irrlicht/source
cutealien b17fe835bc Hardware meshbuffers are now deleted when they hold the last reference to a meshbuffer
HW buffers were keeping meshbuffers alive for 20000 frames even when no one else was using them anymore.
In cases of rapid creating/destroying static meshbuffers this could lead to serious memory leaks (which then kinda topped out after 5 minutes, but at that point it could already be too late).

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6599 dfc29bdd-3216-0410-991c-e03cc46cb475
2024-02-29 13:42:22 +00:00
..
Irrlicht Hardware meshbuffers are now deleted when they hold the last reference to a meshbuffer 2024-02-29 13:42:22 +00:00
source.txt Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00