mirror of
https://github.com/minetest/irrlicht.git
synced 2024-09-07 05:10:19 +02:00
- 10 year anniversary update - Lighting model reworked. moved to eyespace like openGL. [Specular Highlights, Fog, Sphere/Reflection Map] - increased internal s4DVertex to support 4 Textures and 4 Colors [switchable] - Textures are handled as sRGB during Mipmap Generation. More accurate, less visual disruption - 2D is drawn as 3D like hardware drivers. [switchable]. enables viewport scaling, material2D - Texture Spatial Resolution Limiting working. [lower memory consumption,SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE] - SuperTuxKart 8.0.1 playable git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6086 dfc29bdd-3216-0410-991c-e03cc46cb475
91 lines
2.1 KiB
C++
91 lines
2.1 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
|
|
// This file is part of the "Irrlicht Engine".
|
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
|
|
|
#ifndef __C_SOFTWARE2_MATERIAL_RENDERER_H_INCLUDED__
|
|
#define __C_SOFTWARE2_MATERIAL_RENDERER_H_INCLUDED__
|
|
|
|
#include "SoftwareDriver2_compile_config.h"
|
|
|
|
#include "IMaterialRenderer.h"
|
|
#include "CSoftwareDriver2.h"
|
|
|
|
namespace irr
|
|
{
|
|
namespace video
|
|
{
|
|
|
|
//! Base class for all internal Software2 material renderers
|
|
class CSoftware2MaterialRenderer : public IMaterialRenderer
|
|
{
|
|
public:
|
|
|
|
//! Constructor
|
|
CSoftware2MaterialRenderer(video::CBurningVideoDriver* driver)
|
|
: Driver(driver)
|
|
{
|
|
}
|
|
|
|
virtual void OnSetMaterial(const SMaterial& material, const SMaterial& lastMaterial,
|
|
bool resetAllRenderstates, IMaterialRendererServices* services) _IRR_OVERRIDE_
|
|
{
|
|
if (Driver)
|
|
Driver->setFallback_Material(material.MaterialType);
|
|
}
|
|
|
|
protected:
|
|
|
|
video::CBurningVideoDriver* Driver;
|
|
};
|
|
|
|
//! solid material renderer
|
|
class CSoftware2MaterialRenderer_SOLID : public CSoftware2MaterialRenderer
|
|
{
|
|
public:
|
|
CSoftware2MaterialRenderer_SOLID ( video::CBurningVideoDriver* driver )
|
|
:CSoftware2MaterialRenderer ( driver ) {}
|
|
|
|
//! Returns if the material is transparent.
|
|
virtual bool isTransparent() const _IRR_OVERRIDE_
|
|
{
|
|
return false;
|
|
}
|
|
|
|
};
|
|
|
|
|
|
//! Transparent material renderer
|
|
class CSoftware2MaterialRenderer_TRANSPARENT_ADD_COLOR : public CSoftware2MaterialRenderer
|
|
{
|
|
public:
|
|
CSoftware2MaterialRenderer_TRANSPARENT_ADD_COLOR ( video::CBurningVideoDriver* driver )
|
|
: CSoftware2MaterialRenderer ( driver ) {}
|
|
|
|
|
|
//! Returns if the material is transparent.
|
|
virtual bool isTransparent() const _IRR_OVERRIDE_
|
|
{
|
|
return true;
|
|
}
|
|
|
|
};
|
|
|
|
//! unsupported material renderer
|
|
class CSoftware2MaterialRenderer_UNSUPPORTED : public CSoftware2MaterialRenderer
|
|
{
|
|
public:
|
|
CSoftware2MaterialRenderer_UNSUPPORTED ( video::CBurningVideoDriver* driver )
|
|
: CSoftware2MaterialRenderer ( driver ) {}
|
|
|
|
virtual s32 getRenderCapability() const _IRR_OVERRIDE_ { return 1; }
|
|
|
|
};
|
|
|
|
|
|
|
|
} // end namespace video
|
|
} // end namespace irr
|
|
|
|
#endif
|
|
|