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<div class="textblock"><code>#include "<a class="el" href="_i_dynamic_mesh_buffer_8h_source.html">IDynamicMeshBuffer.h</a>"</code><br/>
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<code>#include "<a class="el" href="_c_vertex_buffer_8h_source.html">CVertexBuffer.h</a>"</code><br/>
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<dl class="el"><dd class="mdescRight"><p>All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ... </p>
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