mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-06 10:20:41 +01:00
0c6385cb92
Usually something like __IRR_SOME_GUARD_INCLUDED__ replaced by IRR_SOME_GUARD_INCLUDED. Removing underscores at the end wasn't necessary, but more symmetric (probably the reason they got added there as well). While this touches every header it shouldn't affect users (I hope). Also a few whitespace changes to unify whitespace usage a bit. And a bunch of spelling fixes in comments. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6252 dfc29bdd-3216-0410-991c-e03cc46cb475
40 lines
927 B
C++
40 lines
927 B
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
|
|
// This file is part of the "Irrlicht Engine".
|
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
|
|
|
#ifndef IRR_E_CULLING_TYPES_H_INCLUDED
|
|
#define IRR_E_CULLING_TYPES_H_INCLUDED
|
|
|
|
#include "irrTypes.h"
|
|
|
|
namespace irr
|
|
{
|
|
namespace scene
|
|
{
|
|
|
|
//! An enumeration for all types of automatic culling for built-in scene nodes
|
|
enum E_CULLING_TYPE
|
|
{
|
|
EAC_OFF = 0,
|
|
EAC_BOX = 1,
|
|
EAC_FRUSTUM_BOX = 2,
|
|
EAC_FRUSTUM_SPHERE = 4,
|
|
EAC_OCC_QUERY = 8
|
|
};
|
|
|
|
//! Names for culling type
|
|
const c8* const AutomaticCullingNames[] =
|
|
{
|
|
"false",
|
|
"box", // camera box against node box
|
|
"frustum_box", // camera frustum against node box
|
|
"frustum_sphere", // camera frustum against node sphere
|
|
"occ_query", // occlusion query
|
|
0
|
|
};
|
|
|
|
} // end namespace scene
|
|
} // end namespace irr
|
|
|
|
#endif // IRR_E_CULLING_TYPES_H_INCLUDED
|