mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-16 07:20:25 +01:00
8310a3fbad
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6000 dfc29bdd-3216-0410-991c-e03cc46cb475
13 lines
328 B
GLSL
13 lines
328 B
GLSL
uniform samplerCube cubeTex;
|
|
uniform float Roughness;
|
|
|
|
void main( void )
|
|
{
|
|
// gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0);
|
|
vec3 uvw = vec3(gl_TexCoord[0]);
|
|
//gl_FragColor = textureCube( cubeTex, uvw );
|
|
gl_FragColor = textureLod( cubeTex, uvw, Roughness );
|
|
//gl_FragColor = textureCube( cubeTex, uvw, Roughness );
|
|
}
|
|
|