irrlicht/source/Irrlicht/COpenGLCoreFeature.h

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C++

// Copyright (C) 2015 Patryk Nadrowski
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#pragma once
#include "irrTypes.h"
namespace irr
{
namespace video
{
class COpenGLCoreFeature
{
public:
COpenGLCoreFeature() : BlendOperation(false), ColorAttachment(0), MultipleRenderTarget(0), MaxTextureUnits(1)
{
}
virtual ~COpenGLCoreFeature()
{
}
bool BlendOperation;
u8 ColorAttachment;
u8 MultipleRenderTarget;
u8 MaxTextureUnits;
};
}
}