mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-18 08:10:32 +01:00
2ae2a551a6
GLES drivers adapted, but only did make compile-tests. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6038 dfc29bdd-3216-0410-991c-e03cc46cb475
69 lines
1.7 KiB
C++
69 lines
1.7 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
|
|
// This file is part of the "Irrlicht Engine".
|
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
|
|
|
#include "CParticleGravityAffector.h"
|
|
|
|
#ifdef _IRR_COMPILE_WITH_PARTICLES_
|
|
|
|
#include "os.h"
|
|
#include "IAttributes.h"
|
|
|
|
namespace irr
|
|
{
|
|
namespace scene
|
|
{
|
|
|
|
//! constructor
|
|
CParticleGravityAffector::CParticleGravityAffector(
|
|
const core::vector3df& gravity, u32 timeForceLost)
|
|
: IParticleGravityAffector(), TimeForceLost(static_cast<f32>(timeForceLost)), Gravity(gravity)
|
|
{
|
|
#ifdef _DEBUG
|
|
setDebugName("CParticleGravityAffector");
|
|
#endif
|
|
}
|
|
|
|
|
|
//! Affects an array of particles.
|
|
void CParticleGravityAffector::affect(u32 now, SParticle* particlearray, u32 count)
|
|
{
|
|
if (!Enabled)
|
|
return;
|
|
f32 d;
|
|
|
|
for (u32 i=0; i<count; ++i)
|
|
{
|
|
d = (now - particlearray[i].startTime) / TimeForceLost;
|
|
if (d > 1.0f)
|
|
d = 1.0f;
|
|
if (d < 0.0f)
|
|
d = 0.0f;
|
|
d = 1.0f - d;
|
|
|
|
particlearray[i].vector = particlearray[i].startVector.getInterpolated(Gravity, d);
|
|
}
|
|
}
|
|
|
|
//! Writes attributes of the object.
|
|
void CParticleGravityAffector::serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const
|
|
{
|
|
out->addVector3d("Gravity", Gravity);
|
|
out->addFloat("TimeForceLost", TimeForceLost);
|
|
}
|
|
|
|
|
|
//! Reads attributes of the object.
|
|
void CParticleGravityAffector::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options)
|
|
{
|
|
Gravity = in->getAttributeAsVector3d("Gravity");
|
|
TimeForceLost = in->getAttributeAsFloat("TimeForceLost");
|
|
}
|
|
|
|
|
|
|
|
} // end namespace scene
|
|
} // end namespace irr
|
|
|
|
#endif // _IRR_COMPILE_WITH_PARTICLES_
|