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find -type f | # list all regular files grep -E '\.(h|cpp|mm)$' | # filter for source files grep -v '/mt_' | # filter out generated files grep -v '/vendor/' | # and vendored GL grep -v '/test/image_loader_test.cpp' | # and this file (has giant literals arrays) xargs -n 1 -P $(nproc) clang-format -i # reformat everything Co-authored-by: numzero <numzer0@yandex.ru>
98 lines
2.7 KiB
C++
98 lines
2.7 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#pragma once
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#include "IGUIImage.h"
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namespace irr
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{
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namespace gui
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{
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class CGUIImage : public IGUIImage
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{
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public:
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//! constructor
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CGUIImage(IGUIEnvironment *environment, IGUIElement *parent, s32 id, core::rect<s32> rectangle);
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//! destructor
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virtual ~CGUIImage();
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//! sets an image
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void setImage(video::ITexture *image) override;
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//! Gets the image texture
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video::ITexture *getImage() const override;
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//! sets the color of the image
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void setColor(video::SColor color) override;
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//! sets if the image should scale to fit the element
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void setScaleImage(bool scale) override;
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//! draws the element and its children
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void draw() override;
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//! sets if the image should use its alpha channel to draw itself
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void setUseAlphaChannel(bool use) override;
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//! Gets the color of the image
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video::SColor getColor() const override;
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//! Returns true if the image is scaled to fit, false if not
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bool isImageScaled() const override;
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//! Returns true if the image is using the alpha channel, false if not
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bool isAlphaChannelUsed() const override;
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//! Sets the source rectangle of the image. By default the full image is used.
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void setSourceRect(const core::rect<s32> &sourceRect) override;
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//! Returns the customized source rectangle of the image to be used.
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core::rect<s32> getSourceRect() const override;
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//! Restrict drawing-area.
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void setDrawBounds(const core::rect<f32> &drawBoundUVs) override;
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//! Get drawing-area restrictions.
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core::rect<f32> getDrawBounds() const override;
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//! Sets whether to draw a background color (EGDC_3D_DARK_SHADOW) when no texture is set
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void setDrawBackground(bool draw) override
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{
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DrawBackground = draw;
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}
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//! Checks if a background is drawn when no texture is set
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bool isDrawBackgroundEnabled() const override
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{
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return DrawBackground;
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}
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protected:
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void checkBounds(core::rect<s32> &rect)
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{
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f32 clipWidth = (f32)rect.getWidth();
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f32 clipHeight = (f32)rect.getHeight();
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rect.UpperLeftCorner.X += core::round32(DrawBounds.UpperLeftCorner.X * clipWidth);
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rect.UpperLeftCorner.Y += core::round32(DrawBounds.UpperLeftCorner.Y * clipHeight);
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rect.LowerRightCorner.X -= core::round32((1.f - DrawBounds.LowerRightCorner.X) * clipWidth);
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rect.LowerRightCorner.Y -= core::round32((1.f - DrawBounds.LowerRightCorner.Y) * clipHeight);
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}
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private:
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video::ITexture *Texture;
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video::SColor Color;
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bool UseAlphaChannel;
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bool ScaleImage;
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core::rect<s32> SourceRect;
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core::rect<f32> DrawBounds;
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bool DrawBackground;
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};
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} // end namespace gui
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} // end namespace irr
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