irrlicht/include
cutealien 72b1522083 Add IImage::checkDataSizeLimit and make IImage getDataSizeFromFormat return size_t
It's to allow image loader to check for sane limits for image sizes.
Idea came from this patch from sfan5 for Minetest: dbd39120e7
Thought solution is a bit different. 
Image loader checks not yet added (will come soon).
Also note that limit is to s32. While u32 might work mostly it will run into some troubles with color converter for now (which maybe could be changes). Also 2GB ought to be enough for anybody, right?

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6386 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-05-06 19:47:38 +00:00
..
aabbox3d.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
CDynamicMeshBuffer.h Bit cleanup of IDynamicMeshBuffer. 2022-04-22 14:22:41 +00:00
CIndexBuffer.h Fix bad cast in CIndexBuffer. Modify IIndexBuffer interface for cleanup and safety. 2022-04-22 16:28:29 +00:00
CMeshBuffer.h Add IMeshBufffer::clone for buffer copies, use it in CMeshManipulator::createMeshCopy 2022-04-14 16:54:06 +00:00
coreutil.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
CVertexBuffer.h Fix CVertexBuffer::setType when switching no empty vertex arrays. IVertexBuffer interface changes. 2022-04-25 16:19:20 +00:00
dimension2d.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
driverChoice.h a) debug Camera Matrices. enable with _IRR_COMPILE_WITH_90_DEGREE_CAMERA. 2022-05-01 01:11:45 +00:00
EAttributes.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
ECullingTypes.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
EDebugSceneTypes.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
EDeviceTypes.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
EDriverFeatures.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
EDriverTypes.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
EFocusFlags.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
EGUIAlignment.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
EGUIElementTypes.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
EHardwareBufferFlags.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
EMaterialFlags.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
EMaterialTypes.h typo 2022-04-04 16:37:55 +00:00
EMeshBufferTypes.h Adding comments. 2022-04-12 16:04:56 +00:00
EMeshWriterEnums.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
EMessageBoxFlags.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
EPrimitiveTypes.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
EReadFileType.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
ESceneNodeAnimatorTypes.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
ESceneNodeTypes.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
EShaderTypes.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
ETerrainElements.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
exampleHelper.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
fast_atof.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
heapsort.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IAnimatedMesh.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IAnimatedMeshMD2.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IAnimatedMeshMD3.h Remove virtual destructors ~SMD3QuaternionTag and ~SMD3QuaternionTagList 2022-04-26 18:19:30 +00:00
IAnimatedMeshSceneNode.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IAttributeExchangingObject.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IAttributes.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IBillboardSceneNode.h IBillboardSceneNode got functions to access meshbuffers. 2022-02-08 21:00:12 +00:00
IBillboardTextSceneNode.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IBoneSceneNode.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
ICameraSceneNode.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IColladaMeshWriter.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IContextManager.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
ICursorControl.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IDummyTransformationSceneNode.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IDynamicMeshBuffer.h Bit cleanup of IDynamicMeshBuffer. 2022-04-22 14:22:41 +00:00
IEventReceiver.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IFileArchive.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IFileList.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IFileSystem.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IGeometryCreator.h Add new cube mesh type ECMT_1BUF_24VTX_NP. CubeSceneNodes can now use different cube mesh types. 2022-03-22 22:08:33 +00:00
IGPUProgrammingServices.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IGUIButton.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IGUICheckBox.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IGUIColorSelectDialog.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IGUIComboBox.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IGUIContextMenu.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IGUIEditBox.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IGUIElement.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IGUIElementFactory.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IGUIEnvironment.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IGUIFileOpenDialog.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IGUIFont.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IGUIFontBitmap.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IGUIImage.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IGUIImageList.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IGUIInOutFader.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IGUIListBox.h Simplify/unify IGUIListBox interface. 2022-05-05 15:19:35 +00:00
IGUIMeshViewer.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IGUIProfiler.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IGUIScrollBar.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IGUISkin.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IGUISpinBox.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IGUISpriteBank.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IGUIStaticText.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IGUITabControl.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IGUITable.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IGUIToolbar.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IGUITreeView.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IGUIWindow.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IImage.h Add IImage::checkDataSizeLimit and make IImage getDataSizeFromFormat return size_t 2022-05-06 19:47:38 +00:00
IImageLoader.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IImageWriter.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IIndexBuffer.h Fix CVertexBuffer::setType when switching no empty vertex arrays. IVertexBuffer interface changes. 2022-04-25 16:19:20 +00:00
ILightManager.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
ILightSceneNode.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
ILogger.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IMaterialRenderer.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IMaterialRendererServices.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IMemoryReadFile.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IMesh.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IMeshBuffer.h Bit cleanup of IDynamicMeshBuffer. 2022-04-22 14:22:41 +00:00
IMeshCache.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IMeshLoader.h Set default for MeshLoader IndexTypeHint to EITH_OPTIMAL. 2022-04-19 21:44:50 +00:00
IMeshManipulator.h Add IMeshBufffer::clone for buffer copies, use it in CMeshManipulator::createMeshCopy 2022-04-14 16:54:06 +00:00
IMeshSceneNode.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IMeshTextureLoader.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IMeshWriter.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IMetaTriangleSelector.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IOctreeSceneNode.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IOSOperator.h COSOperator::getSystemMemory now returns some value on OSX. Also it's kb not bytes. 2022-05-02 15:19:37 +00:00
IParticleAffector.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IParticleAnimatedMeshSceneNodeEmitter.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IParticleAttractionAffector.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IParticleBoxEmitter.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IParticleCylinderEmitter.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IParticleEmitter.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IParticleFadeOutAffector.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IParticleGravityAffector.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IParticleMeshEmitter.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IParticleRingEmitter.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IParticleRotationAffector.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IParticleSphereEmitter.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IParticleSystemSceneNode.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IProfiler.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IQ3LevelMesh.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IQ3Shader.h Remove virtual destructor for IShader 2022-04-26 18:40:44 +00:00
IRandomizer.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IReadFile.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IReferenceCounted.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IRenderTarget.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
irrAllocator.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
irrArray.h Fix comment. 2022-03-24 22:24:13 +00:00
IrrCompileConfig.h a) debug Camera Matrices. enable with _IRR_COMPILE_WITH_90_DEGREE_CAMERA. 2022-05-01 01:11:45 +00:00
irrLegacyDefines.h Unify VS project files some more. 2021-08-27 18:09:14 +00:00
irrlicht.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IrrlichtDevice.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
irrList.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
irrMap.h Remove trivial copy constructors and assignment operators 2022-04-21 22:24:14 +00:00
irrMath.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
irrpack.h Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
irrString.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
irrTypes.h Fix: 64 bit integer typedefs have different definitions in different compilation units Mac OS 2022-01-04 18:44:35 +00:00
irrunpack.h Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
irrXML.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
ISceneCollisionManager.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
ISceneLoader.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
ISceneManager.h a) debug Camera Matrices. enable with _IRR_COMPILE_WITH_90_DEGREE_CAMERA. 2022-05-01 01:11:45 +00:00
ISceneNode.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
ISceneNodeAnimator.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
ISceneNodeAnimatorCameraFPS.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
ISceneNodeAnimatorCameraMaya.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
ISceneNodeAnimatorCollisionResponse.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
ISceneNodeAnimatorFactory.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
ISceneNodeFactory.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
ISceneUserDataSerializer.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IShaderConstantSetCallBack.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IShadowVolumeSceneNode.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
ISkinnedMesh.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
ITerrainSceneNode.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
ITextSceneNode.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
ITexture.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
ITimer.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
ITriangleSelector.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IVertexBuffer.h Fix CVertexBuffer::setType when switching no empty vertex arrays. IVertexBuffer interface changes. 2022-04-25 16:19:20 +00:00
IVideoDriver.h Add documentation that sourceRect of draw2dImage is based on the OriginalSize 2022-03-30 10:49:13 +00:00
IVideoModeList.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IVolumeLightSceneNode.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IWriteFile.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IXMLReader.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IXMLWriter.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
Keycodes.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
leakHunter.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
line2d.h line2d::intersectWith now using f64 instead of f32 internally 2022-03-14 15:11:05 +00:00
line3d.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
matrix4.h a) debug Camera Matrices. enable with _IRR_COMPILE_WITH_90_DEGREE_CAMERA. 2022-05-01 01:11:45 +00:00
path.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
plane3d.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
position2d.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
quaternion.h Remove assignment operator in quaternion. 2022-01-06 12:01:36 +00:00
rect.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
S3DVertex.h S3DVertex initialize color always. It's derived classes now both accept const S3DVertex& constructor. 2022-04-25 14:24:43 +00:00
SAnimatedMesh.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
SceneParameters.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
SColor.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
SExposedVideoData.h Separate GLX window from X11 window. 2022-05-02 16:17:03 +00:00
SIrrCreationParameters.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
SKeyMap.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
SLight.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
SMaterial.h Switch SMaterial to default copy constructor and assignment operator 2022-04-26 19:22:45 +00:00
SMaterialLayer.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
SMesh.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
SMeshBuffer.h Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
SMeshBufferLightMap.h Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
SMeshBufferTangents.h Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
SOverrideMaterial.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
SParticle.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
SSharedMeshBuffer.h Add IMeshBufffer::clone for buffer copies, use it in CMeshManipulator::createMeshCopy 2022-04-14 16:54:06 +00:00
SSkinMeshBuffer.h Add IMeshBufffer::clone for buffer copies, use it in CMeshManipulator::createMeshCopy 2022-04-14 16:54:06 +00:00
SVertexIndex.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
SVertexManipulator.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
SViewFrustum.h Remove several copy-constructors and assignment operators which did nothing special. 2022-01-06 14:02:12 +00:00
triangle3d.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
vector2d.h Remove trivial copy constructors and assignment operators 2022-04-21 22:24:14 +00:00
vector3d.h a) debug Camera Matrices. enable with _IRR_COMPILE_WITH_90_DEGREE_CAMERA. 2022-05-01 01:11:45 +00:00