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https://github.com/minetest/irrlicht.git
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5b2f1927d0
Fixes that Windows+SDL builds use the Windows Irrlicht device instead of the SDL Irrlicht device.
77 lines
1.7 KiB
C++
77 lines
1.7 KiB
C++
// Copyright (C) 2013 Christian Stehno
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in Irrlicht.h
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#pragma once
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#ifdef _IRR_COMPILE_WITH_WGL_MANAGER_
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#include "SIrrCreationParameters.h"
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#include "SExposedVideoData.h"
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#include "IContextManager.h"
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#include "SColor.h"
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <libloaderapi.h>
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namespace irr
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{
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namespace video
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{
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// WGL manager.
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class CWGLManager : public IContextManager
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{
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public:
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//! Constructor.
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CWGLManager();
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//! Destructor
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~CWGLManager();
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// Initialize
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bool initialize(const SIrrlichtCreationParameters& params, const SExposedVideoData& data) override;
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// Terminate
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void terminate() override;
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// Create surface.
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bool generateSurface() override;
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// Destroy surface.
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void destroySurface() override;
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// Create context.
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bool generateContext() override;
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// Destroy EGL context.
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void destroyContext() override;
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//! Get current context
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const SExposedVideoData& getContext() const override;
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//! Change render context, disable old and activate new defined by videoData
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bool activateContext(const SExposedVideoData& videoData, bool restorePrimaryOnZero) override;
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// Get procedure address.
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void* getProcAddress(const std::string &procName) override;
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// Swap buffers.
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bool swapBuffers() override;
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private:
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SIrrlichtCreationParameters Params;
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SExposedVideoData PrimaryContext;
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SExposedVideoData CurrentContext;
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s32 PixelFormat;
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PIXELFORMATDESCRIPTOR pfd;
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ECOLOR_FORMAT ColorFormat;
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void* FunctionPointers[1];
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HMODULE libHandle;
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};
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}
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}
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#endif
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