irrlicht/source/Irrlicht/CAttributes.h
Desour f5c6d3e945 Reformat the code, using:
find -type f |  # list all regular files
  grep -E '\.(h|cpp|mm)$' |  # filter for source files
  grep -v '/mt_' |  # filter out generated files
  grep -v '/vendor/' | # and vendored GL
  grep -v '/test/image_loader_test.cpp' |  # and this file (has giant literals arrays)
  xargs -n 1 -P $(nproc) clang-format -i  # reformat everything

Co-authored-by: numzero <numzer0@yandex.ru>
2024-03-21 22:08:26 +01:00

134 lines
4.0 KiB
C++

// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#pragma once
#include "IAttributes.h"
#include "IAttribute.h"
namespace irr
{
namespace video
{
class ITexture;
class IVideoDriver;
}
namespace io
{
//! Implementation of the IAttributes interface
class CAttributes : public IAttributes
{
public:
CAttributes(video::IVideoDriver *driver = 0);
~CAttributes();
//! Returns amount of attributes in this collection of attributes.
u32 getAttributeCount() const override;
//! Returns attribute name by index.
//! \param index: Index value, must be between 0 and getAttributeCount()-1.
const c8 *getAttributeName(s32 index) const override;
//! Returns the type of an attribute
//! \param attributeName: Name for the attribute
E_ATTRIBUTE_TYPE getAttributeType(const c8 *attributeName) const override;
//! Returns attribute type by index.
//! \param index: Index value, must be between 0 and getAttributeCount()-1.
E_ATTRIBUTE_TYPE getAttributeType(s32 index) const override;
//! Returns if an attribute with a name exists
bool existsAttribute(const c8 *attributeName) const override;
//! Returns attribute index from name, -1 if not found
s32 findAttribute(const c8 *attributeName) const override;
//! Removes all attributes
void clear() override;
/*
Integer Attribute
*/
//! Adds an attribute as integer
void addInt(const c8 *attributeName, s32 value) override;
//! Sets an attribute as integer value
void setAttribute(const c8 *attributeName, s32 value) override;
//! Gets an attribute as integer value
//! \param attributeName: Name of the attribute to get.
//! \param defaultNotFound Value returned when attributeName was not found
//! \return Returns value of the attribute previously set by setAttribute()
s32 getAttributeAsInt(const c8 *attributeName, irr::s32 defaultNotFound = 0) const override;
//! Gets an attribute as integer value
//! \param index: Index value, must be between 0 and getAttributeCount()-1.
s32 getAttributeAsInt(s32 index) const override;
//! Sets an attribute as integer value
void setAttribute(s32 index, s32 value) override;
/*
Float Attribute
*/
//! Adds an attribute as float
void addFloat(const c8 *attributeName, f32 value) override;
//! Sets a attribute as float value
void setAttribute(const c8 *attributeName, f32 value) override;
//! Gets an attribute as float value
//! \param attributeName: Name of the attribute to get.
//! \param defaultNotFound Value returned when attributeName was not found
//! \return Returns value of the attribute previously set by setAttribute()
f32 getAttributeAsFloat(const c8 *attributeName, irr::f32 defaultNotFound = 0.f) const override;
//! Gets an attribute as float value
//! \param index: Index value, must be between 0 and getAttributeCount()-1.
f32 getAttributeAsFloat(s32 index) const override;
//! Sets an attribute as float value
void setAttribute(s32 index, f32 value) override;
/*
Bool Attribute
*/
//! Adds an attribute as bool
void addBool(const c8 *attributeName, bool value) override;
//! Sets an attribute as boolean value
void setAttribute(const c8 *attributeName, bool value) override;
//! Gets an attribute as boolean value
//! \param attributeName: Name of the attribute to get.
//! \param defaultNotFound Value returned when attributeName was not found
//! \return Returns value of the attribute previously set by setAttribute()
bool getAttributeAsBool(const c8 *attributeName, bool defaultNotFound = false) const override;
//! Gets an attribute as boolean value
//! \param index: Index value, must be between 0 and getAttributeCount()-1.
bool getAttributeAsBool(s32 index) const override;
//! Sets an attribute as boolean value
void setAttribute(s32 index, bool value) override;
protected:
core::array<IAttribute *> Attributes;
IAttribute *getAttributeP(const c8 *attributeName) const;
video::IVideoDriver *Driver;
};
} // end namespace io
} // end namespace irr