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2ae2a551a6
GLES drivers adapted, but only did make compile-tests. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6038 dfc29bdd-3216-0410-991c-e03cc46cb475
66 lines
1.3 KiB
C++
66 lines
1.3 KiB
C++
// Copyright (C) 2014 Patryk Nadrowski
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __C_OGLES2_PARALLAX_MAP_RENDERER_H_INCLUDED__
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#define __C_OGLES2_PARALLAX_MAP_RENDERER_H_INCLUDED__
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#include "IrrCompileConfig.h"
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#ifdef _IRR_COMPILE_WITH_OGLES2_
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#include "IMaterialRenderer.h"
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#include "IShaderConstantSetCallBack.h"
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#include "COGLES2Common.h"
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namespace irr
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{
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namespace video
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{
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class COGLES2MaterialParallaxMapCB : public IShaderConstantSetCallBack
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{
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public:
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COGLES2MaterialParallaxMapCB();
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virtual void OnSetMaterial(const SMaterial& material);
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virtual void OnSetConstants(IMaterialRendererServices* services, s32 userData);
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protected:
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bool FirstUpdate;
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s32 WVPMatrixID;
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s32 WVMatrixID;
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s32 EyePositionID;
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s32 LightPositionID;
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s32 LightColorID;
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s32 FactorID;
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s32 TextureUnit0ID;
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s32 TextureUnit1ID;
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s32 FogEnableID;
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s32 FogTypeID;
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s32 FogColorID;
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s32 FogStartID;
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s32 FogEndID;
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s32 FogDensityID;
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core::vector3df LightPosition[2];
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SColorf LightColor[2];
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f32 Factor;
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s32 TextureUnit0;
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s32 TextureUnit1;
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s32 FogEnable;
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s32 FogType;
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SColorf FogColor;
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f32 FogStart;
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f32 FogEnd;
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f32 FogDensity;
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};
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}
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}
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#endif
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#endif
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