irrlicht/tools/GUIEditor/GUIEditor_gcc.cbp

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XML

<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="GUI Editor" />
<Option pch_mode="0" />
<Option compiler="gcc" />
<Build>
<Target title="Windows">
<Option platforms="Windows;" />
<Option output="../../bin/win32-gcc/GUIEditor.exe" prefix_auto="0" extension_auto="0" />
<Option type="1" />
<Option compiler="gcc" />
<Option projectResourceIncludeDirsRelation="1" />
<Compiler>
<Add option="-g" />
</Compiler>
<Linker>
<Add directory="../../lib/Win32-gcc" />
</Linker>
</Target>
<Target title="Linux">
<Option platforms="Unix;" />
<Option output="../../bin/Linux/GUIEditor" prefix_auto="0" extension_auto="0" />
<Option type="1" />
<Option compiler="gcc" />
<Option projectResourceIncludeDirsRelation="1" />
<Compiler>
<Add option="-g" />
<Add option="-D_IRR_STATIC_LIB_" />
</Compiler>
<Linker>
<Add library="Irrlicht" />
<Add library="Xxf86vm" />
<Add library="GL" />
<Add library="X11" />
<Add directory="../../lib/Linux" />
</Linker>
</Target>
</Build>
<VirtualTargets>
<Add alias="All" targets="Windows;Linux;" />
</VirtualTargets>
<Compiler>
<Add directory="../../include" />
</Compiler>
<Linker>
<Add library="Irrlicht" />
</Linker>
<Unit filename="CGUIAttribute.h" />
<Unit filename="CGUIAttributeEditor.cpp" />
<Unit filename="CGUIAttributeEditor.h" />
<Unit filename="CGUIBoolAttribute.h" />
<Unit filename="CGUIColorAttribute.h" />
<Unit filename="CGUIEditFactory.cpp" />
<Unit filename="CGUIEditFactory.h" />
<Unit filename="CGUIEditWindow.cpp" />
<Unit filename="CGUIEditWindow.h" />
<Unit filename="CGUIEditWorkspace.cpp" />
<Unit filename="CGUIEditWorkspace.h" />
<Unit filename="CGUIEnumAttribute.h" />
<Unit filename="CGUIPanel.cpp" />
<Unit filename="CGUIPanel.h" />
<Unit filename="CGUIStringAttribute.h" />
<Unit filename="CGUITextureAttribute.h" />
<Unit filename="CGUITextureCacheBrowser.cpp" />
<Unit filename="CGUITextureCacheBrowser.h" />
<Unit filename="CMemoryReadWriteFile.cpp" />
<Unit filename="CMemoryReadWriteFile.h" />
<Unit filename="EGUIEditTypes.h" />
<Unit filename="main.cpp" />
<Extensions>
<code_completion />
<debugger />
<envvars />
</Extensions>
</Project>
</CodeBlocks_project_file>