mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-05 09:50:41 +01:00
9954667c45
The exact commands to make this commit were: git reset --hard origin/master find -type f | # list all regular files grep -E '\.(h|cpp|fsh|vsh|mm)|LICENSE$' | # filter for text files xargs -n 1 -P $(nproc) sed -i 's:\s*$::' # for each file, trim trailing whitespace including the CR git commit -a
73 lines
1.8 KiB
C++
73 lines
1.8 KiB
C++
// Copyright (C) 2015 Patryk Nadrowski
|
|
// This file is part of the "Irrlicht Engine".
|
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
|
|
|
#pragma once
|
|
|
|
#ifdef _IRR_COMPILE_WITH_OGLES2_
|
|
|
|
#if defined(_IRR_COMPILE_WITH_IOS_DEVICE_)
|
|
#include <OpenGLES/ES2/gl.h>
|
|
#include <OpenGLES/ES2/glext.h>
|
|
#elif defined(_IRR_COMPILE_WITH_ANDROID_DEVICE_)
|
|
#include <GLES2/gl2.h>
|
|
#include <GLES2/gl2ext.h>
|
|
#include <EGL/eglplatform.h>
|
|
#elif defined(_IRR_EMSCRIPTEN_PLATFORM_)
|
|
#include <GLES2/gl2.h>
|
|
#include <GLES2/gl2ext.h>
|
|
#include <EGL/eglplatform.h>
|
|
#else
|
|
#if defined(_IRR_OGLES2_USE_EXTPOINTER_)
|
|
#define GL_GLEXT_PROTOTYPES 1
|
|
#define GLX_GLXEXT_PROTOTYPES 1
|
|
#endif
|
|
#include <GLES2/gl2.h>
|
|
#include <EGL/eglplatform.h>
|
|
typedef char GLchar;
|
|
#if defined(_IRR_OGLES2_USE_EXTPOINTER_)
|
|
#include <GLES2/gl2ext.h>
|
|
#endif
|
|
#endif
|
|
|
|
#ifndef GL_BGRA
|
|
#define GL_BGRA 0x80E1;
|
|
#endif
|
|
|
|
// FBO definitions.
|
|
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 1
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 2
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS 3
|
|
|
|
// to check if this header is in the current compile unit (different GL implementation used different "GLCommon" headers in Irrlicht
|
|
#define IRR_COMPILE_GLES2_COMMON
|
|
|
|
namespace irr
|
|
{
|
|
namespace video
|
|
{
|
|
|
|
// Forward declarations.
|
|
|
|
class COpenGLCoreFeature;
|
|
|
|
template <class TOpenGLDriver>
|
|
class COpenGLCoreTexture;
|
|
|
|
template <class TOpenGLDriver, class TOpenGLTexture>
|
|
class COpenGLCoreRenderTarget;
|
|
|
|
template <class TOpenGLDriver, class TOpenGLTexture>
|
|
class COpenGLCoreCacheHandler;
|
|
|
|
class COGLES2Driver;
|
|
typedef COpenGLCoreTexture<COGLES2Driver> COGLES2Texture;
|
|
typedef COpenGLCoreRenderTarget<COGLES2Driver, COGLES2Texture> COGLES2RenderTarget;
|
|
typedef COpenGLCoreCacheHandler<COGLES2Driver, COGLES2Texture> COGLES2CacheHandler;
|
|
|
|
}
|
|
}
|
|
|
|
#endif
|