irrlicht/source/Irrlicht/CMS3DMeshFileLoader.h
cutealien ee3579015b Merging r6250 through r6254 from trunk to ogl-es branch
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6255 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-27 19:14:39 +00:00

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1.3 KiB
C++

// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef IRR_C_MS3D_MESH_FILE_LOADER_H_INCLUDED
#define IRR_C_MS3D_MESH_FILE_LOADER_H_INCLUDED
#include "IMeshLoader.h"
#include "IVideoDriver.h"
#include "CSkinnedMesh.h"
namespace irr
{
namespace scene
{
//! Meshloader capable of loading Milkshape 3D files
class CMS3DMeshFileLoader : public IMeshLoader
{
public:
//! Constructor
CMS3DMeshFileLoader(video::IVideoDriver* driver);
//! returns true if the file might be loadable by this class
//! based on the file extension (e.g. ".bsp")
virtual bool isALoadableFileExtension(const io::path& filename) const IRR_OVERRIDE;
//! creates/loads an animated mesh from the file.
//! \return Pointer to the created mesh. Returns 0 if loading failed.
//! If you no longer need the mesh, you should call IAnimatedMesh::drop().
//! See IReferenceCounted::drop() for more information.
virtual IAnimatedMesh* createMesh(io::IReadFile* file) IRR_OVERRIDE;
private:
core::stringc stripPathFromString(const core::stringc& inString, bool returnPath) const;
bool load(io::IReadFile* file);
video::IVideoDriver* Driver;
CSkinnedMesh* AnimatedMesh;
};
} // end namespace scene
} // end namespace irr
#endif