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https://github.com/minetest/irrlicht.git
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ffd7b63af0
C++ has undefined behavior for identifiers starting with __ or with _ followed by an uppercase letter. We still have many more (in IrrCompileConfig.h and in all header-guards), will likely replace those later as well. As a workaround for users which might use irrlicht defines in their code, I've added the header irrLegacyDefines.h Including that allows to continue using old defines for a while - or make it easier to have code which compiles with old and new Irrlicht library versions. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6251 dfc29bdd-3216-0410-991c-e03cc46cb475
761 lines
19 KiB
C++
761 lines
19 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#include "IrrCompileConfig.h"
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#ifdef _IRR_COMPILE_WITH_DIRECT3D_9_
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#include "CD3D9Texture.h"
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#include "CD3D9Driver.h"
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#include "os.h"
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namespace irr
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{
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namespace video
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{
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CD3D9Texture::CD3D9Texture(const io::path& name, const core::array<IImage*>& image, E_TEXTURE_TYPE type, CD3D9Driver* driver)
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: ITexture(name, type), Driver(driver), InternalFormat(D3DFMT_UNKNOWN), LockReadOnly(false), LockData(0), LockLayer(0),
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MipLevelLocked(0), HardwareMipMaps(false), Device(0), Texture(0), CubeTexture(0), RTTSurface(0)
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{
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#ifdef _DEBUG
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setDebugName("CD3D9Texture");
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#endif
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IRR_DEBUG_BREAK_IF(image.size() == 0)
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Device=driver->getExposedVideoData().D3D9.D3DDev9;
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if (Device)
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Device->AddRef();
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DriverType = Driver->getDriverType();
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HasMipMaps = Driver->getTextureCreationFlag(ETCF_CREATE_MIP_MAPS);
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HardwareMipMaps = Driver->getTextureCreationFlag(ETCF_AUTO_GENERATE_MIP_MAPS) && Driver->queryFeature(EVDF_MIP_MAP_AUTO_UPDATE);
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getImageValues(image[0]);
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DWORD flags = 0;
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LPDIRECT3D9 intf = Driver->getExposedVideoData().D3D9.D3D9;
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D3DDISPLAYMODE d3ddm;
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intf->GetAdapterDisplayMode(Driver->Params.DisplayAdapter, &d3ddm);
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if (HasMipMaps && HardwareMipMaps)
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{
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if (D3D_OK == intf->CheckDeviceFormat(Driver->Params.DisplayAdapter, D3DDEVTYPE_HAL, d3ddm.Format, D3DUSAGE_AUTOGENMIPMAP, D3DRTYPE_TEXTURE, InternalFormat))
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flags = D3DUSAGE_AUTOGENMIPMAP;
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else
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HardwareMipMaps = false;
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}
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VertexTextureSupport = Driver->getTextureCreationFlag(ETCF_SUPPORT_VERTEXT_TEXTURE)
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&& (D3D_OK == intf->CheckDeviceFormat(Driver->Params.DisplayAdapter, D3DDEVTYPE_HAL, d3ddm.Format, D3DUSAGE_QUERY_VERTEXTEXTURE, D3DRTYPE_TEXTURE, InternalFormat));
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HRESULT hr = 0;
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switch (Type)
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{
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case ETT_2D:
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hr = Device->CreateTexture(Size.Width, Size.Height, HasMipMaps ? 0 : 1, flags, InternalFormat, D3DPOOL_MANAGED, &Texture, NULL);
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break;
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case ETT_CUBEMAP:
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hr = Device->CreateCubeTexture(Size.Width, HasMipMaps ? 0 : 1, flags, InternalFormat, D3DPOOL_MANAGED, &CubeTexture, NULL);
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break;
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default:
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IRR_DEBUG_BREAK_IF(true)
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break;
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}
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if (FAILED(hr))
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{
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// Try again with 16-bit format
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if (InternalFormat == D3DFMT_A8R8G8B8)
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{
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InternalFormat = D3DFMT_A1R5G5B5;
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ColorFormat = ECF_A1R5G5B5;
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}
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else if (InternalFormat == D3DFMT_R8G8B8) // (24 bit is usually failing in d3d9, not sure if it's ever supported)
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{
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InternalFormat = D3DFMT_R5G6B5;
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ColorFormat = ECF_R5G6B5;
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}
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switch (Type)
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{
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case ETT_2D:
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hr = Device->CreateTexture(Size.Width, Size.Height, HasMipMaps ? 0 : 1, flags, InternalFormat, D3DPOOL_MANAGED, &Texture, NULL);
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break;
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case ETT_CUBEMAP:
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hr = Device->CreateCubeTexture(Size.Width, HasMipMaps ? 0 : 1, flags, InternalFormat, D3DPOOL_MANAGED, &CubeTexture, NULL);
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break;
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}
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}
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core::array<IImage*> tmpImage = image;
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bool releaseImageData = false;
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if (SUCCEEDED(hr))
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{
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if (OriginalSize != Size || OriginalColorFormat != ColorFormat)
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{
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releaseImageData = true;
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for (u32 i = 0; i < image.size(); ++i)
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{
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tmpImage[i] = Driver->createImage(ColorFormat, Size);
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if (image[i]->getDimension() == Size)
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image[i]->copyTo(tmpImage[i]);
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else
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image[i]->copyToScaling(tmpImage[i]);
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}
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}
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for (u32 i = 0; i < tmpImage.size(); ++i)
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uploadTexture(tmpImage[i]->getData(), 0, i);
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bool autoGenerateRequired = true;
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for (u32 i = 0; i < tmpImage.size(); ++i)
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{
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void* mipmapsData = tmpImage[i]->getMipMapsData();
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if (autoGenerateRequired || mipmapsData)
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regenerateMipMapLevels(mipmapsData, i);
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if (!mipmapsData)
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autoGenerateRequired = false;
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}
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}
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else
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{
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switch (hr )
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{
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case D3DERR_INVALIDCALL:
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os::Printer::log("Could not create DIRECT3D9 Texture. D3DERR_INVALIDCALL", ELL_WARNING);
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break;
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case D3DERR_OUTOFVIDEOMEMORY:
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os::Printer::log("Could not create DIRECT3D9 Texture. D3DERR_OUTOFVIDEOMEMORY", ELL_WARNING);
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break;
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case E_OUTOFMEMORY:
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os::Printer::log("Could not create DIRECT3D9 Texture. E_OUTOFMEMORY", ELL_WARNING);
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break;
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default:
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os::Printer::log("Could not create DIRECT3D9 Texture.", ELL_WARNING);
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}
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}
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if (releaseImageData)
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{
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for (u32 i = 0; i < tmpImage.size(); ++i)
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tmpImage[i]->drop();
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}
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}
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CD3D9Texture::CD3D9Texture(CD3D9Driver* driver, const core::dimension2d<u32>& size, const io::path& name, E_TEXTURE_TYPE type, const ECOLOR_FORMAT format)
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: ITexture(name, type), Driver(driver), InternalFormat(D3DFMT_UNKNOWN), LockReadOnly(false), LockData(0), LockLayer(0),
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MipLevelLocked(0), HardwareMipMaps(false), Device(0), Texture(0), CubeTexture(0), RTTSurface(0)
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{
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#ifdef _DEBUG
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setDebugName("CD3D9Texture");
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#endif
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Device = driver->getExposedVideoData().D3D9.D3DDev9;
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if (Device)
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Device->AddRef();
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DriverType = Driver->getDriverType();
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HasMipMaps = false;
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IsRenderTarget = true;
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OriginalColorFormat = format;
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if (ECF_UNKNOWN == OriginalColorFormat)
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ColorFormat = getBestColorFormat(Driver->getColorFormat());
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else
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ColorFormat = OriginalColorFormat;
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OriginalSize = size;
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Size = OriginalSize;
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if (!Driver->queryFeature(EVDF_TEXTURE_NPOT))
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{
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Size = Size.getOptimalSize(true, !Driver->queryFeature(EVDF_TEXTURE_NSQUARE), true, Driver->Caps.MaxTextureWidth);
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if (Size != OriginalSize)
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os::Printer::log("RenderTarget size has to be a power of two", ELL_INFORMATION);
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}
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Pitch = Size.Width * IImage::getBitsPerPixelFromFormat(ColorFormat) / 8;
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InternalFormat = Driver->getD3DFormatFromColorFormat(ColorFormat);
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generateRenderTarget();
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}
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CD3D9Texture::~CD3D9Texture()
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{
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releaseTexture();
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if (Device)
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Device->Release();
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}
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void* CD3D9Texture::lock(E_TEXTURE_LOCK_MODE mode, u32 mipmapLevel, u32 layer, E_TEXTURE_LOCK_FLAGS lockFlags)
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{
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if (LockData)
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return LockData;
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if (IImage::isCompressedFormat(ColorFormat))
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return 0;
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MipLevelLocked = mipmapLevel;
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LockReadOnly = (mode == ETLM_READ_ONLY);
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LockLayer = layer;
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HRESULT hr;
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D3DLOCKED_RECT rect;
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if (!IsRenderTarget)
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{
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if (Texture)
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{
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hr = Texture->LockRect(MipLevelLocked, &rect, 0, LockReadOnly ? D3DLOCK_READONLY : 0);
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}
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else if (CubeTexture)
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{
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IRR_DEBUG_BREAK_IF(layer > 5)
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hr = CubeTexture->LockRect(static_cast<_D3DCUBEMAP_FACES>(layer), MipLevelLocked, &rect, 0, LockReadOnly ? D3DLOCK_READONLY : 0);
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}
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else
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{
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os::Printer::log("Could not lock DIRECT3D9 Texture. Missing internal D3D texture.", ELL_ERROR);
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return 0;
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}
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if (FAILED(hr))
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{
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os::Printer::log("Could not lock DIRECT3D9 Texture.", ELL_ERROR);
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return 0;
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}
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}
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else
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{
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if (!RTTSurface)
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{
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// Make RTT surface large enough for all miplevels (including 0)
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D3DSURFACE_DESC desc;
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if (Texture)
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Texture->GetLevelDesc(0, &desc);
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else if (CubeTexture)
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CubeTexture->GetLevelDesc(0, &desc);
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hr = Device->CreateOffscreenPlainSurface(desc.Width, desc.Height, desc.Format, D3DPOOL_SYSTEMMEM, &RTTSurface, 0);
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if (FAILED(hr))
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{
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os::Printer::log("Could not lock DIRECT3D9 Texture", "Offscreen surface creation failed.", ELL_ERROR);
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return 0;
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}
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}
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IDirect3DSurface9 *surface = 0;
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if (Texture)
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hr = Texture->GetSurfaceLevel(MipLevelLocked, &surface);
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else if (CubeTexture)
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hr = CubeTexture->GetCubeMapSurface(static_cast<_D3DCUBEMAP_FACES>(layer), MipLevelLocked, &surface);
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if (FAILED(hr))
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{
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os::Printer::log("Could not lock DIRECT3D9 Texture", "Could not get surface.", ELL_ERROR);
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return 0;
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}
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hr = Device->GetRenderTargetData(surface, RTTSurface);
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surface->Release();
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if(FAILED(hr))
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{
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os::Printer::log("Could not lock DIRECT3D9 Texture", "Data copy failed.", ELL_ERROR);
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return 0;
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}
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hr = RTTSurface->LockRect(&rect, 0, LockReadOnly ? D3DLOCK_READONLY : 0);
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if(FAILED(hr))
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{
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os::Printer::log("Could not lock DIRECT3D9 Texture", "LockRect failed.", ELL_ERROR);
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return 0;
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}
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}
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LockData = rect.pBits;
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return LockData;
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}
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void CD3D9Texture::unlock()
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{
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if (!LockData)
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return;
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if (!IsRenderTarget)
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{
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if (Texture)
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{
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Texture->UnlockRect(MipLevelLocked);
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}
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else if (CubeTexture)
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{
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CubeTexture->UnlockRect(static_cast<_D3DCUBEMAP_FACES>(LockLayer), MipLevelLocked);
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}
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}
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else if (RTTSurface)
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{
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RTTSurface->UnlockRect();
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}
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LockReadOnly = false;
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LockData = 0;
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LockLayer = 0;
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}
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void CD3D9Texture::regenerateMipMapLevels(void* data, u32 layer)
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{
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if (!HasMipMaps || (Size.Width <= 1 && Size.Height <= 1))
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return;
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if ( HardwareMipMaps )
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{
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// Can't update with custom data with those unfortunately
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// Also MSDN docs don't mention it, but GenerateMipSubLevels only works when AUTOGENMIPMAP is set.
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// So we can't call this to get hardware mipmaps when not setting AUTOGENMIPMAP.
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if (Texture)
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Texture->GenerateMipSubLevels();
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else if (CubeTexture)
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CubeTexture->GenerateMipSubLevels();
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}
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else if (data)
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{
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u32 width = Size.Width;
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u32 height = Size.Height;
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u8* tmpData = static_cast<u8*>(data);
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u32 dataSize = 0;
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u32 level = 0;
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do
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{
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if (width > 1)
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width >>= 1;
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if (height > 1)
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height >>= 1;
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dataSize = IImage::getDataSizeFromFormat(ColorFormat, width, height);
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++level;
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uploadTexture(tmpData, level, layer);
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tmpData += dataSize;
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} while (width != 1 || height != 1);
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}
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else
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{
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createManualMipMaps(1);
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}
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}
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void CD3D9Texture::copy16BitMipMap(char* src, char* tgt,
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s32 width, s32 height,
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s32 pitchsrc, s32 pitchtgt) const
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{
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for (s32 y=0; y<height; ++y)
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{
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for (s32 x=0; x<width; ++x)
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{
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u32 a=0, r=0, g=0, b=0;
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for (s32 dy=0; dy<2; ++dy)
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{
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const s32 tgy = (y*2)+dy;
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for (s32 dx=0; dx<2; ++dx)
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{
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const s32 tgx = (x*2)+dx;
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SColor c;
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if (ColorFormat == ECF_A1R5G5B5)
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c = A1R5G5B5toA8R8G8B8(*(u16*)(&src[(tgx*2)+(tgy*pitchsrc)]));
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else
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c = R5G6B5toA8R8G8B8(*(u16*)(&src[(tgx*2)+(tgy*pitchsrc)]));
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a += c.getAlpha();
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r += c.getRed();
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g += c.getGreen();
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b += c.getBlue();
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}
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}
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a /= 4;
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r /= 4;
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g /= 4;
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b /= 4;
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u16 c;
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if (ColorFormat == ECF_A1R5G5B5)
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c = RGBA16(r,g,b,a);
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else
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c = A8R8G8B8toR5G6B5(SColor(a,r,g,b).color);
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*(u16*)(&tgt[(x*2)+(y*pitchtgt)]) = c;
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}
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}
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}
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void CD3D9Texture::copy32BitMipMap(char* src, char* tgt,
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s32 width, s32 height,
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s32 pitchsrc, s32 pitchtgt) const
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{
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for (s32 y=0; y<height; ++y)
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{
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for (s32 x=0; x<width; ++x)
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{
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u32 a=0, r=0, g=0, b=0;
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SColor c;
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for (s32 dy=0; dy<2; ++dy)
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{
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const s32 tgy = (y*2)+dy;
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for (s32 dx=0; dx<2; ++dx)
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{
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const s32 tgx = (x*2)+dx;
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c = *(u32*)(&src[(tgx*4)+(tgy*pitchsrc)]);
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a += c.getAlpha();
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r += c.getRed();
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g += c.getGreen();
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b += c.getBlue();
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}
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}
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a /= 4;
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r /= 4;
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g /= 4;
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b /= 4;
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c.set(a, r, g, b);
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*(u32*)(&tgt[(x*4)+(y*pitchtgt)]) = c.color;
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}
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}
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}
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bool CD3D9Texture::createManualMipMaps(u32 level)
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{
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if (level==0)
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return true;
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if (!Texture) //Manual mips for CubeTexture not supported yet
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{
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return true;
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}
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// manual mipmap generation
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IDirect3DSurface9* upperSurface = 0;
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IDirect3DSurface9* lowerSurface = 0;
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// get upper level
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HRESULT hr = Texture->GetSurfaceLevel(level-1, &upperSurface);
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if (FAILED(hr) || !upperSurface)
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{
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os::Printer::log("Could not get upper surface level for mip map generation", ELL_WARNING);
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return false;
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}
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// get lower level
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hr = Texture->GetSurfaceLevel(level, &lowerSurface);
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if (FAILED(hr) || !lowerSurface)
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{
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os::Printer::log("Could not get lower surface level for mip map generation", ELL_WARNING);
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upperSurface->Release();
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return false;
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}
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D3DSURFACE_DESC upperDesc, lowerDesc;
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upperSurface->GetDesc(&upperDesc);
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lowerSurface->GetDesc(&lowerDesc);
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D3DLOCKED_RECT upperlr;
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D3DLOCKED_RECT lowerlr;
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// lock upper surface
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if (FAILED(upperSurface->LockRect(&upperlr, NULL, 0)))
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{
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upperSurface->Release();
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lowerSurface->Release();
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os::Printer::log("Could not lock upper texture for mip map generation", ELL_WARNING);
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return false;
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}
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// lock lower surface
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if (FAILED(lowerSurface->LockRect(&lowerlr, NULL, 0)))
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{
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upperSurface->UnlockRect();
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upperSurface->Release();
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lowerSurface->Release();
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os::Printer::log("Could not lock lower texture for mip map generation", ELL_WARNING);
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return false;
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}
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if (upperDesc.Format != lowerDesc.Format)
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{
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os::Printer::log("Cannot copy mip maps with different formats.", ELL_WARNING);
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|
}
|
|
else
|
|
{
|
|
if ((upperDesc.Format == D3DFMT_A1R5G5B5) || (upperDesc.Format == D3DFMT_R5G6B5))
|
|
copy16BitMipMap((char*)upperlr.pBits, (char*)lowerlr.pBits,
|
|
lowerDesc.Width, lowerDesc.Height,
|
|
upperlr.Pitch, lowerlr.Pitch);
|
|
else
|
|
if (upperDesc.Format == D3DFMT_A8R8G8B8)
|
|
copy32BitMipMap((char*)upperlr.pBits, (char*)lowerlr.pBits,
|
|
lowerDesc.Width, lowerDesc.Height,
|
|
upperlr.Pitch, lowerlr.Pitch);
|
|
else
|
|
os::Printer::log("Unsupported mipmap format, cannot copy.", ELL_WARNING);
|
|
}
|
|
|
|
bool result=true;
|
|
// unlock
|
|
if (FAILED(upperSurface->UnlockRect()))
|
|
result=false;
|
|
if (FAILED(lowerSurface->UnlockRect()))
|
|
result=false;
|
|
|
|
// release
|
|
upperSurface->Release();
|
|
lowerSurface->Release();
|
|
|
|
if (!result || (upperDesc.Width <= 3 && upperDesc.Height <= 3))
|
|
return result; // stop generating levels
|
|
|
|
// generate next level
|
|
return createManualMipMaps(level+1);
|
|
}
|
|
|
|
|
|
IDirect3DBaseTexture9* CD3D9Texture::getDX9BaseTexture() const
|
|
{
|
|
return (Texture) ? static_cast<IDirect3DBaseTexture9*>(Texture) : static_cast<IDirect3DBaseTexture9*>(CubeTexture);
|
|
}
|
|
|
|
IDirect3DTexture9* CD3D9Texture::getDX9Texture() const
|
|
{
|
|
return Texture;
|
|
}
|
|
|
|
IDirect3DCubeTexture9* CD3D9Texture::getDX9CubeTexture() const
|
|
{
|
|
return CubeTexture;
|
|
}
|
|
|
|
void CD3D9Texture::releaseTexture()
|
|
{
|
|
if (RTTSurface)
|
|
{
|
|
if (RTTSurface->Release() == 0)
|
|
RTTSurface = 0;
|
|
}
|
|
|
|
if (Texture)
|
|
{
|
|
if (Texture->Release() == 0)
|
|
Texture = 0;
|
|
}
|
|
|
|
if (CubeTexture)
|
|
{
|
|
if (CubeTexture->Release() == 0)
|
|
CubeTexture = 0;
|
|
}
|
|
}
|
|
|
|
void CD3D9Texture::generateRenderTarget()
|
|
{
|
|
DWORD flags = (IImage::isDepthFormat(ColorFormat)) ? D3DUSAGE_DEPTHSTENCIL : D3DUSAGE_RENDERTARGET;
|
|
|
|
HRESULT hr = 0;
|
|
|
|
switch (Type)
|
|
{
|
|
case ETT_2D:
|
|
if (!Texture )
|
|
hr = Device->CreateTexture(Size.Width, Size.Height, 1, flags, InternalFormat, D3DPOOL_DEFAULT, &Texture, NULL);
|
|
break;
|
|
case ETT_CUBEMAP:
|
|
if (!CubeTexture)
|
|
hr = Device->CreateCubeTexture(Size.Width, 1, flags, InternalFormat, D3DPOOL_DEFAULT, &CubeTexture, NULL);
|
|
break;
|
|
default:
|
|
IRR_DEBUG_BREAK_IF(true)
|
|
break;
|
|
}
|
|
|
|
if (FAILED(hr))
|
|
{
|
|
if (D3DERR_INVALIDCALL == hr)
|
|
os::Printer::log("Could not create render target texture", "Invalid Call", irr::ELL_ERROR);
|
|
else if (D3DERR_OUTOFVIDEOMEMORY == hr)
|
|
os::Printer::log("Could not create render target texture", "Out of Video Memory", irr::ELL_ERROR);
|
|
else if (E_OUTOFMEMORY == hr)
|
|
os::Printer::log("Could not create render target texture", "Out of Memory", irr::ELL_ERROR);
|
|
else
|
|
os::Printer::log("Could not create render target texture", irr::ELL_ERROR);
|
|
core::stringc params("Width:");
|
|
params += (unsigned int)Size.Width;
|
|
params += " Height: ";
|
|
params += (unsigned int)Size.Height;
|
|
params += " flag: ";
|
|
params += (unsigned int)flags;
|
|
params += " format";
|
|
params += (unsigned int)InternalFormat;
|
|
params += " Type: ";
|
|
params += (unsigned int)Type;
|
|
os::Printer::log(params.c_str(), irr::ELL_ERROR);
|
|
}
|
|
}
|
|
|
|
ECOLOR_FORMAT CD3D9Texture::getBestColorFormat(ECOLOR_FORMAT format)
|
|
{
|
|
// We only try for to adapt "simple" formats
|
|
ECOLOR_FORMAT destFormat = (format <= ECF_A8R8G8B8) ? ECF_A8R8G8B8 : format;
|
|
|
|
switch (format)
|
|
{
|
|
case ECF_A1R5G5B5:
|
|
if (!Driver->getTextureCreationFlag(ETCF_ALWAYS_32_BIT))
|
|
destFormat = ECF_A1R5G5B5;
|
|
break;
|
|
case ECF_R5G6B5:
|
|
if (!Driver->getTextureCreationFlag(ETCF_ALWAYS_32_BIT))
|
|
destFormat = ECF_R5G6B5;
|
|
break;
|
|
case ECF_A8R8G8B8:
|
|
if (Driver->getTextureCreationFlag(ETCF_ALWAYS_16_BIT) ||
|
|
Driver->getTextureCreationFlag(ETCF_OPTIMIZED_FOR_SPEED))
|
|
destFormat = ECF_A1R5G5B5;
|
|
break;
|
|
case ECF_R8G8B8:
|
|
// Note: Using ECF_A8R8G8B8 even when ETCF_ALWAYS_32_BIT is not set as 24 bit textures fail with too many cards
|
|
if (Driver->getTextureCreationFlag(ETCF_ALWAYS_16_BIT) || Driver->getTextureCreationFlag(ETCF_OPTIMIZED_FOR_SPEED))
|
|
destFormat = ECF_A1R5G5B5;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (Driver->getTextureCreationFlag(ETCF_NO_ALPHA_CHANNEL))
|
|
{
|
|
switch (destFormat)
|
|
{
|
|
case ECF_A1R5G5B5:
|
|
destFormat = ECF_R5G6B5;
|
|
break;
|
|
case ECF_A8R8G8B8:
|
|
destFormat = ECF_R8G8B8;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
return destFormat;
|
|
}
|
|
|
|
void CD3D9Texture::getImageValues(const IImage* image)
|
|
{
|
|
OriginalColorFormat = image->getColorFormat();
|
|
ColorFormat = getBestColorFormat(OriginalColorFormat);
|
|
|
|
InternalFormat = Driver->getD3DFormatFromColorFormat(ColorFormat);
|
|
|
|
if (IImage::isCompressedFormat(image->getColorFormat()))
|
|
{
|
|
HardwareMipMaps = false;
|
|
}
|
|
|
|
OriginalSize = image->getDimension();
|
|
Size = OriginalSize;
|
|
|
|
if (Size.Width == 0 || Size.Height == 0)
|
|
{
|
|
os::Printer::log("Invalid size of image for texture.", ELL_ERROR);
|
|
return;
|
|
}
|
|
|
|
const f32 ratio = (f32)Size.Width / (f32)Size.Height;
|
|
|
|
if ((Size.Width > Driver->Caps.MaxTextureWidth) && (ratio >= 1.f))
|
|
{
|
|
Size.Width = Driver->Caps.MaxTextureWidth;
|
|
Size.Height = (u32)(Driver->Caps.MaxTextureWidth / ratio);
|
|
}
|
|
else if (Size.Height > Driver->Caps.MaxTextureHeight)
|
|
{
|
|
Size.Height = Driver->Caps.MaxTextureHeight;
|
|
Size.Width = (u32)(Driver->Caps.MaxTextureHeight * ratio);
|
|
}
|
|
|
|
bool needSquare = (!Driver->queryFeature(EVDF_TEXTURE_NSQUARE) || Type == ETT_CUBEMAP);
|
|
|
|
Size = Size.getOptimalSize(!Driver->queryFeature(EVDF_TEXTURE_NPOT), needSquare, true, Driver->Caps.MaxTextureWidth);
|
|
|
|
Pitch = Size.Width * IImage::getBitsPerPixelFromFormat(ColorFormat) / 8;
|
|
}
|
|
|
|
void CD3D9Texture::uploadTexture(void* data, u32 mipmapLevel, u32 layer)
|
|
{
|
|
if (!data)
|
|
return;
|
|
|
|
u32 width = Size.Width >> mipmapLevel;
|
|
u32 height = Size.Height >> mipmapLevel;
|
|
|
|
u32 dataSize = IImage::getDataSizeFromFormat(ColorFormat, width, height);
|
|
|
|
HRESULT hr = 0;
|
|
|
|
D3DLOCKED_RECT lockRectangle;
|
|
|
|
if (Texture)
|
|
{
|
|
hr = Texture->LockRect(mipmapLevel, &lockRectangle, 0, 0);
|
|
}
|
|
else if (CubeTexture)
|
|
{
|
|
IRR_DEBUG_BREAK_IF(layer > 5)
|
|
|
|
hr = CubeTexture->LockRect(static_cast<_D3DCUBEMAP_FACES>(layer), mipmapLevel, &lockRectangle, 0, 0);
|
|
}
|
|
|
|
if (FAILED(hr))
|
|
{
|
|
os::Printer::log("Texture data not copied", "Could not LockRect D3D9 Texture.", ELL_ERROR);
|
|
return;
|
|
}
|
|
|
|
memcpy(lockRectangle.pBits, data, dataSize);
|
|
|
|
if (Texture)
|
|
{
|
|
hr = Texture->UnlockRect(mipmapLevel);
|
|
}
|
|
else if (CubeTexture)
|
|
{
|
|
hr = CubeTexture->UnlockRect(static_cast<_D3DCUBEMAP_FACES>(layer), mipmapLevel);
|
|
}
|
|
|
|
if (FAILED(hr))
|
|
{
|
|
os::Printer::log("Texture data not copied", "Could not UnlockRect D3D9 Texture.", ELL_ERROR);
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
#endif
|