32 value) override;
/*
Float Attribute
*/
//! Adds an attribute as float
void addFloat(const c8* attributeName, f32 value) override;
//! Sets a attribute as float value
void setAttribute(const c8* attributeName, f32 value) override;
//! Gets an attribute as float value
//! \param attributeName: Name of the attribute to get.
//! \param defaultNotFound Value returned when attributeName was not found
//! \return Returns value of the attribute previously set by setAttribute()
f32 getAttributeAsFloat(const c8* attributeName, irr::f32 defaultNotFound=0.f) const override;
//! Gets an attribute as float value
//! \param index: Index value, must be between 0 and getAttributeCount()-1.
f32 getAttributeAsFloat(s32 index) const override;
//! Sets an attribute as float value
void setAttribute(s32 index, f32 value) override;
/*
Bool Attribute
*/
//! Adds an attribute as bool
void addBool(const c8* attributeName, bool value) override;
//! Sets an attribute as boolean value
void setAttribute(const c8* attributeName, bool value) override;
//! Gets an attribute as boolean value
//! \param attributeName: Name of the attribute to get.
//! \param defaultNotFound Value returned when attributeName was not found
//! \return Returns value of the attribute previously set by setAttribute()
bool getAttributeAsBool(const c8* attributeName, bool defaultNotFound=false) const override;
//! Gets an attribute as boolean value
//! \param index: Index value, must be between 0 and getAttributeCount()-1.
bool getAttributeAsBool(s32 index) const override;
//! Sets an attribute as boolean value
void setAttribute(s32 index, bool value) override;
protected:
core::array<IAttribute*> Attributes;
IAttribute* getAttributeP(const c8* attributeName) const;
video::IVideoDriver* Driver;
};
} // end namespace io
} // end namespace irr
#endif