mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-16 23:40:25 +01:00
3d2a55e788
Basically fixing original Bug#427 reported by MArkus Elfring. Unfortunately there are still more defines (in IrrCompileConfig.h) which also are not nice c++ Lots of files touched for very minor cleanup *sigh* git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6253 dfc29bdd-3216-0410-991c-e03cc46cb475
110 lines
2.3 KiB
C++
110 lines
2.3 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
|
|
// This file is part of the "Irrlicht Engine".
|
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
|
//
|
|
// I (Nikolaus Gebhardt) did some few changes to Jonas Petersen's original loader:
|
|
// - removed setTexturePath() and replaced with the ISceneManager::getStringParameter()-stuff.
|
|
// - added EAMT_LMTS enumeration value
|
|
// Thanks a lot to Jonas Petersen for his work
|
|
// on this and that he gave me his permission to add it into Irrlicht.
|
|
/*
|
|
|
|
CLMTSMeshFileLoader.h
|
|
|
|
LMTSMeshFileLoader
|
|
Written by Jonas Petersen (a.k.a. jox)
|
|
|
|
Version 1.5 - 15 March 2005
|
|
|
|
*/
|
|
|
|
#ifndef IRR_C_LMTS_MESH_FILE_LOADER_H_INCLUDED
|
|
#define IRR_C_LMTS_MESH_FILE_LOADER_H_INCLUDED
|
|
|
|
#include "IMeshLoader.h"
|
|
#include "SMesh.h"
|
|
#include "IFileSystem.h"
|
|
#include "IVideoDriver.h"
|
|
|
|
namespace irr
|
|
{
|
|
namespace scene
|
|
{
|
|
|
|
class CLMTSMeshFileLoader : public IMeshLoader
|
|
{
|
|
public:
|
|
|
|
CLMTSMeshFileLoader(io::IFileSystem* fs,
|
|
video::IVideoDriver* driver, io::IAttributes* parameters);
|
|
|
|
virtual ~CLMTSMeshFileLoader();
|
|
|
|
virtual bool isALoadableFileExtension(const io::path& filename) const IRR_OVERRIDE;
|
|
|
|
virtual IAnimatedMesh* createMesh(io::IReadFile* file) IRR_OVERRIDE;
|
|
|
|
private:
|
|
void constructMesh(SMesh* mesh);
|
|
void loadTextures(SMesh* mesh);
|
|
void cleanup();
|
|
|
|
// byte-align structures
|
|
#include "irrpack.h"
|
|
|
|
struct SLMTSHeader
|
|
{
|
|
u32 MagicID;
|
|
u32 Version;
|
|
u32 HeaderSize;
|
|
u16 TextureCount;
|
|
u16 SubsetCount;
|
|
u32 TriangleCount;
|
|
u16 SubsetSize;
|
|
u16 VertexSize;
|
|
} PACK_STRUCT;
|
|
|
|
struct SLMTSTextureInfoEntry
|
|
{
|
|
c8 Filename[256];
|
|
u16 Flags;
|
|
} PACK_STRUCT;
|
|
|
|
struct SLMTSSubsetInfoEntry
|
|
{
|
|
u32 Offset;
|
|
u32 Count;
|
|
u16 TextID1;
|
|
u16 TextID2;
|
|
} PACK_STRUCT;
|
|
|
|
struct SLMTSTriangleDataEntry
|
|
{
|
|
f32 X;
|
|
f32 Y;
|
|
f32 Z;
|
|
f32 U1;
|
|
f32 V1;
|
|
f32 U2;
|
|
f32 V2;
|
|
} PACK_STRUCT;
|
|
|
|
// Default alignment
|
|
#include "irrunpack.h"
|
|
|
|
SLMTSHeader Header;
|
|
SLMTSTextureInfoEntry* Textures;
|
|
SLMTSSubsetInfoEntry* Subsets;
|
|
SLMTSTriangleDataEntry* Triangles;
|
|
|
|
io::IAttributes* Parameters;
|
|
video::IVideoDriver* Driver;
|
|
io::IFileSystem* FileSystem;
|
|
bool FlipEndianess;
|
|
};
|
|
|
|
} // end namespace scene
|
|
} // end namespace irr
|
|
|
|
#endif // IRR_C_LMTS_MESH_FILE_LOADER_H_INCLUDED
|