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https://github.com/minetest/irrlicht.git
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20b3d56987
Burnings renderer changes. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6116 dfc29bdd-3216-0410-991c-e03cc46cb475
290 lines
8.7 KiB
C++
290 lines
8.7 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt / Thomas Alten
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __S_VIDEO_2_SOFTWARE_COMPILE_CONFIG_H_INCLUDED__
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#define __S_VIDEO_2_SOFTWARE_COMPILE_CONFIG_H_INCLUDED__
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#include "IrrCompileConfig.h"
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// Generic Render Flags for burning's video rasterizer
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// defined now in irrlicht compile config
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#if defined(PATCH_SUPERTUX_8_0_1)
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#undef BURNINGVIDEO_RENDERER_BEAUTIFUL
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//#define SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT
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#define SOFTWARE_DRIVER_2_SUBTEXEL
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//#define SOFTWARE_DRIVER_2_BILINEAR
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#define SOFTWARE_DRIVER_2_LIGHTING
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#define SOFTWARE_DRIVER_2_USE_VERTEX_COLOR
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#define SOFTWARE_DRIVER_2_USE_SEPARATE_SPECULAR_COLOR
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#define SOFTWARE_DRIVER_2_32BIT
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#define SOFTWARE_DRIVER_2_MIPMAPPING
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#define SOFTWARE_DRIVER_2_USE_WBUFFER
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#define SOFTWARE_DRIVER_2_TEXTURE_TRANSFORM
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#define SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE 256
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#define SOFTWARE_DRIVER_2_SCANLINE_MAG_MIN
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#define SOFTWARE_DRIVER_2_CLIPPING
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#define SOFTWARE_DRIVER_2_2D_AS_2D
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#endif
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#ifdef BURNINGVIDEO_RENDERER_BEAUTIFUL
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#define SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT
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#define SOFTWARE_DRIVER_2_SUBTEXEL
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#define SOFTWARE_DRIVER_2_BILINEAR
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#define SOFTWARE_DRIVER_2_LIGHTING
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#define SOFTWARE_DRIVER_2_USE_VERTEX_COLOR
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#define SOFTWARE_DRIVER_2_USE_SEPARATE_SPECULAR_COLOR
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#define SOFTWARE_DRIVER_2_32BIT
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#define SOFTWARE_DRIVER_2_MIPMAPPING
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#define SOFTWARE_DRIVER_2_USE_WBUFFER
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#define SOFTWARE_DRIVER_2_TEXTURE_TRANSFORM
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#define SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE 0
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#define SOFTWARE_DRIVER_2_SCANLINE_MAG_MIN
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#define SOFTWARE_DRIVER_2_CLIPPING
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#define SOFTWARE_DRIVER_2_2D_AS_3D
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#endif
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//! Set Flags for Windows Mobile
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#ifdef BURNINGVIDEO_RENDERER_CE
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#define SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT
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#define SOFTWARE_DRIVER_2_SUBTEXEL
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//#define SOFTWARE_DRIVER_2_BILINEAR
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//#define SOFTWARE_DRIVER_2_LIGHTING
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#define SOFTWARE_DRIVER_2_USE_VERTEX_COLOR
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#define SOFTWARE_DRIVER_2_16BIT
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#define SOFTWARE_DRIVER_2_MIPMAPPING
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#define SOFTWARE_DRIVER_2_USE_WBUFFER
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//#define SOFTWARE_DRIVER_2_TEXTURE_TRANSFORM
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#define SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE 64
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#define SOFTWARE_DRIVER_2_SCANLINE_MAG_MIN
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//#define SOFTWARE_DRIVER_2_CLIPPING
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#define SOFTWARE_DRIVER_2_2D_AS_2D
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#endif
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#ifdef BURNINGVIDEO_RENDERER_FAST
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#define SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT
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#define SOFTWARE_DRIVER_2_SUBTEXEL
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//#define SOFTWARE_DRIVER_2_BILINEAR
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//#define SOFTWARE_DRIVER_2_LIGHTING
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#define SOFTWARE_DRIVER_2_USE_VERTEX_COLOR
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//#define SOFTWARE_DRIVER_2_32BIT
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#define SOFTWARE_DRIVER_2_16BIT
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#define SOFTWARE_DRIVER_2_MIPMAPPING
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#define SOFTWARE_DRIVER_2_USE_WBUFFER
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#define SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE 256
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#define SOFTWARE_DRIVER_2_SCANLINE_MAG_MIN
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#define SOFTWARE_DRIVER_2_CLIPPING
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#define SOFTWARE_DRIVER_2_2D_AS_2D
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#endif
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#ifdef BURNINGVIDEO_RENDERER_ULTRA_FAST
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#define BURNINGVIDEO_RENDERER_FAST
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//#define SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT
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//#define SOFTWARE_DRIVER_2_SUBTEXEL
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//#define SOFTWARE_DRIVER_2_BILINEAR
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//#define SOFTWARE_DRIVER_2_LIGHTING
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#define SOFTWARE_DRIVER_2_USE_VERTEX_COLOR
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//#define SOFTWARE_DRIVER_2_32BIT
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#define SOFTWARE_DRIVER_2_16BIT
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//#define SOFTWARE_DRIVER_2_MIPMAPPING
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//#define SOFTWARE_DRIVER_2_USE_WBUFFER
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//#define SOFTWARE_DRIVER_2_TEXTURE_TRANSFORM
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#define SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE 128
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#define SOFTWARE_DRIVER_2_SCANLINE_MAG_MIN
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//#define SOFTWARE_DRIVER_2_CLIPPING
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#define SOFTWARE_DRIVER_2_2D_AS_2D
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#endif
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// Derivate flags
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// texture format
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#ifdef SOFTWARE_DRIVER_2_32BIT
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#define BURNINGSHADER_COLOR_FORMAT ECF_A8R8G8B8
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#else
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#define BURNINGSHADER_COLOR_FORMAT ECF_A1R5G5B5
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#endif
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// mip mapping - precalculated texture filter
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#if defined ( SOFTWARE_DRIVER_2_MIPMAPPING )
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#if defined( BURNINGVIDEO_RENDERER_BEAUTIFUL )
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#define SOFTWARE_DRIVER_2_MIPMAPPING_MAX 16
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#define SOFTWARE_DRIVER_2_MIPMAPPING_MIN_SIZE 1
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#elif defined ( BURNINGVIDEO_RENDERER_CE )
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#define SOFTWARE_DRIVER_2_MIPMAPPING_MAX 4
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#define SOFTWARE_DRIVER_2_MIPMAPPING_MIN_SIZE 8
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#else
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#define SOFTWARE_DRIVER_2_MIPMAPPING_MAX 4
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#define SOFTWARE_DRIVER_2_MIPMAPPING_MIN_SIZE 8
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#endif
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#else
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#define SOFTWARE_DRIVER_2_MIPMAPPING_MAX 1
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#define SOFTWARE_DRIVER_2_MIPMAPPING_MIN_SIZE 1
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#endif
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#ifndef REALINLINE
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#ifdef _MSC_VER
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#define REALINLINE __forceinline
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#else
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#define REALINLINE inline
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#endif
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#endif
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// null check necessary (burningvideo only)
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#define reciprocal_zero(x) ((x) != 0.f ? 1.f / (x):0.f)
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static inline float reciprocal_zero2(float x) { return x != 0.f ? 1.f / x : 0.f; }
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#define reciprocal_one(x) ((x) != 0.f ? 1.f / (x):1.f)
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#define fill_convention_left(x) (s32) ceilf(x)
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#define fill_convention_right(x) ((s32) ceilf(x))-1
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#define fill_convention_none(x) (s32) (x)
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//#define fill_convention_left(x) 65536 - int(65536.0f - x)
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//#define fill_convention_right(x) 65535 - int(65536.0f - x)
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//Check coordinates are in render target/window space
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//#define SOFTWARE_DRIVER_2_DO_CLIPCHECK
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#if defined (SOFTWARE_DRIVER_2_DO_CLIPCHECK) && defined(_WIN32)
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#define SOFTWARE_DRIVER_2_CLIPCHECK if( xStart < 0 || xStart + dx >= (s32)RenderTarget->getDimension().Width || line.y < 0 || line.y >= (s32) RenderTarget->getDimension().Height ) __debugbreak()
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#define SOFTWARE_DRIVER_2_CLIPCHECK_REF if( pShader.xStart < 0 || pShader.xStart + pShader.dx >= (s32)RenderTarget->getDimension().Width || line.y < 0 || line.y >= (s32) RenderTarget->getDimension().Height ) __debugbreak()
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#define SOFTWARE_DRIVER_2_CLIPCHECK_WIRE if( aposx < 0 || aposx >= (s32)RenderTarget->getDimension().Width || aposy < 0 || aposy >= (s32) RenderTarget->getDimension().Height ) __debugbreak()
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inline float reciprocal_zero_no(const float x)
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{
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if (x*x <= 0.00001f) __debugbreak();
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return 1.f / x;
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}
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#else
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#define SOFTWARE_DRIVER_2_CLIPCHECK
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#define SOFTWARE_DRIVER_2_CLIPCHECK_REF
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#define SOFTWARE_DRIVER_2_CLIPCHECK_WIRE
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#define reciprocal_zero_no(x) 1.f/x
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#endif
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//!scanline renderer emulate line
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enum edge_test_flag
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{
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edge_test_pass = 1, //! not wireframe
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edge_test_left = 0,
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edge_test_first_line = 2,
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edge_test_point = 4
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};
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//if any edge test flag is set result=1 else 0. ( pass height test for degenerate triangle )
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#define reciprocal_edge(x) ((x) != 0.f ? 1.f / (x):(~EdgeTestPass)&1)
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//! normalize from fixed point Color Max to fixed point [0;1]
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#define fix_color_norm(x) x = (x+1) >> COLOR_MAX_LOG2
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//! from 1 bit to 5 bit
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#ifdef SOFTWARE_DRIVER_2_32BIT
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#define fix_alpha_color_max(x)
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#else
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#define fix_alpha_color_max(x) if (x) x = (x << COLOR_MAX_LOG2) - 1
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#endif
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// Check windows
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#if _WIN32 || _WIN64
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#if _WIN64
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#define ENV64BIT
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#else
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#define ENV32BIT
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#endif
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#endif
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// Check GCC
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#if __GNUC__
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#if __x86_64__ || __ppc64__
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#define ENV64BIT
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#else
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#define ENV32BIT
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#endif
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#endif
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#if defined(ENV64BIT) && defined(BURNINGVIDEO_RENDERER_BEAUTIFUL)
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typedef float ipoltype;
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#else
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typedef float ipoltype;
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#endif
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#define ipol_lower_equal_0(n) ((n) <= (ipoltype)0.0)
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#define ipol_greater_0(n) ((n) > (ipoltype)0.0)
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#if (_MSC_VER > 1700 )
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#define burning_restrict __restrict
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#else
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#define burning_restrict
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#endif
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/*
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if (condition) state |= mask; else state &= ~mask;
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*/
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static inline void burning_setbit(size_t &state, int condition, size_t mask)
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{
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if (condition) state |= mask;
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else state &= ~mask;
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}
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/*
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if (condition) state |= m; else state &= ~m;
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*/
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REALINLINE void burning_setbit32(unsigned int &state, int condition, const unsigned int mask)
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{
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// 0, or any positive to mask
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//s32 conmask = -condition >> 31;
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state ^= ((-condition >> 31) ^ state) & mask;
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}
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#define burning_stringify(s) #s
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#define burning_create_indirect(s) create_##s
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#define burning_create(s) burning_create_indirect(s)
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#if defined(PATCH_SUPERTUX_8_0_1)
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#define getData lock
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#define snprintf_irr sprintf_s
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#ifdef SOFTWARE_DRIVER_2_USE_VERTEX_COLOR
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#ifdef SOFTWARE_DRIVER_2_USE_SEPARATE_SPECULAR_COLOR
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#define BURNING_MATERIAL_MAX_COLORS 2
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#else
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#define BURNING_MATERIAL_MAX_COLORS 1
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#endif
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#else
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#define BURNING_MATERIAL_MAX_COLORS 0
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#endif
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#ifndef _IRR_OVERRIDE_
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#define _IRR_OVERRIDE_ /**/
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#endif
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#define fix_to_color fix_to_sample
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#define fix4_to_color fix4_to_sample
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#define vec4_to_fix getSample_color
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#define SOFTWARE_DRIVER_2_MIPMAPPING_LOD_BIAS 0
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namespace irr {
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REALINLINE void memcpy32_small(void * dest, const void *source, size_t bytesize)
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{
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size_t c = bytesize >> 2;
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do
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{
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((unsigned int *)dest)[c - 1] = ((unsigned int *)source)[c - 1];
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} while (--c);
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}
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} // namespace irr
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#endif // #if defined(PATCH_SUPERTUX_8_0_1)
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#endif // __S_VIDEO_2_SOFTWARE_COMPILE_CONFIG_H_INCLUDED__
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