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<a href="#var-members">Variables</a> </div>
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<div class="title">fast_atof.h File Reference</div> </div>
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<div class="textblock"><code>#include "<a class="el" href="irr_math_8h_source.html">irrMath.h</a>"</code><br/>
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<code>#include "<a class="el" href="irr_string_8h_source.html">irrString.h</a>"</code><br/>
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<p><a href="fast__atof_8h_source.html">Go to the source code of this file.</a></p>
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<dl class="el"><dd class="mdescRight"><p>Everything in the Irrlicht Engine can be found in this namespace. </p>
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<br/></dl><li>namespace <a class="el" href="namespaceirr_1_1core.html">irr::core</a>
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<dl class="el"><dd class="mdescRight"><p>Basic classes such as vectors, planes, arrays, lists, and so on can be found in this namespace. </p>
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<br/></dl></ul>
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<h2><a name="func-members"></a>
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Functions</h2>
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<ul>
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<li>u32 <a class="el" href="namespaceirr_1_1core.html#a8b818c2189b834bffacd522ff752c3a6">irr::core::ctoul16</a> (char in)
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<dl class="el"><dd class="mdescRight">Convert a hex-encoded character to an unsigned integer. <a href="#a8b818c2189b834bffacd522ff752c3a6"></a><br/></dl><li>float <a class="el" href="namespaceirr_1_1core.html#af69b7d3604a1089438106fcce3cedb34">irr::core::fast_atof</a> (const char *floatAsString, const char **out=0)
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<dl class="el"><dd class="mdescRight">Convert a string to a floating point number. <a href="#af69b7d3604a1089438106fcce3cedb34"></a><br/></dl><li>const char * <a class="el" href="namespaceirr_1_1core.html#ae5806ec05e45a700461890ec5e6f602a">irr::core::fast_atof_move</a> (const char *in, f32 &result)
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<dl class="el"><dd class="mdescRight">Provides a fast function for converting a string into a float. <a href="#ae5806ec05e45a700461890ec5e6f602a"></a><br/></dl><li>f32 <a class="el" href="namespaceirr_1_1core.html#a032ec5ae63987749c7b30c18ea4ccd92">irr::core::strtof10</a> (const char *in, const char **out=0)
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<dl class="el"><dd class="mdescRight">Converts a sequence of digits into a whole positive floating point value. <a href="#a032ec5ae63987749c7b30c18ea4ccd92"></a><br/></dl><li>s32 <a class="el" href="namespaceirr_1_1core.html#a6ff97e442233218d18acd56add48766f">irr::core::strtol10</a> (const char *in, const char **out=0)
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<dl class="el"><dd class="mdescRight">Convert a simple string of base 10 digits into a signed 32 bit integer. <a href="#a6ff97e442233218d18acd56add48766f"></a><br/></dl><li>u32 <a class="el" href="namespaceirr_1_1core.html#ae7f759b603f4caaa8471cb9bc2e23648">irr::core::strtoul10</a> (const char *in, const char **out=0)
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<dl class="el"><dd class="mdescRight">Convert a simple string of base 10 digits into an unsigned 32 bit integer. <a href="#ae7f759b603f4caaa8471cb9bc2e23648"></a><br/></dl><li>u32 <a class="el" href="namespaceirr_1_1core.html#a96fa4fe7401b30c9057a0dbc7cd27c73">irr::core::strtoul16</a> (const char *in, const char **out=0)
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<dl class="el"><dd class="mdescRight">Convert a simple string of base 16 digits into an unsigned 32 bit integer. <a href="#a96fa4fe7401b30c9057a0dbc7cd27c73"></a><br/></dl><li>u32 <a class="el" href="namespaceirr_1_1core.html#a005590192e3f22d79759d98d42844b38">irr::core::strtoul8</a> (const char *in, const char **out=0)
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<dl class="el"><dd class="mdescRight">Convert a simple string of base 8 digits into an unsigned 32 bit integer. <a href="#a005590192e3f22d79759d98d42844b38"></a><br/></dl><li>u32 <a class="el" href="namespaceirr_1_1core.html#ad67ad09c33fe26fa9a15aa10ded801b7">irr::core::strtoul_prefix</a> (const char *in, const char **out=0)
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<dl class="el"><dd class="mdescRight">Convert a C-style prefixed string (hex, oct, integer) into an unsigned 32 bit integer. <a href="#ad67ad09c33fe26fa9a15aa10ded801b7"></a><br/></dl></ul>
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<h2><a name="var-members"></a>
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Variables</h2>
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<ul>
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<li>const float <a class="el" href="namespaceirr_1_1core.html#ae473ba500eefc080b4680e3445e44b02">irr::core::fast_atof_table</a> [17]
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<li>IRRLICHT_API <a class="el" href="namespaceirr_1_1core.html#ade1071a878633f2f6d8a75c5d11fec19">irr::core::stringc</a> <a class="el" href="namespaceirr_1_1core.html#ac9e193c6850509dfee97f942b5f121a5">irr::core::LOCALE_DECIMAL_POINTS</a>
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<dl class="el"><dd class="mdescRight">Selection of characters which count as decimal point in fast_atof. <a href="#ac9e193c6850509dfee97f942b5f121a5"></a><br/></dl></ul>
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Engine</a> Documentation © 2003-2012 by Nikolaus Gebhardt. Generated on Sat Jul 9 2016 18:18:22 for Irrlicht 3D Engine by
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