irrlicht/source/Irrlicht/COpenGLCommon.h
Desour f5c6d3e945 Reformat the code, using:
find -type f |  # list all regular files
  grep -E '\.(h|cpp|mm)$' |  # filter for source files
  grep -v '/mt_' |  # filter out generated files
  grep -v '/vendor/' | # and vendored GL
  grep -v '/test/image_loader_test.cpp' |  # and this file (has giant literals arrays)
  xargs -n 1 -P $(nproc) clang-format -i  # reformat everything

Co-authored-by: numzero <numzer0@yandex.ru>
2024-03-21 22:08:26 +01:00

49 lines
1.2 KiB
C++

// Copyright (C) 2015 Patryk Nadrowski
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#pragma once
#ifdef _IRR_COMPILE_WITH_OPENGL_
#if defined(_IRR_COMPILE_WITH_SDL_DEVICE_) && defined(IRR_PREFER_SDL_GL_HEADER)
#include <SDL_video.h>
#include <SDL_opengl.h>
#else
#include "vendor/gl.h"
#endif
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT
// To check if this header is in the current compile unit (different GL driver implementations use different "GLCommon" headers in Irrlicht)
#define IRR_COMPILE_GL_COMMON
namespace irr
{
namespace video
{
// Forward declarations.
class COpenGLCoreFeature;
template <class TOpenGLDriver>
class COpenGLCoreTexture;
template <class TOpenGLDriver, class TOpenGLTexture>
class COpenGLCoreRenderTarget;
template <class TOpenGLDriver, class TOpenGLTexture>
class COpenGLCoreCacheHandler;
class COpenGLDriver;
typedef COpenGLCoreTexture<COpenGLDriver> COpenGLTexture;
typedef COpenGLCoreRenderTarget<COpenGLDriver, COpenGLTexture> COpenGLRenderTarget;
class COpenGLCacheHandler;
}
}
#endif