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https://github.com/minetest/irrlicht.git
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2ae2a551a6
GLES drivers adapted, but only did make compile-tests. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6038 dfc29bdd-3216-0410-991c-e03cc46cb475
167 lines
4.4 KiB
C++
167 lines
4.4 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#include "IrrCompileConfig.h"
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static const char* const copyright = "Irrlicht Engine (c) 2002-2017 Nikolaus Gebhardt"; // put string in binary
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#ifdef _IRR_WINDOWS_
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#include <windows.h>
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#if defined(_DEBUG) && !defined(__GNUWIN32__) && !defined(_WIN32_WCE)
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#include <crtdbg.h>
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#endif // _DEBUG
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#endif
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#include "irrlicht.h"
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#ifdef _IRR_COMPILE_WITH_WINDOWS_DEVICE_
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#include "CIrrDeviceWin32.h"
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#endif
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#ifdef _IRR_COMPILE_WITH_X11_DEVICE_
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#include "CIrrDeviceLinux.h"
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#endif
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#ifdef _IRR_COMPILE_WITH_OSX_DEVICE_
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#include "CIrrDeviceOSX.h"
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#endif
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#ifdef _IRR_COMPILE_WITH_FB_DEVICE_
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#include "CIrrDeviceFB.h"
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#endif
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#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_
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#include "CIrrDeviceSDL.h"
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#endif
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#ifdef _IRR_COMPILE_WITH_CONSOLE_DEVICE_
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#include "CIrrDeviceConsole.h"
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#endif
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#ifdef _IRR_COMPILE_WITH_IOS_DEVICE_
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#include "CIrrDeviceiOS.h"
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#endif
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#ifdef _IRR_COMPILE_WITH_ANDROID_DEVICE_
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#include "Android/CIrrDeviceAndroid.h"
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#endif
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namespace irr
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{
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//! stub for calling createDeviceEx
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IRRLICHT_API IrrlichtDevice* IRRCALLCONV createDevice(video::E_DRIVER_TYPE driverType,
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const core::dimension2d<u32>& windowSize,
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u32 bits, bool fullscreen,
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bool stencilbuffer, bool vsync, IEventReceiver* res)
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{
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(void)copyright; // prevent unused variable warning
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SIrrlichtCreationParameters p;
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p.DriverType = driverType;
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p.WindowSize = windowSize;
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p.Bits = (u8)bits;
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p.Fullscreen = fullscreen;
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p.Stencilbuffer = stencilbuffer;
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p.Vsync = vsync;
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p.EventReceiver = res;
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return createDeviceEx(p);
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}
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extern "C" IRRLICHT_API IrrlichtDevice* IRRCALLCONV createDeviceEx(const SIrrlichtCreationParameters& params)
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{
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IrrlichtDevice* dev = 0;
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#ifdef _IRR_COMPILE_WITH_WINDOWS_DEVICE_
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if (params.DeviceType == EIDT_WIN32 || (!dev && params.DeviceType == EIDT_BEST))
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dev = new CIrrDeviceWin32(params);
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#endif
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#ifdef _IRR_COMPILE_WITH_OSX_DEVICE_
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if (params.DeviceType == EIDT_OSX || (!dev && params.DeviceType == EIDT_BEST))
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dev = new CIrrDeviceMacOSX(params);
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#endif
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#ifdef _IRR_COMPILE_WITH_X11_DEVICE_
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if (params.DeviceType == EIDT_X11 || (!dev && params.DeviceType == EIDT_BEST))
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dev = new CIrrDeviceLinux(params);
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#endif
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#ifdef _IRR_COMPILE_WITH_IOS_DEVICE_
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if (params.DeviceType == EIDT_IOS || (!dev && params.DeviceType == EIDT_BEST))
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dev = new CIrrDeviceiOS(params);
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#endif
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#ifdef _IRR_COMPILE_WITH_ANDROID_DEVICE_
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if (params.DeviceType == EIDT_ANDROID || (!dev && params.DeviceType == EIDT_BEST))
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dev = new CIrrDeviceAndroid(params);
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#endif
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#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_
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if (params.DeviceType == EIDT_SDL || (!dev && params.DeviceType == EIDT_BEST))
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dev = new CIrrDeviceSDL(params);
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#endif
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#ifdef _IRR_COMPILE_WITH_FB_DEVICE_
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if (params.DeviceType == EIDT_FRAMEBUFFER || (!dev && params.DeviceType == EIDT_BEST))
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dev = new CIrrDeviceFB(params);
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#endif
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#ifdef _IRR_COMPILE_WITH_CONSOLE_DEVICE_
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if (params.DeviceType == EIDT_CONSOLE || (!dev && params.DeviceType == EIDT_BEST))
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dev = new CIrrDeviceConsole(params);
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#endif
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if (dev && !dev->getVideoDriver() && params.DriverType != video::EDT_NULL)
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{
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dev->closeDevice(); // destroy window
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dev->run(); // consume quit message
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dev->drop();
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dev = 0;
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}
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return dev;
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}
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namespace core
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{
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const matrix4 IdentityMatrix(matrix4::EM4CONST_IDENTITY);
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irr::core::stringc LOCALE_DECIMAL_POINTS(".");
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}
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namespace video
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{
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SMaterial IdentityMaterial;
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u32 MATERIAL_MAX_TEXTURES_USED = MATERIAL_MAX_TEXTURES;
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}
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} // end namespace irr
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#if defined(_IRR_WINDOWS_API_) && !defined(_IRR_STATIC_LIB_)
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BOOL APIENTRY DllMain( HANDLE hModule,
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DWORD ul_reason_for_call,
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LPVOID lpReserved )
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{
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// _crtBreakAlloc = 139;
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switch (ul_reason_for_call)
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{
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case DLL_PROCESS_ATTACH:
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#if defined(_DEBUG) && !defined(__GNUWIN32__) && !defined(__BORLANDC__) && !defined (_WIN32_WCE) && !defined (_IRR_XBOX_PLATFORM_)
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_CrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF | _CRTDBG_ALLOC_MEM_DF);
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#endif
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break;
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case DLL_THREAD_ATTACH:
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case DLL_THREAD_DETACH:
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case DLL_PROCESS_DETACH:
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break;
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}
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return TRUE;
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}
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#endif // defined(_IRR_WINDOWS_)
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