irrlicht/source/Irrlicht/CD3D9RenderTarget.h
cutealien 3d2a55e788 Replace header guards in source folder to avoid using identifiers reserved by c++
Basically fixing original Bug#427 reported by MArkus Elfring.
Unfortunately there are still more defines (in IrrCompileConfig.h) which also are not nice c++
Lots of files touched for very minor cleanup *sigh*

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6253 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-27 15:55:04 +00:00

61 lines
1.2 KiB
C++

// Copyright (C) 2015 Patryk Nadrowski
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef IRR_C_OPEN_GL_RENDER_TARGET_H_INCLUDED
#define IRR_C_OPEN_GL_RENDER_TARGET_H_INCLUDED
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_DIRECT3D_9_
#include "IRenderTarget.h"
#include "dimension2d.h"
#include "os.h"
#include <d3d9.h>
namespace irr
{
namespace video
{
class CD3D9Driver;
class CD3D9RenderTarget : public IRenderTarget
{
public:
CD3D9RenderTarget(CD3D9Driver* driver);
virtual ~CD3D9RenderTarget();
virtual void setTextures(ITexture* const * textures, u32 numTextures, ITexture* depthStencil, const E_CUBE_SURFACE* cubeSurfaces, u32 numCubeSurfaces) IRR_OVERRIDE;
const core::dimension2d<u32>& getSize() const;
IDirect3DSurface9* getSurface(u32 id) const;
u32 getSurfaceCount() const;
IDirect3DSurface9* getDepthStencilSurface() const;
void releaseSurfaces();
void generateSurfaces();
protected:
core::dimension2d<u32> Size;
core::array<IDirect3DSurface9*> Surfaces;
IDirect3DSurface9* DepthStencilSurface;
CD3D9Driver* Driver;
};
}
}
#endif
#endif