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https://github.com/minetest/irrlicht.git
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8310a3fbad
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6000 dfc29bdd-3216-0410-991c-e03cc46cb475
223 lines
5.6 KiB
C++
223 lines
5.6 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt / Thomas Alten
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#include "IrrCompileConfig.h"
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#ifdef _IRR_COMPILE_WITH_BURNINGSVIDEO_
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#include "SoftwareDriver2_compile_config.h"
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#include "SoftwareDriver2_helper.h"
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#include "CSoftwareTexture2.h"
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#include "CSoftwareDriver2.h"
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#include "os.h"
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namespace irr
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{
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namespace video
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{
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//! constructor
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CSoftwareTexture2::CSoftwareTexture2(IImage* image, const io::path& name, u32 flags)
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: ITexture(name, ETT_2D), MipMapLOD(0), Flags ( flags ), OriginalFormat(video::ECF_UNKNOWN)
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{
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#ifdef _DEBUG
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setDebugName("CSoftwareTexture2");
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#endif
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#ifndef SOFTWARE_DRIVER_2_MIPMAPPING
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Flags &= ~GEN_MIPMAP;
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#endif
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DriverType = EDT_BURNINGSVIDEO;
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ColorFormat = BURNINGSHADER_COLOR_FORMAT;
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IsRenderTarget = (Flags & IS_RENDERTARGET) != 0;
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memset32 ( MipMap, 0, sizeof ( MipMap ) );
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if (image)
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{
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bool IsCompressed = false;
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if (IImage::isCompressedFormat(image->getColorFormat()))
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{
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os::Printer::log("Texture compression not available.", ELL_ERROR);
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IsCompressed = true;
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}
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OriginalSize = image->getDimension();
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OriginalFormat = image->getColorFormat();
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core::dimension2d<u32> optSize(
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OriginalSize.getOptimalSize(0 != (Flags & NP2_SIZE),
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false, true,
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SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE)
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);
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if (OriginalSize == optSize)
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{
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MipMap[0] = new CImage(BURNINGSHADER_COLOR_FORMAT, image->getDimension());
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if (!IsCompressed)
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image->copyTo(MipMap[0]);
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}
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else
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{
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char buf[256];
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core::stringw showName ( name );
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snprintf_irr ( buf, 256, "Burningvideo: Warning Texture %ls reformat %dx%d -> %dx%d,%d",
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showName.c_str(),
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OriginalSize.Width, OriginalSize.Height, optSize.Width, optSize.Height,
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BURNINGSHADER_COLOR_FORMAT
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);
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OriginalSize = optSize;
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os::Printer::log ( buf, ELL_WARNING );
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MipMap[0] = new CImage(BURNINGSHADER_COLOR_FORMAT, optSize);
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if (!IsCompressed)
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image->copyToScalingBoxFilter ( MipMap[0],0, false );
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}
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Size = MipMap[MipMapLOD]->getDimension();
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Pitch = MipMap[MipMapLOD]->getPitch();
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OrigImageDataSizeInPixels = (f32) 0.3f * MipMap[0]->getImageDataSizeInPixels();
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HasMipMaps = (Flags & GEN_MIPMAP) != 0;
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regenerateMipMapLevels(image->getMipMapsData());
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}
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}
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//! destructor
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CSoftwareTexture2::~CSoftwareTexture2()
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{
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for ( s32 i = 0; i!= SOFTWARE_DRIVER_2_MIPMAPPING_MAX; ++i )
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{
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if ( MipMap[i] )
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MipMap[i]->drop();
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}
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}
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//! Regenerates the mip map levels of the texture. Useful after locking and
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//! modifying the texture
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void CSoftwareTexture2::regenerateMipMapLevels(void* data, u32 layer)
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{
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if (!hasMipMaps())
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return;
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s32 i;
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// release
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for ( i = 1; i < SOFTWARE_DRIVER_2_MIPMAPPING_MAX; ++i )
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{
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if ( MipMap[i] )
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MipMap[i]->drop();
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}
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core::dimension2d<u32> newSize;
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core::dimension2d<u32> origSize = Size;
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for (i=1; i < SOFTWARE_DRIVER_2_MIPMAPPING_MAX; ++i)
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{
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newSize = MipMap[i-1]->getDimension();
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newSize.Width = core::s32_max ( 1, newSize.Width >> SOFTWARE_DRIVER_2_MIPMAPPING_SCALE );
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newSize.Height = core::s32_max ( 1, newSize.Height >> SOFTWARE_DRIVER_2_MIPMAPPING_SCALE );
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origSize.Width = core::s32_max(1, origSize.Width >> 1);
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origSize.Height = core::s32_max(1, origSize.Height >> 1);
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if (data)
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{
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if (OriginalFormat != BURNINGSHADER_COLOR_FORMAT)
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{
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IImage* tmpImage = new CImage(OriginalFormat, origSize, data, true, false);
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MipMap[i] = new CImage(BURNINGSHADER_COLOR_FORMAT, newSize);
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if (origSize==newSize)
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tmpImage->copyTo(MipMap[i]);
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else
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tmpImage->copyToScalingBoxFilter(MipMap[i]);
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tmpImage->drop();
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}
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else
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{
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if (origSize==newSize)
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MipMap[i] = new CImage(BURNINGSHADER_COLOR_FORMAT, newSize, data, false);
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else
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{
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MipMap[i] = new CImage(BURNINGSHADER_COLOR_FORMAT, newSize);
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IImage* tmpImage = new CImage(BURNINGSHADER_COLOR_FORMAT, origSize, data, true, false);
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tmpImage->copyToScalingBoxFilter(MipMap[i]);
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tmpImage->drop();
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}
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}
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data = (u8*)data +origSize.getArea()*IImage::getBitsPerPixelFromFormat(OriginalFormat)/8;
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}
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else
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{
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MipMap[i] = new CImage(BURNINGSHADER_COLOR_FORMAT, newSize);
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//static u32 color[] = { 0, 0xFFFF0000, 0xFF00FF00,0xFF0000FF,0xFFFFFF00,0xFFFF00FF,0xFF00FFFF,0xFF0F0F0F };
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MipMap[i]->fill ( 0 );
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MipMap[0]->copyToScalingBoxFilter( MipMap[i], 0, false );
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}
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}
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}
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/* Software Render Target 2 */
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CSoftwareRenderTarget2::CSoftwareRenderTarget2(CBurningVideoDriver* driver) : Driver(driver)
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{
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DriverType = EDT_BURNINGSVIDEO;
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Texture.set_used(1);
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Texture[0] = 0;
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}
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CSoftwareRenderTarget2::~CSoftwareRenderTarget2()
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{
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if (Texture[0])
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Texture[0]->drop();
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}
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void CSoftwareRenderTarget2::setTexture(const core::array<ITexture*>& texture, ITexture* depthStencil, const core::array<E_CUBE_SURFACE>& cubeSurfaces)
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{
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if (Texture != texture)
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{
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ITexture* prevTexture = Texture[0];
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bool textureDetected = false;
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for (u32 i = 0; i < texture.size(); ++i)
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{
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if (texture[i] && texture[i]->getDriverType() == EDT_BURNINGSVIDEO)
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{
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Texture[0] = texture[i];
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Texture[0]->grab();
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textureDetected = true;
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break;
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}
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}
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if (prevTexture)
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prevTexture->drop();
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if (!textureDetected)
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Texture[0] = 0;
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}
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}
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ITexture* CSoftwareRenderTarget2::getTexture() const
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{
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return Texture[0];
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}
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} // end namespace video
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} // end namespace irr
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#endif // _IRR_COMPILE_WITH_BURNINGSVIDEO_
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