mirror of
https://github.com/minetest/irrlicht.git
synced 2024-09-07 05:10:19 +02:00
- 10 year anniversary update - Lighting model reworked. moved to eyespace like openGL. [Specular Highlights, Fog, Sphere/Reflection Map] - increased internal s4DVertex to support 4 Textures and 4 Colors [switchable] - Textures are handled as sRGB during Mipmap Generation. More accurate, less visual disruption - 2D is drawn as 3D like hardware drivers. [switchable]. enables viewport scaling, material2D - Texture Spatial Resolution Limiting working. [lower memory consumption,SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE] - SuperTuxKart 8.0.1 playable git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6086 dfc29bdd-3216-0410-991c-e03cc46cb475
44 lines
711 B
C
44 lines
711 B
C
// apply global override
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#ifndef SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT
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#undef INVERSE_W
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#endif
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#ifndef SOFTWARE_DRIVER_2_SUBTEXEL
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#undef SUBTEXEL
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#endif
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#if BURNING_MATERIAL_MAX_COLORS < 1
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#undef IPOL_C0
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#undef IPOL_A0
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#endif
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#if BURNING_MATERIAL_MAX_LIGHT_TANGENT < 1
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#undef IPOL_L0
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#endif
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// 1/x * FIX_POINT
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#if !defined(INVERSE_W_RANGE)
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#define INVERSE_W_RANGE FIX_POINT_F32_MUL
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#endif
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#if defined ( SOFTWARE_DRIVER_2_USE_WBUFFER ) || defined ( SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT )
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#else
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#ifdef IPOL_W
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#undef IPOL_W
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#define IPOL_Z
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#endif
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#ifdef CMP_W
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#undef CMP_W
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#define CMP_Z
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#endif
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#ifdef WRITE_W
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#undef WRITE_W
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#define WRITE_Z
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#endif
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#endif
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