mirror of
https://github.com/minetest/irrlicht.git
synced 2024-12-26 10:40:31 +01:00
3e8d8440e3
primary reason: The unified GLES2 driver requires OpenGL headers (really), which Android does not provide.
56 lines
1.2 KiB
C++
56 lines
1.2 KiB
C++
// Copyright (C) 2023 Vitaliy Lobachevskiy
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// Copyright (C) 2015 Patryk Nadrowski
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#pragma once
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#include "irrTypes.h"
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// even though we have mt_opengl.h our driver code still uses GL_* constants
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#if defined(_IRR_COMPILE_WITH_SDL_DEVICE_)
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#include <SDL_video.h>
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#include <SDL_opengl.h>
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#else
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#include "vendor/gl.h"
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#endif
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namespace irr
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{
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namespace video
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{
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// Forward declarations.
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class COpenGLCoreFeature;
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template <class TOpenGLDriver>
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class COpenGLCoreTexture;
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template <class TOpenGLDriver, class TOpenGLTexture>
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class COpenGLCoreRenderTarget;
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template <class TOpenGLDriver, class TOpenGLTexture>
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class COpenGLCoreCacheHandler;
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class COpenGL3DriverBase;
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typedef COpenGLCoreTexture<COpenGL3DriverBase> COpenGL3Texture;
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typedef COpenGLCoreRenderTarget<COpenGL3DriverBase, COpenGL3Texture> COpenGL3RenderTarget;
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typedef COpenGLCoreCacheHandler<COpenGL3DriverBase, COpenGL3Texture> COpenGL3CacheHandler;
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enum class OpenGLSpec: u8 {
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Core,
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Compat,
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ES,
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// WebGL, // TODO
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};
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struct OpenGLVersion {
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OpenGLSpec Spec;
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u8 Major;
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u8 Minor;
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u8 Release;
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};
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}
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}
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