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https://github.com/minetest/irrlicht.git
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59fc4401f1
The commit also establishes a precedent of leaving off the `virtual` keyword in overrides. Although not strictly necessary, I believe this is good for readability because it makes it clear it is an override and not a pure virtual function, and it helps keep line lengths shorter. We should move towards eliminating the macro altogether, but the definition has been left in with a note on deprecation so that in-progress work will not suffer merge conflicts.
154 lines
4.8 KiB
C++
154 lines
4.8 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __C_ATTRIBUTES_H_INCLUDED__
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#define __C_ATTRIBUTES_H_INCLUDED__
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#include "IrrCompileConfig.h"
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#include "IAttributes.h"
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#include "IAttribute.h"
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namespace irr
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{
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namespace video
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{
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class ITexture;
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class IVideoDriver;
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}
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namespace io
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{
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//! Implementation of the IAttributes interface
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class CAttributes : public IAttributes
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{
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public:
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CAttributes(video::IVideoDriver* driver=0);
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~CAttributes();
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//! Returns amount of attributes in this collection of attributes.
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u32 getAttributeCount() const override;
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//! Returns attribute name by index.
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//! \param index: Index value, must be between 0 and getAttributeCount()-1.
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const c8* getAttributeName(s32 index) const override;
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//! Returns the type of an attribute
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//! \param attributeName: Name for the attribute
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E_ATTRIBUTE_TYPE getAttributeType(const c8* attributeName) const override;
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//! Returns attribute type by index.
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//! \param index: Index value, must be between 0 and getAttributeCount()-1.
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E_ATTRIBUTE_TYPE getAttributeType(s32 index) const override;
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//! Returns the type string of the attribute
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//! \param attributeName: String for the attribute type
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//! \param defaultNotFound Value returned when attributeName was not found
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const wchar_t* getAttributeTypeString(const c8* attributeName, const wchar_t* defaultNotFound = L"unknown") const override;
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//! Returns the type string of the attribute by index.
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//! \param index: Index value, must be between 0 and getAttributeCount()-1.
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const wchar_t* getAttributeTypeString(s32 index, const wchar_t* defaultNotFound = L"unknown") const override;
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//! Returns if an attribute with a name exists
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bool existsAttribute(const c8* attributeName) const override;
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//! Returns attribute index from name, -1 if not found
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s32 findAttribute(const c8* attributeName) const override;
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//! Removes all attributes
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void clear() override;
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/*
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Integer Attribute
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*/
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//! Adds an attribute as integer
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void addInt(const c8* attributeName, s32 value) override;
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//! Sets an attribute as integer value
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void setAttribute(const c8* attributeName, s32 value) override;
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//! Gets an attribute as integer value
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//! \param attributeName: Name of the attribute to get.
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//! \param defaultNotFound Value returned when attributeName was not found
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//! \return Returns value of the attribute previously set by setAttribute()
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s32 getAttributeAsInt(const c8* attributeName, irr::s32 defaultNotFound=0) const override;
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//! Gets an attribute as integer value
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//! \param index: Index value, must be between 0 and getAttributeCount()-1.
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s32 getAttributeAsInt(s32 index) const override;
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//! Sets an attribute as integer value
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void setAttribute(s32 index, s32 value) override;
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/*
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Float Attribute
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*/
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//! Adds an attribute as float
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void addFloat(const c8* attributeName, f32 value) override;
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//! Sets a attribute as float value
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void setAttribute(const c8* attributeName, f32 value) override;
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//! Gets an attribute as float value
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//! \param attributeName: Name of the attribute to get.
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//! \param defaultNotFound Value returned when attributeName was not found
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//! \return Returns value of the attribute previously set by setAttribute()
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f32 getAttributeAsFloat(const c8* attributeName, irr::f32 defaultNotFound=0.f) const override;
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//! Gets an attribute as float value
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//! \param index: Index value, must be between 0 and getAttributeCount()-1.
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f32 getAttributeAsFloat(s32 index) const override;
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//! Sets an attribute as float value
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void setAttribute(s32 index, f32 value) override;
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/*
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Bool Attribute
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*/
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//! Adds an attribute as bool
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void addBool(const c8* attributeName, bool value) override;
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//! Sets an attribute as boolean value
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void setAttribute(const c8* attributeName, bool value) override;
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//! Gets an attribute as boolean value
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//! \param attributeName: Name of the attribute to get.
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//! \param defaultNotFound Value returned when attributeName was not found
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//! \return Returns value of the attribute previously set by setAttribute()
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bool getAttributeAsBool(const c8* attributeName, bool defaultNotFound=false) const override;
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//! Gets an attribute as boolean value
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//! \param index: Index value, must be between 0 and getAttributeCount()-1.
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bool getAttributeAsBool(s32 index) const override;
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//! Sets an attribute as boolean value
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void setAttribute(s32 index, bool value) override;
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protected:
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core::array<IAttribute*> Attributes;
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IAttribute* getAttributeP(const c8* attributeName) const;
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video::IVideoDriver* Driver;
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};
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} // end namespace io
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} // end namespace irr
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#endif
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