mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-14 14:30:29 +01:00
1317 lines
39 KiB
C++
1317 lines
39 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_
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#include "CIrrDeviceSDL.h"
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#include "IEventReceiver.h"
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#include "IGUIElement.h"
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#include "IGUIEnvironment.h"
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#include "IImageLoader.h"
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#include "IFileSystem.h"
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#include "os.h"
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#include "CTimer.h"
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#include "irrString.h"
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#include "Keycodes.h"
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#include "COSOperator.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include "SIrrCreationParameters.h"
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#include <SDL_video.h>
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#ifdef _IRR_EMSCRIPTEN_PLATFORM_
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#include <emscripten.h>
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#endif
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#include "CSDLManager.h"
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static int SDLDeviceInstances = 0;
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namespace irr
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{
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namespace video
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{
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#ifdef _IRR_COMPILE_WITH_OPENGL_
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IVideoDriver* createOpenGLDriver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager);
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#else
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static IVideoDriver* createOpenGLDriver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager)
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{
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os::Printer::log("No OpenGL support compiled in.", ELL_ERROR);
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return nullptr;
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}
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#endif
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#ifdef ENABLE_OPENGL3
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IVideoDriver* createOpenGL3Driver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager);
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#else
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static IVideoDriver* createOpenGL3Driver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager)
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{
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os::Printer::log("No OpenGL 3 support compiled in.", ELL_ERROR);
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return nullptr;
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}
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#endif
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#ifdef _IRR_COMPILE_WITH_OGLES2_
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IVideoDriver* createOGLES2Driver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager);
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#else
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static IVideoDriver* createOGLES2Driver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager)
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{
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os::Printer::log("No OpenGL ES 2 support compiled in.", ELL_ERROR);
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return nullptr;
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}
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#endif
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#ifdef _IRR_COMPILE_WITH_WEBGL1_
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IVideoDriver* createWebGL1Driver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager);
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#else
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static IVideoDriver* createWebGL1Driver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager)
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{
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os::Printer::log("No WebGL 1 support compiled in.", ELL_ERROR);
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return nullptr;
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}
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#endif
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} // end namespace video
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} // end namespace irr
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namespace irr
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{
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#ifdef _IRR_EMSCRIPTEN_PLATFORM_
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EM_BOOL CIrrDeviceSDL::MouseUpDownCallback(int eventType, const EmscriptenMouseEvent * event, void* userData)
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{
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// We need this callback so far only because otherwise "emscripten_request_pointerlock" calls will
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// fail as their request are infinitely deferred.
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// Not exactly certain why, maybe SDL does catch those mouse-events otherwise and not pass them on.
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return EM_FALSE;
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}
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EM_BOOL CIrrDeviceSDL::MouseEnterCallback(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData)
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{
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CIrrDeviceSDL * This = static_cast<CIrrDeviceSDL*>(userData);
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SEvent irrevent;
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irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;
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irrevent.MouseInput.Event = irr::EMIE_MOUSE_ENTER_CANVAS;
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This->MouseX = irrevent.MouseInput.X = mouseEvent->canvasX;
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This->MouseY = irrevent.MouseInput.Y = mouseEvent->canvasY;
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This->MouseXRel = mouseEvent->movementX; // should be 0 I guess? Or can it enter while pointer is locked()?
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This->MouseYRel = mouseEvent->movementY;
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irrevent.MouseInput.ButtonStates = This->MouseButtonStates; // TODO: not correct, but couldn't figure out the bitset of mouseEvent->buttons yet.
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irrevent.MouseInput.Shift = mouseEvent->shiftKey;
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irrevent.MouseInput.Control = mouseEvent->ctrlKey;
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This->postEventFromUser(irrevent);
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return EM_FALSE;
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}
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EM_BOOL CIrrDeviceSDL::MouseLeaveCallback(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData)
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{
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CIrrDeviceSDL * This = static_cast<CIrrDeviceSDL*>(userData);
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SEvent irrevent;
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irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;
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irrevent.MouseInput.Event = irr::EMIE_MOUSE_LEAVE_CANVAS;
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This->MouseX = irrevent.MouseInput.X = mouseEvent->canvasX;
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This->MouseY = irrevent.MouseInput.Y = mouseEvent->canvasY;
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This->MouseXRel = mouseEvent->movementX; // should be 0 I guess? Or can it enter while pointer is locked()?
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This->MouseYRel = mouseEvent->movementY;
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irrevent.MouseInput.ButtonStates = This->MouseButtonStates; // TODO: not correct, but couldn't figure out the bitset of mouseEvent->buttons yet.
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irrevent.MouseInput.Shift = mouseEvent->shiftKey;
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irrevent.MouseInput.Control = mouseEvent->ctrlKey;
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This->postEventFromUser(irrevent);
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return EM_FALSE;
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}
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#endif
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bool CIrrDeviceSDL::keyIsKnownSpecial(EKEY_CODE key)
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{
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switch ( key )
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{
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// keys which are known to have safe special character interpretation
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// could need changes over time (removals and additions!)
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case KEY_RETURN:
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case KEY_PAUSE:
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case KEY_ESCAPE:
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case KEY_PRIOR:
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case KEY_NEXT:
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case KEY_HOME:
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case KEY_END:
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case KEY_LEFT:
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case KEY_UP:
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case KEY_RIGHT:
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case KEY_DOWN:
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case KEY_TAB:
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case KEY_PRINT:
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case KEY_SNAPSHOT:
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case KEY_INSERT:
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case KEY_BACK:
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case KEY_DELETE:
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case KEY_HELP:
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case KEY_APPS:
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case KEY_SLEEP:
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case KEY_F1:
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case KEY_F2:
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case KEY_F3:
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case KEY_F4:
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case KEY_F5:
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case KEY_F6:
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case KEY_F7:
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case KEY_F8:
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case KEY_F9:
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case KEY_F10:
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case KEY_F11:
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case KEY_F12:
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case KEY_F13:
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case KEY_F14:
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case KEY_F15:
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case KEY_F16:
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case KEY_F17:
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case KEY_F18:
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case KEY_F19:
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case KEY_F20:
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case KEY_F21:
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case KEY_F22:
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case KEY_F23:
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case KEY_F24:
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case KEY_NUMLOCK:
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case KEY_SCROLL:
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case KEY_LCONTROL:
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case KEY_RCONTROL:
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return true;
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default:
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return false;
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}
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}
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int CIrrDeviceSDL::findCharToPassToIrrlicht(int assumedChar, EKEY_CODE key) {
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// SDL in-place ORs values with no character representation with 1<<30
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// https://wiki.libsdl.org/SDL2/SDLKeycodeLookup
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if (assumedChar & (1<<30))
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return 0;
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switch (key) {
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case KEY_PRIOR:
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case KEY_NEXT:
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case KEY_HOME:
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case KEY_END:
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case KEY_LEFT:
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case KEY_UP:
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case KEY_RIGHT:
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case KEY_DOWN:
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case KEY_NUMLOCK:
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return 0;
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default:
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return assumedChar;
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}
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}
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void CIrrDeviceSDL::resetReceiveTextInputEvents() {
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gui::IGUIElement *elem = GUIEnvironment->getFocus();
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if (elem && elem->acceptsIME())
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SDL_StartTextInput();
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else
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SDL_StopTextInput();
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}
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//! constructor
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CIrrDeviceSDL::CIrrDeviceSDL(const SIrrlichtCreationParameters& param)
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: CIrrDeviceStub(param),
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Window((SDL_Window*)param.WindowId), SDL_Flags(0),
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MouseX(0), MouseY(0), MouseXRel(0), MouseYRel(0), MouseButtonStates(0),
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Width(param.WindowSize.Width), Height(param.WindowSize.Height),
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Resizable(param.WindowResizable == 1 ? true : false), CurrentTouchCount(0)
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{
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#ifdef _DEBUG
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setDebugName("CIrrDeviceSDL");
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#endif
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if ( ++SDLDeviceInstances == 1 )
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{
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u32 flags = SDL_INIT_TIMER | SDL_INIT_EVENTS;
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if (CreationParams.DriverType != video::EDT_NULL)
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flags |= SDL_INIT_VIDEO;
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#if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)
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flags |= SDL_INIT_JOYSTICK;
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#endif
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if (SDL_Init(flags) < 0)
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{
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os::Printer::log("Unable to initialize SDL", SDL_GetError(), ELL_ERROR);
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Close = true;
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}
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else
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{
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os::Printer::log("SDL initialized", ELL_INFORMATION);
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}
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}
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// Minetest has its own code to synthesize mouse events from touch events,
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// so we prevent SDL from doing it.
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SDL_SetHint(SDL_HINT_TOUCH_MOUSE_EVENTS, "0");
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SDL_SetHint(SDL_HINT_MOUSE_TOUCH_EVENTS, "0");
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// create keymap
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createKeyMap();
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// create window
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if (CreationParams.DriverType != video::EDT_NULL)
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{
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if (!createWindow()) {
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Close = true;
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return;
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}
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}
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SDL_VERSION(&Info.version);
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#ifndef _IRR_EMSCRIPTEN_PLATFORM_
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SDL_GetWindowWMInfo(Window,&Info);
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#endif //_IRR_EMSCRIPTEN_PLATFORM_
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core::stringc sdlversion = "SDL Version ";
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sdlversion += Info.version.major;
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sdlversion += ".";
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sdlversion += Info.version.minor;
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sdlversion += ".";
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sdlversion += Info.version.patch;
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Operator = new COSOperator(sdlversion);
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if (SDLDeviceInstances == 1) {
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os::Printer::log(sdlversion.c_str(), ELL_INFORMATION);
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}
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// create cursor control
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CursorControl = new CCursorControl(this);
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// create driver
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createDriver();
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if (VideoDriver) {
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createGUIAndScene();
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VideoDriver->OnResize(core::dimension2d<u32>(Width, Height));
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}
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}
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//! destructor
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CIrrDeviceSDL::~CIrrDeviceSDL()
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{
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if ( --SDLDeviceInstances == 0 )
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{
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#if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)
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const u32 numJoysticks = Joysticks.size();
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for (u32 i=0; i<numJoysticks; ++i)
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SDL_JoystickClose(Joysticks[i]);
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#endif
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if (Window)
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{
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SDL_GL_MakeCurrent(Window, NULL);
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SDL_GL_DeleteContext(Context);
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SDL_DestroyWindow(Window);
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}
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SDL_Quit();
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os::Printer::log("Quit SDL", ELL_INFORMATION);
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}
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}
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void CIrrDeviceSDL::logAttributes()
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{
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core::stringc sdl_attr("SDL attribs:");
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int value = 0;
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if ( SDL_GL_GetAttribute( SDL_GL_RED_SIZE, &value ) == 0 )
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sdl_attr += core::stringc(" r:") + core::stringc(value);
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if ( SDL_GL_GetAttribute( SDL_GL_GREEN_SIZE, &value ) == 0 )
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sdl_attr += core::stringc(" g:") + core::stringc(value);
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if ( SDL_GL_GetAttribute( SDL_GL_BLUE_SIZE, &value ) == 0 )
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sdl_attr += core::stringc(" b:") + core::stringc(value);
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if ( SDL_GL_GetAttribute( SDL_GL_ALPHA_SIZE, &value ) == 0 )
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sdl_attr += core::stringc(" a:") + core::stringc(value);
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if ( SDL_GL_GetAttribute( SDL_GL_DEPTH_SIZE, &value) == 0 )
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sdl_attr += core::stringc(" depth:") + core::stringc(value);
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if ( SDL_GL_GetAttribute( SDL_GL_STENCIL_SIZE, &value ) == 0 )
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sdl_attr += core::stringc(" stencil:") + core::stringc(value);
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if ( SDL_GL_GetAttribute( SDL_GL_DOUBLEBUFFER, &value ) == 0 )
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sdl_attr += core::stringc(" doublebuf:") + core::stringc(value);
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if ( SDL_GL_GetAttribute( SDL_GL_MULTISAMPLEBUFFERS, &value ) == 0 )
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sdl_attr += core::stringc(" aa:") + core::stringc(value);
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if ( SDL_GL_GetAttribute( SDL_GL_MULTISAMPLESAMPLES, &value ) == 0 )
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sdl_attr += core::stringc(" aa-samples:") + core::stringc(value);
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os::Printer::log(sdl_attr.c_str());
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}
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bool CIrrDeviceSDL::createWindow()
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{
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if (CreationParams.Fullscreen) {
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#ifdef _IRR_EMSCRIPTEN_PLATFORM_
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SDL_Flags |= SDL_WINDOW_FULLSCREEN;
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#else
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SDL_Flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
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#endif
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}
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if (Resizable)
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SDL_Flags |= SDL_WINDOW_RESIZABLE;
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if (CreationParams.WindowMaximized)
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SDL_Flags |= SDL_WINDOW_MAXIMIZED;
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SDL_Flags |= SDL_WINDOW_OPENGL;
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#ifdef _IRR_EMSCRIPTEN_PLATFORM_
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if ( Width != 0 || Height != 0 )
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emscripten_set_canvas_size( Width, Height);
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else
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{
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int w, h, fs;
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emscripten_get_canvas_size(&w, &h, &fs);
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Width = w;
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Height = h;
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}
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SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 8 );
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SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 8 );
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SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 8 );
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SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, CreationParams.WithAlphaChannel?8:0 );
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SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, CreationParams.ZBufferBits);
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SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, CreationParams.Stencilbuffer ? 8 : 0);
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SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, CreationParams.Doublebuffer ? 1 : 0);
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if (CreationParams.AntiAlias>1)
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{
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SDL_GL_SetAttribute( SDL_GL_MULTISAMPLEBUFFERS, 1 );
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SDL_GL_SetAttribute( SDL_GL_MULTISAMPLESAMPLES, CreationParams.AntiAlias );
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}
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else
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{
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0);
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0);
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}
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SDL_CreateWindowAndRenderer(0, 0, SDL_Flags, &Window, &Renderer); // 0,0 will use the canvas size
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logAttributes();
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// "#canvas" is for the opengl context
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emscripten_set_mousedown_callback("#canvas", (void*)this, true, MouseUpDownCallback);
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emscripten_set_mouseup_callback("#canvas", (void*)this, true, MouseUpDownCallback);
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emscripten_set_mouseenter_callback("#canvas", (void*)this, false, MouseEnterCallback);
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emscripten_set_mouseleave_callback("#canvas", (void*)this, false, MouseLeaveCallback);
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return true;
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#else // !_IRR_EMSCRIPTEN_PLATFORM_
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if ( Close )
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return false;
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switch (CreationParams.DriverType) {
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case video::EDT_OPENGL:
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
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break;
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case video::EDT_OPENGL3:
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 2);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_COMPATIBILITY);
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break;
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case video::EDT_OGLES1:
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 1);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES);
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break;
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case video::EDT_OGLES2:
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case video::EDT_WEBGL1:
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES);
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break;
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default:;
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}
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#ifdef _DEBUG
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_DEBUG_FLAG | SDL_GL_CONTEXT_ROBUST_ACCESS_FLAG);
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#endif
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if (CreationParams.Bits == 16) {
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SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
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SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5);
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SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
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SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, CreationParams.WithAlphaChannel ? 1 : 0);
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} else {
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SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
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SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
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SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
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SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, CreationParams.WithAlphaChannel ? 8 : 0);
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}
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SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, CreationParams.ZBufferBits);
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SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, CreationParams.Doublebuffer);
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SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, CreationParams.Stencilbuffer ? 8 : 0);
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SDL_GL_SetAttribute(SDL_GL_STEREO, CreationParams.Stereobuffer);
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if (CreationParams.AntiAlias > 1) {
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, CreationParams.AntiAlias);
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}
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if (!Window)
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Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);
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if (!Window) {
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os::Printer::log("Could not create window...", SDL_GetError(), ELL_WARNING);
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}
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if (!Window && CreationParams.AntiAlias > 1) {
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|
while (--CreationParams.AntiAlias > 1) {
|
|
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, CreationParams.AntiAlias);
|
|
Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);
|
|
if (Window)
|
|
break;
|
|
}
|
|
if (!Window) {
|
|
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0);
|
|
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0);
|
|
Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);
|
|
if (Window)
|
|
os::Printer::log("AntiAliasing disabled due to lack of support!", ELL_WARNING);
|
|
}
|
|
}
|
|
|
|
if ( !Window && CreationParams.Doublebuffer)
|
|
{
|
|
// Try single buffer
|
|
if (CreationParams.DriverType == video::EDT_OPENGL)
|
|
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
|
|
Window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_Flags);
|
|
}
|
|
if ( !Window )
|
|
{
|
|
os::Printer::log("Could not initialize display", SDL_GetError(), ELL_ERROR);
|
|
return false;
|
|
}
|
|
|
|
Context = SDL_GL_CreateContext(Window);
|
|
if (!Context) {
|
|
os::Printer::log("Could not initialize context", SDL_GetError(), ELL_ERROR);
|
|
SDL_DestroyWindow(Window);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
#endif // !_IRR_EMSCRIPTEN_PLATFORM_
|
|
}
|
|
|
|
|
|
//! create the driver
|
|
void CIrrDeviceSDL::createDriver()
|
|
{
|
|
if (CreationParams.DriverType == video::EDT_NULL) {
|
|
VideoDriver = video::createNullDriver(FileSystem, CreationParams.WindowSize);
|
|
return;
|
|
}
|
|
|
|
ContextManager = new video::CSDLManager(this);
|
|
switch(CreationParams.DriverType)
|
|
{
|
|
case video::EDT_OPENGL: VideoDriver = video::createOpenGLDriver(CreationParams, FileSystem, ContextManager); break;
|
|
case video::EDT_OPENGL3: VideoDriver = video::createOpenGL3Driver(CreationParams, FileSystem, ContextManager); break;
|
|
case video::EDT_OGLES2: VideoDriver = video::createOGLES2Driver(CreationParams, FileSystem, ContextManager); break;
|
|
case video::EDT_WEBGL1: VideoDriver = video::createWebGL1Driver(CreationParams, FileSystem, ContextManager); break;
|
|
default:;
|
|
}
|
|
if (!VideoDriver)
|
|
os::Printer::log("Could not create video driver", ELL_ERROR);
|
|
}
|
|
|
|
|
|
//! runs the device. Returns false if device wants to be deleted
|
|
bool CIrrDeviceSDL::run()
|
|
{
|
|
os::Timer::tick();
|
|
|
|
SEvent irrevent;
|
|
SDL_Event SDL_event;
|
|
|
|
while ( !Close && SDL_PollEvent( &SDL_event ) )
|
|
{
|
|
// os::Printer::log("event: ", core::stringc((int)SDL_event.type).c_str(), ELL_INFORMATION); // just for debugging
|
|
|
|
switch ( SDL_event.type )
|
|
{
|
|
case SDL_MOUSEMOTION: {
|
|
SDL_Keymod keymod = SDL_GetModState();
|
|
|
|
irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;
|
|
irrevent.MouseInput.Event = irr::EMIE_MOUSE_MOVED;
|
|
MouseX = irrevent.MouseInput.X = SDL_event.motion.x;
|
|
MouseY = irrevent.MouseInput.Y = SDL_event.motion.y;
|
|
MouseXRel = SDL_event.motion.xrel;
|
|
MouseYRel = SDL_event.motion.yrel;
|
|
irrevent.MouseInput.ButtonStates = MouseButtonStates;
|
|
irrevent.MouseInput.Shift = (keymod & KMOD_SHIFT) != 0;
|
|
irrevent.MouseInput.Control = (keymod & KMOD_CTRL) != 0;
|
|
|
|
postEventFromUser(irrevent);
|
|
break;
|
|
}
|
|
case SDL_MOUSEWHEEL: {
|
|
SDL_Keymod keymod = SDL_GetModState();
|
|
|
|
irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;
|
|
irrevent.MouseInput.Event = irr::EMIE_MOUSE_WHEEL;
|
|
#if SDL_VERSION_ATLEAST(2, 0, 18)
|
|
irrevent.MouseInput.Wheel = SDL_event.wheel.preciseY;
|
|
#else
|
|
irrevent.MouseInput.Wheel = SDL_event.wheel.y;
|
|
#endif
|
|
irrevent.MouseInput.Shift = (keymod & KMOD_SHIFT) != 0;
|
|
irrevent.MouseInput.Control = (keymod & KMOD_CTRL) != 0;
|
|
irrevent.MouseInput.X = MouseX;
|
|
irrevent.MouseInput.Y = MouseY;
|
|
|
|
postEventFromUser(irrevent);
|
|
break;
|
|
}
|
|
case SDL_MOUSEBUTTONDOWN:
|
|
case SDL_MOUSEBUTTONUP: {
|
|
SDL_Keymod keymod = SDL_GetModState();
|
|
|
|
irrevent.EventType = irr::EET_MOUSE_INPUT_EVENT;
|
|
irrevent.MouseInput.X = SDL_event.button.x;
|
|
irrevent.MouseInput.Y = SDL_event.button.y;
|
|
irrevent.MouseInput.Shift = (keymod & KMOD_SHIFT) != 0;
|
|
irrevent.MouseInput.Control = (keymod & KMOD_CTRL) != 0;
|
|
|
|
irrevent.MouseInput.Event = irr::EMIE_MOUSE_MOVED;
|
|
|
|
|
|
#ifdef _IRR_EMSCRIPTEN_PLATFORM_
|
|
// Handle mouselocking in emscripten in Windowed mode.
|
|
// In fullscreen SDL will handle it.
|
|
// The behavior we want windowed is - when the canvas was clicked then
|
|
// we will lock the mouse-pointer if it should be invisible.
|
|
// For security reasons this will be delayed until the next mouse-up event.
|
|
// We do not pass on this event as we don't want the activation click to do anything.
|
|
if ( SDL_event.type == SDL_MOUSEBUTTONDOWN && !isFullscreen() )
|
|
{
|
|
EmscriptenPointerlockChangeEvent pointerlockStatus; // let's hope that test is not expensive ...
|
|
if ( emscripten_get_pointerlock_status(&pointerlockStatus) == EMSCRIPTEN_RESULT_SUCCESS )
|
|
{
|
|
if ( CursorControl->isVisible() && pointerlockStatus.isActive )
|
|
{
|
|
emscripten_exit_pointerlock();
|
|
return !Close;
|
|
}
|
|
else if ( !CursorControl->isVisible() && !pointerlockStatus.isActive )
|
|
{
|
|
emscripten_request_pointerlock(0, true);
|
|
return !Close;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
switch(SDL_event.button.button)
|
|
{
|
|
case SDL_BUTTON_LEFT:
|
|
if (SDL_event.type == SDL_MOUSEBUTTONDOWN)
|
|
{
|
|
irrevent.MouseInput.Event = irr::EMIE_LMOUSE_PRESSED_DOWN;
|
|
MouseButtonStates |= irr::EMBSM_LEFT;
|
|
}
|
|
else
|
|
{
|
|
irrevent.MouseInput.Event = irr::EMIE_LMOUSE_LEFT_UP;
|
|
MouseButtonStates &= ~irr::EMBSM_LEFT;
|
|
}
|
|
break;
|
|
|
|
case SDL_BUTTON_RIGHT:
|
|
if (SDL_event.type == SDL_MOUSEBUTTONDOWN)
|
|
{
|
|
irrevent.MouseInput.Event = irr::EMIE_RMOUSE_PRESSED_DOWN;
|
|
MouseButtonStates |= irr::EMBSM_RIGHT;
|
|
}
|
|
else
|
|
{
|
|
irrevent.MouseInput.Event = irr::EMIE_RMOUSE_LEFT_UP;
|
|
MouseButtonStates &= ~irr::EMBSM_RIGHT;
|
|
}
|
|
break;
|
|
|
|
case SDL_BUTTON_MIDDLE:
|
|
if (SDL_event.type == SDL_MOUSEBUTTONDOWN)
|
|
{
|
|
irrevent.MouseInput.Event = irr::EMIE_MMOUSE_PRESSED_DOWN;
|
|
MouseButtonStates |= irr::EMBSM_MIDDLE;
|
|
}
|
|
else
|
|
{
|
|
irrevent.MouseInput.Event = irr::EMIE_MMOUSE_LEFT_UP;
|
|
MouseButtonStates &= ~irr::EMBSM_MIDDLE;
|
|
}
|
|
break;
|
|
}
|
|
|
|
irrevent.MouseInput.ButtonStates = MouseButtonStates;
|
|
|
|
if (irrevent.MouseInput.Event != irr::EMIE_MOUSE_MOVED)
|
|
{
|
|
postEventFromUser(irrevent);
|
|
|
|
if ( irrevent.MouseInput.Event >= EMIE_LMOUSE_PRESSED_DOWN && irrevent.MouseInput.Event <= EMIE_MMOUSE_PRESSED_DOWN )
|
|
{
|
|
u32 clicks = checkSuccessiveClicks(irrevent.MouseInput.X, irrevent.MouseInput.Y, irrevent.MouseInput.Event);
|
|
if ( clicks == 2 )
|
|
{
|
|
irrevent.MouseInput.Event = (EMOUSE_INPUT_EVENT)(EMIE_LMOUSE_DOUBLE_CLICK + irrevent.MouseInput.Event-EMIE_LMOUSE_PRESSED_DOWN);
|
|
postEventFromUser(irrevent);
|
|
}
|
|
else if ( clicks == 3 )
|
|
{
|
|
irrevent.MouseInput.Event = (EMOUSE_INPUT_EVENT)(EMIE_LMOUSE_TRIPLE_CLICK + irrevent.MouseInput.Event-EMIE_LMOUSE_PRESSED_DOWN);
|
|
postEventFromUser(irrevent);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
case SDL_TEXTINPUT:
|
|
{
|
|
irrevent.EventType = irr::EET_STRING_INPUT_EVENT;
|
|
irrevent.StringInput.Str = new core::stringw();
|
|
irr::core::utf8ToWString(*irrevent.StringInput.Str, SDL_event.text.text);
|
|
postEventFromUser(irrevent);
|
|
delete irrevent.StringInput.Str;
|
|
irrevent.StringInput.Str = NULL;
|
|
}
|
|
break;
|
|
|
|
case SDL_KEYDOWN:
|
|
case SDL_KEYUP:
|
|
{
|
|
SKeyMap mp;
|
|
mp.SDLKey = SDL_event.key.keysym.sym;
|
|
s32 idx = KeyMap.binary_search(mp);
|
|
|
|
EKEY_CODE key;
|
|
if (idx == -1)
|
|
key = (EKEY_CODE)0;
|
|
else
|
|
key = (EKEY_CODE)KeyMap[idx].Win32Key;
|
|
|
|
// Make sure to only input special characters if something is in focus, as SDL_TEXTINPUT handles normal unicode already
|
|
if (SDL_IsTextInputActive() && !keyIsKnownSpecial(key) && (SDL_event.key.keysym.mod & KMOD_CTRL) == 0)
|
|
break;
|
|
|
|
#ifdef _IRR_WINDOWS_API_
|
|
// handle alt+f4 in Windows, because SDL seems not to
|
|
if ( (SDL_event.key.keysym.mod & KMOD_LALT) && key == KEY_F4)
|
|
{
|
|
Close = true;
|
|
break;
|
|
}
|
|
#endif
|
|
irrevent.EventType = irr::EET_KEY_INPUT_EVENT;
|
|
irrevent.KeyInput.Key = key;
|
|
irrevent.KeyInput.PressedDown = (SDL_event.type == SDL_KEYDOWN);
|
|
irrevent.KeyInput.Shift = (SDL_event.key.keysym.mod & KMOD_SHIFT) != 0;
|
|
irrevent.KeyInput.Control = (SDL_event.key.keysym.mod & KMOD_CTRL ) != 0;
|
|
irrevent.KeyInput.Char = findCharToPassToIrrlicht(mp.SDLKey, key);
|
|
postEventFromUser(irrevent);
|
|
}
|
|
break;
|
|
|
|
case SDL_QUIT:
|
|
Close = true;
|
|
break;
|
|
|
|
case SDL_WINDOWEVENT:
|
|
switch (SDL_event.window.event)
|
|
{
|
|
case SDL_WINDOWEVENT_RESIZED:
|
|
if ((SDL_event.window.data1 != (int)Width) || (SDL_event.window.data2 != (int)Height))
|
|
{
|
|
Width = SDL_event.window.data1;
|
|
Height = SDL_event.window.data2;
|
|
if (VideoDriver)
|
|
VideoDriver->OnResize(core::dimension2d<u32>(Width, Height));
|
|
}
|
|
break;
|
|
}
|
|
|
|
case SDL_USEREVENT:
|
|
irrevent.EventType = irr::EET_USER_EVENT;
|
|
irrevent.UserEvent.UserData1 = reinterpret_cast<uintptr_t>(SDL_event.user.data1);
|
|
irrevent.UserEvent.UserData2 = reinterpret_cast<uintptr_t>(SDL_event.user.data2);
|
|
|
|
postEventFromUser(irrevent);
|
|
break;
|
|
|
|
case SDL_FINGERDOWN:
|
|
irrevent.EventType = EET_TOUCH_INPUT_EVENT;
|
|
irrevent.TouchInput.Event = ETIE_PRESSED_DOWN;
|
|
irrevent.TouchInput.ID = SDL_event.tfinger.fingerId;
|
|
irrevent.TouchInput.X = SDL_event.tfinger.x * Width;
|
|
irrevent.TouchInput.Y = SDL_event.tfinger.y * Height;
|
|
CurrentTouchCount++;
|
|
irrevent.TouchInput.touchedCount = CurrentTouchCount;
|
|
|
|
postEventFromUser(irrevent);
|
|
break;
|
|
|
|
case SDL_FINGERMOTION:
|
|
irrevent.EventType = EET_TOUCH_INPUT_EVENT;
|
|
irrevent.TouchInput.Event = ETIE_MOVED;
|
|
irrevent.TouchInput.ID = SDL_event.tfinger.fingerId;
|
|
irrevent.TouchInput.X = SDL_event.tfinger.x * Width;
|
|
irrevent.TouchInput.Y = SDL_event.tfinger.y * Height;
|
|
irrevent.TouchInput.touchedCount = CurrentTouchCount;
|
|
|
|
postEventFromUser(irrevent);
|
|
break;
|
|
|
|
case SDL_FINGERUP:
|
|
irrevent.EventType = EET_TOUCH_INPUT_EVENT;
|
|
irrevent.TouchInput.Event = ETIE_LEFT_UP;
|
|
irrevent.TouchInput.ID = SDL_event.tfinger.fingerId;
|
|
irrevent.TouchInput.X = SDL_event.tfinger.x * Width;
|
|
irrevent.TouchInput.Y = SDL_event.tfinger.y * Height;
|
|
// To match Android behavior, still count the pointer that was
|
|
// just released.
|
|
irrevent.TouchInput.touchedCount = CurrentTouchCount;
|
|
if (CurrentTouchCount > 0) {
|
|
CurrentTouchCount--;
|
|
}
|
|
|
|
postEventFromUser(irrevent);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
} // end switch
|
|
resetReceiveTextInputEvents();
|
|
} // end while
|
|
|
|
#if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)
|
|
// TODO: Check if the multiple open/close calls are too expensive, then
|
|
// open/close in the constructor/destructor instead
|
|
|
|
// update joystick states manually
|
|
SDL_JoystickUpdate();
|
|
// we'll always send joystick input events...
|
|
SEvent joyevent;
|
|
joyevent.EventType = EET_JOYSTICK_INPUT_EVENT;
|
|
for (u32 i=0; i<Joysticks.size(); ++i)
|
|
{
|
|
SDL_Joystick* joystick = Joysticks[i];
|
|
if (joystick)
|
|
{
|
|
int j;
|
|
// query all buttons
|
|
const int numButtons = core::min_(SDL_JoystickNumButtons(joystick), 32);
|
|
joyevent.JoystickEvent.ButtonStates=0;
|
|
for (j=0; j<numButtons; ++j)
|
|
joyevent.JoystickEvent.ButtonStates |= (SDL_JoystickGetButton(joystick, j)<<j);
|
|
|
|
// query all axes, already in correct range
|
|
const int numAxes = core::min_(SDL_JoystickNumAxes(joystick), (int)SEvent::SJoystickEvent::NUMBER_OF_AXES);
|
|
joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_X]=0;
|
|
joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_Y]=0;
|
|
joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_Z]=0;
|
|
joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_R]=0;
|
|
joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_U]=0;
|
|
joyevent.JoystickEvent.Axis[SEvent::SJoystickEvent::AXIS_V]=0;
|
|
for (j=0; j<numAxes; ++j)
|
|
joyevent.JoystickEvent.Axis[j] = SDL_JoystickGetAxis(joystick, j);
|
|
|
|
// we can only query one hat, SDL only supports 8 directions
|
|
if (SDL_JoystickNumHats(joystick)>0)
|
|
{
|
|
switch (SDL_JoystickGetHat(joystick, 0))
|
|
{
|
|
case SDL_HAT_UP:
|
|
joyevent.JoystickEvent.POV=0;
|
|
break;
|
|
case SDL_HAT_RIGHTUP:
|
|
joyevent.JoystickEvent.POV=4500;
|
|
break;
|
|
case SDL_HAT_RIGHT:
|
|
joyevent.JoystickEvent.POV=9000;
|
|
break;
|
|
case SDL_HAT_RIGHTDOWN:
|
|
joyevent.JoystickEvent.POV=13500;
|
|
break;
|
|
case SDL_HAT_DOWN:
|
|
joyevent.JoystickEvent.POV=18000;
|
|
break;
|
|
case SDL_HAT_LEFTDOWN:
|
|
joyevent.JoystickEvent.POV=22500;
|
|
break;
|
|
case SDL_HAT_LEFT:
|
|
joyevent.JoystickEvent.POV=27000;
|
|
break;
|
|
case SDL_HAT_LEFTUP:
|
|
joyevent.JoystickEvent.POV=31500;
|
|
break;
|
|
case SDL_HAT_CENTERED:
|
|
default:
|
|
joyevent.JoystickEvent.POV=65535;
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
joyevent.JoystickEvent.POV=65535;
|
|
}
|
|
|
|
// we map the number directly
|
|
joyevent.JoystickEvent.Joystick=static_cast<u8>(i);
|
|
// now post the event
|
|
postEventFromUser(joyevent);
|
|
// and close the joystick
|
|
}
|
|
}
|
|
#endif
|
|
return !Close;
|
|
}
|
|
|
|
//! Activate any joysticks, and generate events for them.
|
|
bool CIrrDeviceSDL::activateJoysticks(core::array<SJoystickInfo> & joystickInfo)
|
|
{
|
|
#if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)
|
|
joystickInfo.clear();
|
|
|
|
// we can name up to 256 different joysticks
|
|
const int numJoysticks = core::min_(SDL_NumJoysticks(), 256);
|
|
Joysticks.reallocate(numJoysticks);
|
|
joystickInfo.reallocate(numJoysticks);
|
|
|
|
int joystick = 0;
|
|
for (; joystick<numJoysticks; ++joystick)
|
|
{
|
|
Joysticks.push_back( SDL_JoystickOpen(joystick));
|
|
SJoystickInfo info;
|
|
|
|
info.Joystick = joystick;
|
|
info.Axes = SDL_JoystickNumAxes(Joysticks[joystick]);
|
|
info.Buttons = SDL_JoystickNumButtons(Joysticks[joystick]);
|
|
info.Name = SDL_JoystickName(Joysticks[joystick]);
|
|
info.PovHat = (SDL_JoystickNumHats(Joysticks[joystick]) > 0)
|
|
? SJoystickInfo::POV_HAT_PRESENT : SJoystickInfo::POV_HAT_ABSENT;
|
|
|
|
joystickInfo.push_back(info);
|
|
}
|
|
|
|
for(joystick = 0; joystick < (int)joystickInfo.size(); ++joystick)
|
|
{
|
|
char logString[256];
|
|
snprintf_irr(logString, sizeof(logString), "Found joystick %d, %d axes, %d buttons '%s'",
|
|
joystick, joystickInfo[joystick].Axes,
|
|
joystickInfo[joystick].Buttons, joystickInfo[joystick].Name.c_str());
|
|
os::Printer::log(logString, ELL_INFORMATION);
|
|
}
|
|
|
|
return true;
|
|
|
|
#endif // _IRR_COMPILE_WITH_JOYSTICK_EVENTS_
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
//! Get the display density in dots per inch.
|
|
float CIrrDeviceSDL::getDisplayDensity() const
|
|
{
|
|
if (!Window)
|
|
return 0.0f;
|
|
|
|
int window_w;
|
|
int window_h;
|
|
SDL_GetWindowSize(Window, &window_w, &window_h);
|
|
|
|
int drawable_w;
|
|
int drawable_h;
|
|
SDL_GL_GetDrawableSize(Window, &drawable_w, &drawable_h);
|
|
|
|
// assume 96 dpi
|
|
float dpi_w = (float)drawable_w / (float)window_w * 96.0f;
|
|
float dpi_h = (float)drawable_h / (float)window_h * 96.0f;
|
|
|
|
return std::max(dpi_w, dpi_h);
|
|
}
|
|
|
|
|
|
void CIrrDeviceSDL::SwapWindow()
|
|
{
|
|
SDL_GL_SwapWindow(Window);
|
|
}
|
|
|
|
|
|
|
|
//! pause execution temporarily
|
|
void CIrrDeviceSDL::yield()
|
|
{
|
|
SDL_Delay(0);
|
|
}
|
|
|
|
|
|
//! pause execution for a specified time
|
|
void CIrrDeviceSDL::sleep(u32 timeMs, bool pauseTimer)
|
|
{
|
|
const bool wasStopped = Timer ? Timer->isStopped() : true;
|
|
if (pauseTimer && !wasStopped)
|
|
Timer->stop();
|
|
|
|
SDL_Delay(timeMs);
|
|
|
|
if (pauseTimer && !wasStopped)
|
|
Timer->start();
|
|
}
|
|
|
|
|
|
//! sets the caption of the window
|
|
void CIrrDeviceSDL::setWindowCaption(const wchar_t* text)
|
|
{
|
|
core::stringc textc;
|
|
core::wStringToUTF8(textc, text);
|
|
SDL_SetWindowTitle(Window, textc.c_str());
|
|
}
|
|
|
|
|
|
//! Sets the window icon.
|
|
bool CIrrDeviceSDL::setWindowIcon(const video::IImage *img)
|
|
{
|
|
if (!Window)
|
|
return false;
|
|
|
|
u32 height = img->getDimension().Height;
|
|
u32 width = img->getDimension().Width;
|
|
|
|
SDL_Surface *surface = SDL_CreateRGBSurface(0, width, height, 32,
|
|
0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000);
|
|
|
|
if (!surface) {
|
|
os::Printer::log("Failed to create SDL suface", ELL_ERROR);
|
|
return false;
|
|
}
|
|
|
|
SDL_LockSurface(surface);
|
|
bool succ = img->copyToNoScaling(surface->pixels, width, height, video::ECF_A8R8G8B8, surface->pitch);
|
|
SDL_UnlockSurface(surface);
|
|
|
|
if (!succ) {
|
|
os::Printer::log("Could not copy icon image. Is the format not ECF_A8R8G8B8?", ELL_ERROR);
|
|
SDL_FreeSurface(surface);
|
|
return false;
|
|
}
|
|
|
|
SDL_SetWindowIcon(Window, surface);
|
|
|
|
SDL_FreeSurface(surface);
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
//! notifies the device that it should close itself
|
|
void CIrrDeviceSDL::closeDevice()
|
|
{
|
|
Close = true;
|
|
}
|
|
|
|
|
|
//! Sets if the window should be resizable in windowed mode.
|
|
void CIrrDeviceSDL::setResizable(bool resize)
|
|
{
|
|
#ifdef _IRR_EMSCRIPTEN_PLATFORM_
|
|
os::Printer::log("Resizable not available on the web." , ELL_WARNING);
|
|
return;
|
|
#else // !_IRR_EMSCRIPTEN_PLATFORM_
|
|
if (resize != Resizable) {
|
|
if (resize)
|
|
SDL_Flags |= SDL_WINDOW_RESIZABLE;
|
|
else
|
|
SDL_Flags &= ~SDL_WINDOW_RESIZABLE;
|
|
|
|
if (Window) {
|
|
SDL_SetWindowResizable(Window, (SDL_bool)resize);
|
|
}
|
|
Resizable = resize;
|
|
}
|
|
#endif // !_IRR_EMSCRIPTEN_PLATFORM_
|
|
}
|
|
|
|
|
|
//! Minimizes window if possible
|
|
void CIrrDeviceSDL::minimizeWindow()
|
|
{
|
|
if (Window)
|
|
SDL_MinimizeWindow(Window);
|
|
}
|
|
|
|
|
|
//! Maximize window
|
|
void CIrrDeviceSDL::maximizeWindow()
|
|
{
|
|
if (Window)
|
|
SDL_MaximizeWindow(Window);
|
|
}
|
|
|
|
//! Get the position of this window on screen
|
|
core::position2di CIrrDeviceSDL::getWindowPosition()
|
|
{
|
|
return core::position2di(-1, -1);
|
|
}
|
|
|
|
|
|
//! Restore original window size
|
|
void CIrrDeviceSDL::restoreWindow()
|
|
{
|
|
if (Window)
|
|
SDL_RestoreWindow(Window);
|
|
}
|
|
|
|
bool CIrrDeviceSDL::isWindowMaximized() const
|
|
{
|
|
return Window && (SDL_GetWindowFlags(Window) & SDL_WINDOW_MAXIMIZED) != 0;
|
|
}
|
|
|
|
bool CIrrDeviceSDL::isFullscreen() const
|
|
{
|
|
#ifdef _IRR_EMSCRIPTEN_PLATFORM_
|
|
return SDL_GetWindowFlags(0) == SDL_WINDOW_FULLSCREEN;
|
|
#else
|
|
|
|
return CIrrDeviceStub::isFullscreen();
|
|
#endif
|
|
}
|
|
|
|
|
|
//! returns if window is active. if not, nothing need to be drawn
|
|
bool CIrrDeviceSDL::isWindowActive() const
|
|
{
|
|
#ifdef _IRR_EMSCRIPTEN_PLATFORM_
|
|
// Hidden test only does something in some browsers (when tab in background or window is minimized)
|
|
// In other browsers code automatically doesn't seem to be called anymore.
|
|
EmscriptenVisibilityChangeEvent emVisibility;
|
|
if ( emscripten_get_visibility_status(&emVisibility) == EMSCRIPTEN_RESULT_SUCCESS)
|
|
{
|
|
if ( emVisibility.hidden )
|
|
return false;
|
|
}
|
|
#endif
|
|
const u32 windowFlags = SDL_GetWindowFlags(Window);
|
|
return windowFlags & SDL_WINDOW_SHOWN && windowFlags & SDL_WINDOW_INPUT_FOCUS;
|
|
}
|
|
|
|
|
|
//! returns if window has focus.
|
|
bool CIrrDeviceSDL::isWindowFocused() const
|
|
{
|
|
return Window && (SDL_GetWindowFlags(Window) & SDL_WINDOW_INPUT_FOCUS) != 0;
|
|
}
|
|
|
|
|
|
//! returns if window is minimized.
|
|
bool CIrrDeviceSDL::isWindowMinimized() const
|
|
{
|
|
return Window && (SDL_GetWindowFlags(Window) & SDL_WINDOW_MINIMIZED) != 0;
|
|
}
|
|
|
|
|
|
//! returns color format of the window.
|
|
video::ECOLOR_FORMAT CIrrDeviceSDL::getColorFormat() const
|
|
{
|
|
if (Window)
|
|
{
|
|
SDL_Surface *surface = SDL_GetWindowSurface(Window);
|
|
if (surface->format->BitsPerPixel == 16)
|
|
{
|
|
if (surface->format->Amask != 0)
|
|
return video::ECF_A1R5G5B5;
|
|
else
|
|
return video::ECF_R5G6B5;
|
|
}
|
|
else
|
|
{
|
|
if (surface->format->Amask != 0)
|
|
return video::ECF_A8R8G8B8;
|
|
else
|
|
return video::ECF_R8G8B8;
|
|
}
|
|
}
|
|
else
|
|
return CIrrDeviceStub::getColorFormat();
|
|
}
|
|
|
|
|
|
void CIrrDeviceSDL::createKeyMap()
|
|
{
|
|
// I don't know if this is the best method to create
|
|
// the lookuptable, but I'll leave it like that until
|
|
// I find a better version.
|
|
|
|
KeyMap.reallocate(105);
|
|
|
|
// buttons missing
|
|
|
|
KeyMap.push_back(SKeyMap(SDLK_BACKSPACE, KEY_BACK));
|
|
KeyMap.push_back(SKeyMap(SDLK_TAB, KEY_TAB));
|
|
KeyMap.push_back(SKeyMap(SDLK_CLEAR, KEY_CLEAR));
|
|
KeyMap.push_back(SKeyMap(SDLK_RETURN, KEY_RETURN));
|
|
|
|
// combined modifiers missing
|
|
|
|
KeyMap.push_back(SKeyMap(SDLK_PAUSE, KEY_PAUSE));
|
|
KeyMap.push_back(SKeyMap(SDLK_CAPSLOCK, KEY_CAPITAL));
|
|
|
|
// asian letter keys missing
|
|
|
|
KeyMap.push_back(SKeyMap(SDLK_ESCAPE, KEY_ESCAPE));
|
|
|
|
// asian letter keys missing
|
|
|
|
KeyMap.push_back(SKeyMap(SDLK_SPACE, KEY_SPACE));
|
|
KeyMap.push_back(SKeyMap(SDLK_PAGEUP, KEY_PRIOR));
|
|
KeyMap.push_back(SKeyMap(SDLK_PAGEDOWN, KEY_NEXT));
|
|
KeyMap.push_back(SKeyMap(SDLK_END, KEY_END));
|
|
KeyMap.push_back(SKeyMap(SDLK_HOME, KEY_HOME));
|
|
KeyMap.push_back(SKeyMap(SDLK_LEFT, KEY_LEFT));
|
|
KeyMap.push_back(SKeyMap(SDLK_UP, KEY_UP));
|
|
KeyMap.push_back(SKeyMap(SDLK_RIGHT, KEY_RIGHT));
|
|
KeyMap.push_back(SKeyMap(SDLK_DOWN, KEY_DOWN));
|
|
|
|
// select missing
|
|
KeyMap.push_back(SKeyMap(SDLK_PRINTSCREEN, KEY_PRINT));
|
|
// execute missing
|
|
KeyMap.push_back(SKeyMap(SDLK_PRINTSCREEN, KEY_SNAPSHOT));
|
|
|
|
KeyMap.push_back(SKeyMap(SDLK_INSERT, KEY_INSERT));
|
|
KeyMap.push_back(SKeyMap(SDLK_DELETE, KEY_DELETE));
|
|
KeyMap.push_back(SKeyMap(SDLK_HELP, KEY_HELP));
|
|
|
|
KeyMap.push_back(SKeyMap(SDLK_0, KEY_KEY_0));
|
|
KeyMap.push_back(SKeyMap(SDLK_1, KEY_KEY_1));
|
|
KeyMap.push_back(SKeyMap(SDLK_2, KEY_KEY_2));
|
|
KeyMap.push_back(SKeyMap(SDLK_3, KEY_KEY_3));
|
|
KeyMap.push_back(SKeyMap(SDLK_4, KEY_KEY_4));
|
|
KeyMap.push_back(SKeyMap(SDLK_5, KEY_KEY_5));
|
|
KeyMap.push_back(SKeyMap(SDLK_6, KEY_KEY_6));
|
|
KeyMap.push_back(SKeyMap(SDLK_7, KEY_KEY_7));
|
|
KeyMap.push_back(SKeyMap(SDLK_8, KEY_KEY_8));
|
|
KeyMap.push_back(SKeyMap(SDLK_9, KEY_KEY_9));
|
|
|
|
KeyMap.push_back(SKeyMap(SDLK_a, KEY_KEY_A));
|
|
KeyMap.push_back(SKeyMap(SDLK_b, KEY_KEY_B));
|
|
KeyMap.push_back(SKeyMap(SDLK_c, KEY_KEY_C));
|
|
KeyMap.push_back(SKeyMap(SDLK_d, KEY_KEY_D));
|
|
KeyMap.push_back(SKeyMap(SDLK_e, KEY_KEY_E));
|
|
KeyMap.push_back(SKeyMap(SDLK_f, KEY_KEY_F));
|
|
KeyMap.push_back(SKeyMap(SDLK_g, KEY_KEY_G));
|
|
KeyMap.push_back(SKeyMap(SDLK_h, KEY_KEY_H));
|
|
KeyMap.push_back(SKeyMap(SDLK_i, KEY_KEY_I));
|
|
KeyMap.push_back(SKeyMap(SDLK_j, KEY_KEY_J));
|
|
KeyMap.push_back(SKeyMap(SDLK_k, KEY_KEY_K));
|
|
KeyMap.push_back(SKeyMap(SDLK_l, KEY_KEY_L));
|
|
KeyMap.push_back(SKeyMap(SDLK_m, KEY_KEY_M));
|
|
KeyMap.push_back(SKeyMap(SDLK_n, KEY_KEY_N));
|
|
KeyMap.push_back(SKeyMap(SDLK_o, KEY_KEY_O));
|
|
KeyMap.push_back(SKeyMap(SDLK_p, KEY_KEY_P));
|
|
KeyMap.push_back(SKeyMap(SDLK_q, KEY_KEY_Q));
|
|
KeyMap.push_back(SKeyMap(SDLK_r, KEY_KEY_R));
|
|
KeyMap.push_back(SKeyMap(SDLK_s, KEY_KEY_S));
|
|
KeyMap.push_back(SKeyMap(SDLK_t, KEY_KEY_T));
|
|
KeyMap.push_back(SKeyMap(SDLK_u, KEY_KEY_U));
|
|
KeyMap.push_back(SKeyMap(SDLK_v, KEY_KEY_V));
|
|
KeyMap.push_back(SKeyMap(SDLK_w, KEY_KEY_W));
|
|
KeyMap.push_back(SKeyMap(SDLK_x, KEY_KEY_X));
|
|
KeyMap.push_back(SKeyMap(SDLK_y, KEY_KEY_Y));
|
|
KeyMap.push_back(SKeyMap(SDLK_z, KEY_KEY_Z));
|
|
|
|
KeyMap.push_back(SKeyMap(SDLK_LGUI, KEY_LWIN));
|
|
KeyMap.push_back(SKeyMap(SDLK_RGUI, KEY_RWIN));
|
|
// apps missing
|
|
KeyMap.push_back(SKeyMap(SDLK_POWER, KEY_SLEEP)); //??
|
|
|
|
KeyMap.push_back(SKeyMap(SDLK_KP_0, KEY_NUMPAD0));
|
|
KeyMap.push_back(SKeyMap(SDLK_KP_1, KEY_NUMPAD1));
|
|
KeyMap.push_back(SKeyMap(SDLK_KP_2, KEY_NUMPAD2));
|
|
KeyMap.push_back(SKeyMap(SDLK_KP_3, KEY_NUMPAD3));
|
|
KeyMap.push_back(SKeyMap(SDLK_KP_4, KEY_NUMPAD4));
|
|
KeyMap.push_back(SKeyMap(SDLK_KP_5, KEY_NUMPAD5));
|
|
KeyMap.push_back(SKeyMap(SDLK_KP_6, KEY_NUMPAD6));
|
|
KeyMap.push_back(SKeyMap(SDLK_KP_7, KEY_NUMPAD7));
|
|
KeyMap.push_back(SKeyMap(SDLK_KP_8, KEY_NUMPAD8));
|
|
KeyMap.push_back(SKeyMap(SDLK_KP_9, KEY_NUMPAD9));
|
|
KeyMap.push_back(SKeyMap(SDLK_KP_MULTIPLY, KEY_MULTIPLY));
|
|
KeyMap.push_back(SKeyMap(SDLK_KP_PLUS, KEY_ADD));
|
|
// KeyMap.push_back(SKeyMap(SDLK_KP_, KEY_SEPARATOR));
|
|
KeyMap.push_back(SKeyMap(SDLK_KP_MINUS, KEY_SUBTRACT));
|
|
KeyMap.push_back(SKeyMap(SDLK_KP_PERIOD, KEY_DECIMAL));
|
|
KeyMap.push_back(SKeyMap(SDLK_KP_DIVIDE, KEY_DIVIDE));
|
|
|
|
KeyMap.push_back(SKeyMap(SDLK_F1, KEY_F1));
|
|
KeyMap.push_back(SKeyMap(SDLK_F2, KEY_F2));
|
|
KeyMap.push_back(SKeyMap(SDLK_F3, KEY_F3));
|
|
KeyMap.push_back(SKeyMap(SDLK_F4, KEY_F4));
|
|
KeyMap.push_back(SKeyMap(SDLK_F5, KEY_F5));
|
|
KeyMap.push_back(SKeyMap(SDLK_F6, KEY_F6));
|
|
KeyMap.push_back(SKeyMap(SDLK_F7, KEY_F7));
|
|
KeyMap.push_back(SKeyMap(SDLK_F8, KEY_F8));
|
|
KeyMap.push_back(SKeyMap(SDLK_F9, KEY_F9));
|
|
KeyMap.push_back(SKeyMap(SDLK_F10, KEY_F10));
|
|
KeyMap.push_back(SKeyMap(SDLK_F11, KEY_F11));
|
|
KeyMap.push_back(SKeyMap(SDLK_F12, KEY_F12));
|
|
KeyMap.push_back(SKeyMap(SDLK_F13, KEY_F13));
|
|
KeyMap.push_back(SKeyMap(SDLK_F14, KEY_F14));
|
|
KeyMap.push_back(SKeyMap(SDLK_F15, KEY_F15));
|
|
// no higher F-keys
|
|
|
|
KeyMap.push_back(SKeyMap(SDLK_NUMLOCKCLEAR, KEY_NUMLOCK));
|
|
KeyMap.push_back(SKeyMap(SDLK_SCROLLLOCK, KEY_SCROLL));
|
|
KeyMap.push_back(SKeyMap(SDLK_LSHIFT, KEY_LSHIFT));
|
|
KeyMap.push_back(SKeyMap(SDLK_RSHIFT, KEY_RSHIFT));
|
|
KeyMap.push_back(SKeyMap(SDLK_LCTRL, KEY_LCONTROL));
|
|
KeyMap.push_back(SKeyMap(SDLK_RCTRL, KEY_RCONTROL));
|
|
KeyMap.push_back(SKeyMap(SDLK_LALT, KEY_LMENU));
|
|
KeyMap.push_back(SKeyMap(SDLK_RALT, KEY_RMENU));
|
|
|
|
KeyMap.push_back(SKeyMap(SDLK_PLUS, KEY_PLUS));
|
|
KeyMap.push_back(SKeyMap(SDLK_COMMA, KEY_COMMA));
|
|
KeyMap.push_back(SKeyMap(SDLK_MINUS, KEY_MINUS));
|
|
KeyMap.push_back(SKeyMap(SDLK_PERIOD, KEY_PERIOD));
|
|
|
|
// some special keys missing
|
|
|
|
KeyMap.sort();
|
|
}
|
|
|
|
void CIrrDeviceSDL::CCursorControl::initCursors()
|
|
{
|
|
Cursors.reserve(gui::ECI_COUNT);
|
|
|
|
Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_ARROW)); // ECI_NORMAL
|
|
Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_CROSSHAIR)); // ECI_CROSS
|
|
Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_HAND)); // ECI_HAND
|
|
Cursors.emplace_back(nullptr); // ECI_HELP
|
|
Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_IBEAM)); // ECI_IBEAM
|
|
Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_NO)); // ECI_NO
|
|
Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_WAIT)); // ECI_WAIT
|
|
Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZEALL)); // ECI_SIZEALL
|
|
Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZENESW)); // ECI_SIZENESW
|
|
Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZENWSE)); // ECI_SIZENWSE
|
|
Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZENS)); // ECI_SIZENS
|
|
Cursors.emplace_back(SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZEWE)); // ECI_SIZEWE
|
|
Cursors.emplace_back(nullptr); // ECI_UP
|
|
}
|
|
|
|
} // end namespace irr
|
|
|
|
#endif // _IRR_COMPILE_WITH_SDL_DEVICE_
|
|
|