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https://github.com/minetest/irrlicht.git
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3d2a55e788
Basically fixing original Bug#427 reported by MArkus Elfring. Unfortunately there are still more defines (in IrrCompileConfig.h) which also are not nice c++ Lots of files touched for very minor cleanup *sigh* git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6253 dfc29bdd-3216-0410-991c-e03cc46cb475
51 lines
1.2 KiB
C++
51 lines
1.2 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef IRR_C_OPENGL_NORMAL_MAP_RENDERER_H_INCLUDED
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#define IRR_C_OPENGL_NORMAL_MAP_RENDERER_H_INCLUDED
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#include "IrrCompileConfig.h"
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#ifdef _IRR_COMPILE_WITH_OPENGL_
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#include "IShaderConstantSetCallBack.h"
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#include "COpenGLShaderMaterialRenderer.h"
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namespace irr
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{
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namespace video
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{
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//! Class for rendering normal maps with OpenGL
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class COpenGLNormalMapRenderer : public COpenGLShaderMaterialRenderer, public IShaderConstantSetCallBack
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{
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public:
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//! Constructor
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COpenGLNormalMapRenderer(video::COpenGLDriver* driver,
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s32& outMaterialTypeNr, E_MATERIAL_TYPE baseMaterial);
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//! Destructor
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~COpenGLNormalMapRenderer();
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//! Called by the engine when the vertex and/or pixel shader constants for an
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//! material renderer should be set.
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virtual void OnSetConstants(IMaterialRendererServices* services, s32 userData) IRR_OVERRIDE;
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//! Returns the render capability of the material.
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virtual s32 getRenderCapability() const IRR_OVERRIDE;
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protected:
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bool CompiledShaders;
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};
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} // end namespace video
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} // end namespace irr
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#endif
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#endif
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