mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-05 09:50:41 +01:00
426 lines
12 KiB
C++
426 lines
12 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
|
|
// This file is part of the "Irrlicht Engine".
|
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
|
|
|
#pragma once
|
|
|
|
#include "CIrrDeviceStub.h"
|
|
#include "IrrlichtDevice.h"
|
|
|
|
#define WIN32_LEAN_AND_MEAN
|
|
#include <windows.h>
|
|
#include <mmsystem.h> // For JOYCAPS
|
|
#include <windowsx.h>
|
|
#if !defined(GET_X_LPARAM)
|
|
#define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp))
|
|
#define GET_Y_LPARAM(lp) ((int)(short)HIWORD(lp))
|
|
#endif
|
|
|
|
namespace irr
|
|
{
|
|
struct SJoystickWin32Control;
|
|
|
|
class CIrrDeviceWin32 : public CIrrDeviceStub
|
|
{
|
|
friend struct SJoystickWin32Control;
|
|
public:
|
|
|
|
//! constructor
|
|
CIrrDeviceWin32(const SIrrlichtCreationParameters& params);
|
|
|
|
//! destructor
|
|
virtual ~CIrrDeviceWin32();
|
|
|
|
//! runs the device. Returns false if device wants to be deleted
|
|
bool run() override;
|
|
|
|
//! Cause the device to temporarily pause execution and let other processes to run
|
|
// This should bring down processor usage without major performance loss for Irrlicht
|
|
void yield() override;
|
|
|
|
//! Pause execution and let other processes to run for a specified amount of time.
|
|
void sleep(u32 timeMs, bool pauseTimer) override;
|
|
|
|
//! sets the caption of the window
|
|
void setWindowCaption(const wchar_t* text) override;
|
|
|
|
//! Sets the window icon.
|
|
bool setWindowIcon(const video::IImage *img) override;
|
|
|
|
//! returns if window is active. if not, nothing need to be drawn
|
|
bool isWindowActive() const override;
|
|
|
|
//! returns if window has focus
|
|
bool isWindowFocused() const override;
|
|
|
|
//! returns if window is minimized
|
|
bool isWindowMinimized() const override;
|
|
|
|
//! returns last state from maximizeWindow() and restoreWindow()
|
|
bool isWindowMaximized() const override;
|
|
|
|
//! notifies the device that it should close itself
|
|
void closeDevice() override;
|
|
|
|
//! Notifies the device, that it has been resized
|
|
/** Must be publis as it is called from free function (event handler) */
|
|
void OnResized();
|
|
|
|
//! Sets if the window should be resizable in windowed mode.
|
|
void setResizable(bool resize=false) override;
|
|
|
|
//! Resize the render window.
|
|
void setWindowSize(const irr::core::dimension2d<u32>& size) override;
|
|
|
|
//! Minimizes the window.
|
|
void minimizeWindow() override;
|
|
|
|
//! Maximizes the window.
|
|
void maximizeWindow() override;
|
|
|
|
//! Restores the window size.
|
|
void restoreWindow() override;
|
|
|
|
//! Get the position of the window on screen
|
|
core::position2di getWindowPosition() override;
|
|
|
|
//! Activate any joysticks, and generate events for them.
|
|
bool activateJoysticks(core::array<SJoystickInfo> & joystickInfo) override;
|
|
|
|
//! Remove all messages pending in the system message loop
|
|
void clearSystemMessages() override;
|
|
|
|
//! Get the device type
|
|
E_DEVICE_TYPE getType() const override
|
|
{
|
|
return EIDT_WIN32;
|
|
}
|
|
|
|
//! Get the display density in dots per inch.
|
|
float getDisplayDensity() const override;
|
|
|
|
//! Compares to the last call of this function to return double and triple clicks.
|
|
//! \return Returns only 1,2 or 3. A 4th click will start with 1 again.
|
|
u32 checkSuccessiveClicks(s32 mouseX, s32 mouseY, EMOUSE_INPUT_EVENT inputEvent ) override
|
|
{
|
|
// we just have to make it public
|
|
return CIrrDeviceStub::checkSuccessiveClicks(mouseX, mouseY, inputEvent );
|
|
}
|
|
|
|
//! Switch to fullscreen
|
|
bool switchToFullScreen();
|
|
|
|
// convert an Irrlicht texture to a windows cursor
|
|
HCURSOR TextureToCursor(HWND hwnd, irr::video::ITexture * tex, const core::rect<s32>& sourceRect, const core::position2d<s32> &hotspot);
|
|
|
|
//! Implementation of the win32 cursor control
|
|
class CCursorControl : public gui::ICursorControl
|
|
{
|
|
public:
|
|
|
|
CCursorControl(CIrrDeviceWin32* device, const core::dimension2d<u32>& wsize, HWND hwnd, bool fullscreen);
|
|
~CCursorControl();
|
|
|
|
//! Changes the visible state of the mouse cursor.
|
|
void setVisible(bool visible) override
|
|
{
|
|
CURSORINFO info;
|
|
info.cbSize = sizeof(CURSORINFO);
|
|
BOOL gotCursorInfo = GetCursorInfo(&info);
|
|
while ( gotCursorInfo )
|
|
{
|
|
#ifdef CURSOR_SUPPRESSED
|
|
// Since Windows 8 the cursor can be suppressed by a touch interface
|
|
if (visible && info.flags == CURSOR_SUPPRESSED)
|
|
{
|
|
break;
|
|
}
|
|
#endif
|
|
if ( (visible && info.flags == CURSOR_SHOWING) || // visible
|
|
(!visible && info.flags == 0 ) ) // hidden
|
|
{
|
|
break;
|
|
}
|
|
// this only increases an internal
|
|
// display counter in windows, so it
|
|
// might have to be called some more
|
|
const int showResult = ShowCursor(visible);
|
|
// if result has correct sign we can
|
|
// stop here as well
|
|
if (( !visible && showResult < 0 ) ||
|
|
(visible && showResult >= 0))
|
|
break;
|
|
// yes, it really must be set each time
|
|
info.cbSize = sizeof(CURSORINFO);
|
|
gotCursorInfo = GetCursorInfo(&info);
|
|
|
|
#ifdef CURSOR_SUPPRESSED
|
|
// Not sure if a cursor which we tried to hide still can be suppressed.
|
|
// I have no touch-display for testing this and MSDN doesn't describe it.
|
|
// But adding this check shouldn't hurt and might prevent an endless loop.
|
|
if (!visible && info.flags == CURSOR_SUPPRESSED)
|
|
{
|
|
break;
|
|
}
|
|
#endif
|
|
}
|
|
IsVisible = visible;
|
|
}
|
|
|
|
//! Returns if the cursor is currently visible.
|
|
bool isVisible() const override
|
|
{
|
|
return IsVisible;
|
|
}
|
|
|
|
//! Sets the new position of the cursor.
|
|
void setPosition(const core::position2d<f32> &pos) override
|
|
{
|
|
setPosition(pos.X, pos.Y);
|
|
}
|
|
|
|
//! Sets the new position of the cursor.
|
|
void setPosition(f32 x, f32 y) override
|
|
{
|
|
if (!UseReferenceRect)
|
|
setPosition(core::round32(x*WindowSize.Width), core::round32(y*WindowSize.Height));
|
|
else
|
|
setPosition(core::round32(x*ReferenceRect.getWidth()), core::round32(y*ReferenceRect.getHeight()));
|
|
}
|
|
|
|
//! Sets the new position of the cursor.
|
|
void setPosition(const core::position2d<s32> &pos) override
|
|
{
|
|
setPosition(pos.X, pos.Y);
|
|
}
|
|
|
|
//! Sets the new position of the cursor.
|
|
void setPosition(s32 x, s32 y) override
|
|
{
|
|
if (UseReferenceRect)
|
|
{
|
|
SetCursorPos(ReferenceRect.UpperLeftCorner.X + x,
|
|
ReferenceRect.UpperLeftCorner.Y + y);
|
|
}
|
|
else
|
|
{
|
|
RECT rect;
|
|
if (GetWindowRect(HWnd, &rect))
|
|
SetCursorPos(x + rect.left + BorderX, y + rect.top + BorderY);
|
|
}
|
|
|
|
CursorPos.X = x;
|
|
CursorPos.Y = y;
|
|
}
|
|
|
|
//! Returns the current position of the mouse cursor.
|
|
const core::position2d<s32>& getPosition(bool updateCursor) override
|
|
{
|
|
if ( updateCursor )
|
|
updateInternalCursorPosition();
|
|
return CursorPos;
|
|
}
|
|
|
|
//! Returns the current position of the mouse cursor.
|
|
core::position2d<f32> getRelativePosition(bool updateCursor) override
|
|
{
|
|
if ( updateCursor )
|
|
updateInternalCursorPosition();
|
|
|
|
if (!UseReferenceRect)
|
|
{
|
|
return core::position2d<f32>(CursorPos.X * InvWindowSize.Width,
|
|
CursorPos.Y * InvWindowSize.Height);
|
|
}
|
|
|
|
return core::position2d<f32>(CursorPos.X / (f32)ReferenceRect.getWidth(),
|
|
CursorPos.Y / (f32)ReferenceRect.getHeight());
|
|
}
|
|
|
|
//! Sets an absolute reference rect for calculating the cursor position.
|
|
void setReferenceRect(core::rect<s32>* rect=0) override
|
|
{
|
|
if (rect)
|
|
{
|
|
ReferenceRect = *rect;
|
|
UseReferenceRect = true;
|
|
|
|
// prevent division through zero and uneven sizes
|
|
|
|
if (!ReferenceRect.getHeight() || ReferenceRect.getHeight()%2)
|
|
ReferenceRect.LowerRightCorner.Y += 1;
|
|
|
|
if (!ReferenceRect.getWidth() || ReferenceRect.getWidth()%2)
|
|
ReferenceRect.LowerRightCorner.X += 1;
|
|
}
|
|
else
|
|
UseReferenceRect = false;
|
|
}
|
|
|
|
/** Used to notify the cursor that the window was resized. */
|
|
void OnResize(const core::dimension2d<u32>& size)
|
|
{
|
|
WindowSize = size;
|
|
if (size.Width!=0)
|
|
InvWindowSize.Width = 1.0f / size.Width;
|
|
else
|
|
InvWindowSize.Width = 0.f;
|
|
|
|
if (size.Height!=0)
|
|
InvWindowSize.Height = 1.0f / size.Height;
|
|
else
|
|
InvWindowSize.Height = 0.f;
|
|
}
|
|
|
|
/** Used to notify the cursor that the window resizable settings changed. */
|
|
void updateBorderSize(bool fullscreen, bool resizable)
|
|
{
|
|
if (!fullscreen)
|
|
{
|
|
s32 paddingBorder = 0;
|
|
#ifdef SM_CXPADDEDBORDER
|
|
paddingBorder = GetSystemMetrics(SM_CXPADDEDBORDER);
|
|
#endif
|
|
|
|
if (resizable)
|
|
{
|
|
BorderX = GetSystemMetrics(SM_CXSIZEFRAME) + paddingBorder;
|
|
BorderY = GetSystemMetrics(SM_CYCAPTION) + GetSystemMetrics(SM_CYSIZEFRAME) + paddingBorder;
|
|
}
|
|
else
|
|
{
|
|
BorderX = GetSystemMetrics(SM_CXDLGFRAME) + paddingBorder;
|
|
BorderY = GetSystemMetrics(SM_CYCAPTION) + GetSystemMetrics(SM_CYDLGFRAME) + paddingBorder;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
BorderX = BorderY = 0;
|
|
}
|
|
}
|
|
|
|
|
|
//! Sets the active cursor icon
|
|
void setActiveIcon(gui::ECURSOR_ICON iconId) override;
|
|
|
|
//! Gets the currently active icon
|
|
gui::ECURSOR_ICON getActiveIcon() const override
|
|
{
|
|
return ActiveIcon;
|
|
}
|
|
|
|
//! Add a custom sprite as cursor icon.
|
|
gui::ECURSOR_ICON addIcon(const gui::SCursorSprite& icon) override;
|
|
|
|
//! replace the given cursor icon.
|
|
void changeIcon(gui::ECURSOR_ICON iconId, const gui::SCursorSprite& icon) override;
|
|
|
|
//! Return a system-specific size which is supported for cursors. Larger icons will fail, smaller icons might work.
|
|
core::dimension2di getSupportedIconSize() const override;
|
|
|
|
void update();
|
|
|
|
private:
|
|
|
|
//! Updates the internal cursor position
|
|
void updateInternalCursorPosition()
|
|
{
|
|
POINT p;
|
|
if (!GetCursorPos(&p))
|
|
{
|
|
DWORD xy = GetMessagePos();
|
|
p.x = GET_X_LPARAM(xy);
|
|
p.y = GET_Y_LPARAM(xy);
|
|
}
|
|
|
|
if (UseReferenceRect)
|
|
{
|
|
CursorPos.X = p.x - ReferenceRect.UpperLeftCorner.X;
|
|
CursorPos.Y = p.y - ReferenceRect.UpperLeftCorner.Y;
|
|
}
|
|
else
|
|
{
|
|
RECT rect;
|
|
if (GetWindowRect(HWnd, &rect))
|
|
{
|
|
CursorPos.X = p.x-rect.left-BorderX;
|
|
CursorPos.Y = p.y-rect.top-BorderY;
|
|
}
|
|
else
|
|
{
|
|
// window seems not to be existent, so set cursor to
|
|
// a negative value
|
|
CursorPos.X = -1;
|
|
CursorPos.Y = -1;
|
|
}
|
|
}
|
|
}
|
|
|
|
CIrrDeviceWin32* Device;
|
|
core::position2d<s32> CursorPos;
|
|
core::dimension2d<u32> WindowSize;
|
|
core::dimension2d<f32> InvWindowSize;
|
|
HWND HWnd;
|
|
|
|
s32 BorderX, BorderY;
|
|
core::rect<s32> ReferenceRect;
|
|
bool UseReferenceRect;
|
|
bool IsVisible;
|
|
|
|
|
|
struct CursorFrameW32
|
|
{
|
|
CursorFrameW32() : IconHW(0) {}
|
|
CursorFrameW32(HCURSOR icon) : IconHW(icon) {}
|
|
|
|
HCURSOR IconHW; // hardware cursor
|
|
};
|
|
|
|
struct CursorW32
|
|
{
|
|
CursorW32() {}
|
|
explicit CursorW32(HCURSOR iconHw, u32 frameTime=0) : FrameTime(frameTime)
|
|
{
|
|
Frames.push_back( CursorFrameW32(iconHw) );
|
|
}
|
|
core::array<CursorFrameW32> Frames;
|
|
u32 FrameTime;
|
|
};
|
|
|
|
core::array<CursorW32> Cursors;
|
|
gui::ECURSOR_ICON ActiveIcon;
|
|
u32 ActiveIconStartTime;
|
|
|
|
void initCursors();
|
|
};
|
|
|
|
//! returns the win32 cursor control
|
|
CCursorControl* getWin32CursorControl();
|
|
|
|
private:
|
|
|
|
//! create the driver
|
|
void createDriver();
|
|
|
|
//! Process system events
|
|
void handleSystemMessages();
|
|
|
|
void getWindowsVersion(core::stringc& version);
|
|
|
|
void resizeIfNecessary();
|
|
|
|
DWORD getWindowStyle(bool fullscreen, bool resizable) const;
|
|
|
|
HWND HWnd;
|
|
|
|
bool Resized;
|
|
bool ExternalWindow;
|
|
CCursorControl* Win32CursorControl;
|
|
|
|
SJoystickWin32Control* JoyControl;
|
|
|
|
bool WindowMaximized;
|
|
};
|
|
|
|
} // end namespace irr
|