mirror of
https://github.com/minetest/irrlicht.git
synced 2024-09-07 05:10:19 +02:00
Adding the new burnings files. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6103 dfc29bdd-3216-0410-991c-e03cc46cb475
1325 lines
49 KiB
XML
1325 lines
49 KiB
XML
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<Unit filename="COpenGLCoreTexture.h" />
|
|
<Unit filename="COpenGLDriver.cpp" />
|
|
<Unit filename="COpenGLDriver.h" />
|
|
<Unit filename="COpenGLExtensionHandler.cpp" />
|
|
<Unit filename="COpenGLExtensionHandler.h" />
|
|
<Unit filename="COpenGLMaterialRenderer.h" />
|
|
<Unit filename="COpenGLNormalMapRenderer.cpp" />
|
|
<Unit filename="COpenGLNormalMapRenderer.h" />
|
|
<Unit filename="COpenGLParallaxMapRenderer.cpp" />
|
|
<Unit filename="COpenGLParallaxMapRenderer.h" />
|
|
<Unit filename="COpenGLSLMaterialRenderer.cpp" />
|
|
<Unit filename="COpenGLSLMaterialRenderer.h" />
|
|
<Unit filename="COpenGLShaderMaterialRenderer.cpp" />
|
|
<Unit filename="COpenGLShaderMaterialRenderer.h" />
|
|
<Unit filename="CPLYMeshFileLoader.cpp" />
|
|
<Unit filename="CPLYMeshFileLoader.h" />
|
|
<Unit filename="CPLYMeshWriter.cpp" />
|
|
<Unit filename="CPLYMeshWriter.h" />
|
|
<Unit filename="CPakReader.cpp" />
|
|
<Unit filename="CPakReader.h" />
|
|
<Unit filename="CParticleAnimatedMeshSceneNodeEmitter.cpp" />
|
|
<Unit filename="CParticleAnimatedMeshSceneNodeEmitter.h" />
|
|
<Unit filename="CParticleAttractionAffector.cpp" />
|
|
<Unit filename="CParticleAttractionAffector.h" />
|
|
<Unit filename="CParticleBoxEmitter.cpp" />
|
|
<Unit filename="CParticleBoxEmitter.h" />
|
|
<Unit filename="CParticleCylinderEmitter.cpp" />
|
|
<Unit filename="CParticleCylinderEmitter.h" />
|
|
<Unit filename="CParticleFadeOutAffector.cpp" />
|
|
<Unit filename="CParticleFadeOutAffector.h" />
|
|
<Unit filename="CParticleGravityAffector.cpp" />
|
|
<Unit filename="CParticleGravityAffector.h" />
|
|
<Unit filename="CParticleMeshEmitter.cpp" />
|
|
<Unit filename="CParticleMeshEmitter.h" />
|
|
<Unit filename="CParticlePointEmitter.cpp" />
|
|
<Unit filename="CParticlePointEmitter.h" />
|
|
<Unit filename="CParticleRingEmitter.cpp" />
|
|
<Unit filename="CParticleRingEmitter.h" />
|
|
<Unit filename="CParticleRotationAffector.cpp" />
|
|
<Unit filename="CParticleRotationAffector.h" />
|
|
<Unit filename="CParticleScaleAffector.cpp" />
|
|
<Unit filename="CParticleScaleAffector.h" />
|
|
<Unit filename="CParticleSphereEmitter.cpp" />
|
|
<Unit filename="CParticleSphereEmitter.h" />
|
|
<Unit filename="CParticleSystemSceneNode.cpp" />
|
|
<Unit filename="CParticleSystemSceneNode.h" />
|
|
<Unit filename="CProfiler.cpp" />
|
|
<Unit filename="CProfiler.h" />
|
|
<Unit filename="CQ3LevelMesh.cpp" />
|
|
<Unit filename="CQ3LevelMesh.h" />
|
|
<Unit filename="CQuake3ShaderSceneNode.cpp" />
|
|
<Unit filename="CQuake3ShaderSceneNode.h" />
|
|
<Unit filename="CReadFile.cpp" />
|
|
<Unit filename="CReadFile.h" />
|
|
<Unit filename="CSMFMeshFileLoader.cpp" />
|
|
<Unit filename="CSMFMeshFileLoader.h" />
|
|
<Unit filename="CSTLMeshFileLoader.cpp" />
|
|
<Unit filename="CSTLMeshFileLoader.h" />
|
|
<Unit filename="CSTLMeshWriter.cpp" />
|
|
<Unit filename="CSTLMeshWriter.h" />
|
|
<Unit filename="CSceneCollisionManager.cpp" />
|
|
<Unit filename="CSceneCollisionManager.h" />
|
|
<Unit filename="CSceneLoaderIrr.cpp" />
|
|
<Unit filename="CSceneLoaderIrr.h" />
|
|
<Unit filename="CSceneManager.cpp" />
|
|
<Unit filename="CSceneManager.h" />
|
|
<Unit filename="CSceneNodeAnimatorCameraFPS.cpp" />
|
|
<Unit filename="CSceneNodeAnimatorCameraFPS.h" />
|
|
<Unit filename="CSceneNodeAnimatorCameraMaya.cpp" />
|
|
<Unit filename="CSceneNodeAnimatorCameraMaya.h" />
|
|
<Unit filename="CSceneNodeAnimatorCollisionResponse.cpp" />
|
|
<Unit filename="CSceneNodeAnimatorCollisionResponse.h" />
|
|
<Unit filename="CSceneNodeAnimatorDelete.cpp" />
|
|
<Unit filename="CSceneNodeAnimatorDelete.h" />
|
|
<Unit filename="CSceneNodeAnimatorFlyCircle.cpp" />
|
|
<Unit filename="CSceneNodeAnimatorFlyCircle.h" />
|
|
<Unit filename="CSceneNodeAnimatorFlyStraight.cpp" />
|
|
<Unit filename="CSceneNodeAnimatorFlyStraight.h" />
|
|
<Unit filename="CSceneNodeAnimatorFollowSpline.cpp" />
|
|
<Unit filename="CSceneNodeAnimatorFollowSpline.h" />
|
|
<Unit filename="CSceneNodeAnimatorRotation.cpp" />
|
|
<Unit filename="CSceneNodeAnimatorRotation.h" />
|
|
<Unit filename="CSceneNodeAnimatorTexture.cpp" />
|
|
<Unit filename="CSceneNodeAnimatorTexture.h" />
|
|
<Unit filename="CShadowVolumeSceneNode.cpp" />
|
|
<Unit filename="CShadowVolumeSceneNode.h" />
|
|
<Unit filename="CSkinnedMesh.cpp" />
|
|
<Unit filename="CSkinnedMesh.h" />
|
|
<Unit filename="CSkyBoxSceneNode.cpp" />
|
|
<Unit filename="CSkyBoxSceneNode.h" />
|
|
<Unit filename="CSkyDomeSceneNode.cpp" />
|
|
<Unit filename="CSkyDomeSceneNode.h" />
|
|
<Unit filename="CSoftware2MaterialRenderer.h" />
|
|
<Unit filename="CSoftwareDriver.cpp" />
|
|
<Unit filename="CSoftwareDriver.h" />
|
|
<Unit filename="CSoftwareDriver2.cpp" />
|
|
<Unit filename="CSoftwareDriver2.h" />
|
|
<Unit filename="CSoftwareTexture.cpp" />
|
|
<Unit filename="CSoftwareTexture.h" />
|
|
<Unit filename="CSoftwareTexture2.cpp" />
|
|
<Unit filename="CSoftwareTexture2.h" />
|
|
<Unit filename="CSphereSceneNode.cpp" />
|
|
<Unit filename="CSphereSceneNode.h" />
|
|
<Unit filename="CTRFlat.cpp" />
|
|
<Unit filename="CTRFlatWire.cpp" />
|
|
<Unit filename="CTRGouraud.cpp" />
|
|
<Unit filename="CTRGouraud2.cpp" />
|
|
<Unit filename="CTRGouraudAlpha2.cpp" />
|
|
<Unit filename="CTRGouraudAlphaNoZ2.cpp" />
|
|
<Unit filename="CTRGouraudNoZ2.cpp" />
|
|
<Unit filename="CTRGouraudWire.cpp" />
|
|
<Unit filename="CTRNormalMap.cpp" />
|
|
<Unit filename="CTRStencilShadow.cpp" />
|
|
<Unit filename="CTRTextureBlend.cpp" />
|
|
<Unit filename="CTRTextureDetailMap2.cpp" />
|
|
<Unit filename="CTRTextureFlat.cpp" />
|
|
<Unit filename="CTRTextureFlatWire.cpp" />
|
|
<Unit filename="CTRTextureGouraud.cpp" />
|
|
<Unit filename="CTRTextureGouraud.h" />
|
|
<Unit filename="CTRTextureGouraud2.cpp" />
|
|
<Unit filename="CTRTextureGouraudAdd.cpp" />
|
|
<Unit filename="CTRTextureGouraudAdd2.cpp" />
|
|
<Unit filename="CTRTextureGouraudAddNoZ2.cpp" />
|
|
<Unit filename="CTRTextureGouraudAlpha.cpp" />
|
|
<Unit filename="CTRTextureGouraudAlphaNoZ.cpp" />
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|
<Unit filename="CTRTextureGouraudNoZ.cpp" />
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|
<Unit filename="CTRTextureGouraudNoZ2.cpp" />
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|
<Unit filename="CTRTextureGouraudVertexAlpha2.cpp" />
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|
<Unit filename="CTRTextureGouraudWire.cpp" />
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|
<Unit filename="CTRTextureLightMap2_Add.cpp" />
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|
<Unit filename="CTRTextureLightMap2_M1.cpp" />
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|
<Unit filename="CTRTextureLightMap2_M2.cpp" />
|
|
<Unit filename="CTRTextureLightMap2_M4.cpp" />
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|
<Unit filename="CTRTextureLightMapGouraud2_M4.cpp" />
|
|
<Unit filename="CTRTextureWire2.cpp" />
|
|
<Unit filename="CTR_transparent_reflection_2_layer.cpp" />
|
|
<Unit filename="CTarReader.cpp" />
|
|
<Unit filename="CTarReader.h" />
|
|
<Unit filename="CTerrainSceneNode.cpp" />
|
|
<Unit filename="CTerrainSceneNode.h" />
|
|
<Unit filename="CTerrainTriangleSelector.cpp" />
|
|
<Unit filename="CTerrainTriangleSelector.h" />
|
|
<Unit filename="CTextSceneNode.cpp" />
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|
<Unit filename="CTextSceneNode.h" />
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|
<Unit filename="CTimer.h" />
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|
<Unit filename="CTriangleBBSelector.cpp" />
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|
<Unit filename="CTriangleBBSelector.h" />
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|
<Unit filename="CTriangleSelector.cpp" />
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|
<Unit filename="CTriangleSelector.h" />
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|
<Unit filename="CVideoModeList.cpp" />
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|
<Unit filename="CVideoModeList.h" />
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|
<Unit filename="CVolumeLightSceneNode.cpp" />
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|
<Unit filename="CVolumeLightSceneNode.h" />
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|
<Unit filename="CWADReader.cpp" />
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|
<Unit filename="CWADReader.h" />
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|
<Unit filename="CWGLManager.cpp" />
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|
<Unit filename="CWGLManager.h" />
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|
<Unit filename="CWaterSurfaceSceneNode.cpp" />
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|
<Unit filename="CWaterSurfaceSceneNode.h" />
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|
<Unit filename="CWriteFile.cpp" />
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|
<Unit filename="CWriteFile.h" />
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|
<Unit filename="CXMLReader.cpp" />
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|
<Unit filename="CXMLReader.h" />
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|
<Unit filename="CXMLReaderImpl.h" />
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|
<Unit filename="CXMLWriter.cpp" />
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|
<Unit filename="CXMLWriter.h" />
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<Unit filename="CXMeshFileLoader.cpp" />
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|
<Unit filename="CXMeshFileLoader.h" />
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<Unit filename="CZBuffer.cpp" />
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|
<Unit filename="CZBuffer.h" />
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<Unit filename="CZipReader.cpp" />
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<Unit filename="CZipReader.h" />
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<Unit filename="EProfileIDs.h" />
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<Unit filename="IAttribute.h" />
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<Unit filename="IBurningShader.cpp" />
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<Unit filename="IBurningShader.h" />
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<Unit filename="IDepthBuffer.h" />
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<Unit filename="IImagePresenter.h" />
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<Unit filename="ITriangleRenderer.h" />
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|
<Unit filename="IZBuffer.h" />
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<Unit filename="Irrlicht.cpp" />
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<Unit filename="Octree.h" />
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<Unit filename="S2DVertex.h" />
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<Unit filename="S4DVertex.h" />
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<Unit filename="SB3DStructs.h" />
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<Unit filename="SoftwareDriver2_compile_config.h" />
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<Unit filename="SoftwareDriver2_helper.h" />
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|
<Unit filename="aesGladman/aes.h" />
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|
<Unit filename="aesGladman/aescrypt.cpp" />
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|
<Unit filename="aesGladman/aeskey.cpp" />
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|
<Unit filename="aesGladman/aesopt.h" />
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|
<Unit filename="aesGladman/aestab.cpp" />
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|
<Unit filename="aesGladman/fileenc.cpp" />
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|
<Unit filename="aesGladman/fileenc.h" />
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|
<Unit filename="aesGladman/hmac.cpp" />
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|
<Unit filename="aesGladman/hmac.h" />
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|
<Unit filename="aesGladman/prng.cpp" />
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|
<Unit filename="aesGladman/prng.h" />
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|
<Unit filename="aesGladman/pwd2key.cpp" />
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|
<Unit filename="aesGladman/pwd2key.h" />
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|
<Unit filename="aesGladman/sha1.cpp" />
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|
<Unit filename="aesGladman/sha1.h" />
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|
<Unit filename="aesGladman/sha2.cpp" />
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|
<Unit filename="aesGladman/sha2.h" />
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|
<Unit filename="burning_shader_color.cpp" />
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|
<Unit filename="burning_shader_color_fraq.h" />
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<Unit filename="burning_shader_compile_fragment_default.h" />
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<Unit filename="burning_shader_compile_fragment_end.h" />
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<Unit filename="burning_shader_compile_fragment_start.h" />
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<Unit filename="burning_shader_compile_start.h" />
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|
<Unit filename="burning_shader_compile_triangle.h" />
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|
<Unit filename="burning_shader_compile_verify.h" />
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|
<Unit filename="bzip2/blocksort.c">
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|
<Option compilerVar="CC" />
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|
</Unit>
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|
<Unit filename="bzip2/bzcompress.c">
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|
<Option compilerVar="CC" />
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|
</Unit>
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|
<Unit filename="bzip2/bzlib.c">
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|
<Option compilerVar="CC" />
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|
</Unit>
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|
<Unit filename="bzip2/bzlib.h" />
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|
<Unit filename="bzip2/bzlib_private.h" />
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|
<Unit filename="bzip2/crctable.c">
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|
<Option compilerVar="CC" />
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|
</Unit>
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|
<Unit filename="bzip2/decompress.c">
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|
<Option compilerVar="CC" />
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|
</Unit>
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|
<Unit filename="bzip2/huffman.c">
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|
<Option compilerVar="CC" />
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|
</Unit>
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|
<Unit filename="bzip2/randtable.c">
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|
<Option compilerVar="CC" />
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|
</Unit>
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|
<Unit filename="dmfsupport.h" />
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|
<Unit filename="glext.h" />
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|
<Unit filename="irrXML.cpp" />
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|
<Unit filename="jpeglib/cderror.h" />
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|
<Unit filename="jpeglib/jaricom.c">
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|
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|
</Unit>
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|
<Unit filename="jpeglib/jcapimin.c">
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|
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|
</Unit>
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|
<Unit filename="jpeglib/jcapistd.c">
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|
<Option compilerVar="CC" />
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|
</Unit>
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|
<Unit filename="jpeglib/jcarith.c">
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|
<Option compilerVar="CC" />
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|
</Unit>
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|
<Unit filename="jpeglib/jccoefct.c">
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|
<Option compilerVar="CC" />
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|
</Unit>
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|
<Unit filename="jpeglib/jccolor.c">
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|
<Option compilerVar="CC" />
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|
</Unit>
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|
<Unit filename="jpeglib/jcdctmgr.c">
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|
<Option compilerVar="CC" />
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|
</Unit>
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|
<Unit filename="jpeglib/jchuff.c">
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|
<Option compilerVar="CC" />
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|
</Unit>
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|
<Unit filename="jpeglib/jchuff.h" />
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|
<Unit filename="jpeglib/jcinit.c">
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|
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|
</Unit>
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<Unit filename="jpeglib/jcmainct.c">
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|
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|
</Unit>
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|
<Unit filename="jpeglib/jcmarker.c">
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|
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|
</Unit>
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<Unit filename="jpeglib/jcmaster.c">
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|
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|
</Unit>
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|
<Unit filename="jpeglib/jcomapi.c">
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|
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</Unit>
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<Unit filename="jpeglib/jconfig.h" />
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<Unit filename="jpeglib/jcparam.c">
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<Unit filename="jpeglib/jcprepct.c">
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|
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<Unit filename="jpeglib/jcsample.c">
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|
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</Unit>
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<Unit filename="jpeglib/jctrans.c">
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|
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|
</Unit>
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|
<Unit filename="jpeglib/jdapimin.c">
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|
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|
</Unit>
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<Unit filename="jpeglib/jdapistd.c">
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|
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|
</Unit>
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<Unit filename="jpeglib/jdarith.c">
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|
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|
</Unit>
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<Unit filename="jpeglib/jdatadst.c">
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|
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|
</Unit>
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<Unit filename="jpeglib/jdatasrc.c">
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|
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|
</Unit>
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|
<Unit filename="jpeglib/jdcoefct.c">
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|
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|
</Unit>
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<Unit filename="jpeglib/jdcolor.c">
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|
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<Unit filename="jpeglib/jdct.h" />
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<Unit filename="jpeglib/jddctmgr.c">
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|
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|
</Unit>
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<Unit filename="jpeglib/jdhuff.c">
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|
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|
</Unit>
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<Unit filename="jpeglib/jdhuff.h" />
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|
<Unit filename="jpeglib/jdinput.c">
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|
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|
</Unit>
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<Unit filename="jpeglib/jdmainct.c">
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|
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|
</Unit>
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|
<Unit filename="jpeglib/jdmarker.c">
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|
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|
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<Unit filename="jpeglib/jdmaster.c">
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|
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|
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<Unit filename="jpeglib/jdmerge.c">
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<Unit filename="jpeglib/jdpostct.c">
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|
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|
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<Unit filename="jpeglib/jerror.c">
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<Unit filename="jpeglib/jerror.h" />
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<Unit filename="jpeglib/jfdctflt.c">
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|
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|
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<Unit filename="jpeglib/jfdctfst.c">
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|
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|
</Unit>
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<Unit filename="jpeglib/jfdctint.c">
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|
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|
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|
<Unit filename="jpeglib/jidctflt.c">
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|
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|
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<Unit filename="jpeglib/jidctfst.c">
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|
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|
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<Unit filename="jpeglib/jidctint.c">
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|
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<Unit filename="jpeglib/jmemmgr.c">
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<Unit filename="jpeglib/jmemnobs.c">
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|
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<Unit filename="jpeglib/jmemsys.h" />
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<Unit filename="jpeglib/jmorecfg.h" />
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<Unit filename="jpeglib/jpegint.h" />
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<Unit filename="jpeglib/jpeglib.h" />
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<Unit filename="jpeglib/jquant1.c">
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<Unit filename="jpeglib/jquant2.c">
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|
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<Unit filename="jpeglib/jversion.h" />
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<Unit filename="leakHunter.cpp" />
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|
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|
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|
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|
<Unit filename="libpng/png.h" />
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|
<Unit filename="libpng/pngconf.h" />
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|
<Unit filename="libpng/pngerror.c">
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|
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|
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|
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|
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<Unit filename="libpng/pngmem.c">
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|
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|
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|
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|
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|
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|
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<Unit filename="libpng/pngrio.c">
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|
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|
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|
<Unit filename="libpng/pngrtran.c">
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|
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|
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|
<Unit filename="libpng/pngrutil.c">
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|
<Option compilerVar="CC" />
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|
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|
<Unit filename="libpng/pngset.c">
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|
<Option compilerVar="CC" />
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|
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|
|
<Unit filename="libpng/pngtrans.c">
|
|
<Option compilerVar="CC" />
|
|
</Unit>
|
|
<Unit filename="libpng/pngwio.c">
|
|
<Option compilerVar="CC" />
|
|
</Unit>
|
|
<Unit filename="libpng/pngwrite.c">
|
|
<Option compilerVar="CC" />
|
|
</Unit>
|
|
<Unit filename="libpng/pngwtran.c">
|
|
<Option compilerVar="CC" />
|
|
</Unit>
|
|
<Unit filename="libpng/pngwutil.c">
|
|
<Option compilerVar="CC" />
|
|
</Unit>
|
|
<Unit filename="lzma/LzmaDec.c">
|
|
<Option compilerVar="CC" />
|
|
</Unit>
|
|
<Unit filename="lzma/LzmaDec.h" />
|
|
<Unit filename="lzma/Types.h" />
|
|
<Unit filename="os.cpp" />
|
|
<Unit filename="os.h" />
|
|
<Unit filename="utf8.cpp" />
|
|
<Unit filename="zlib/adler32.c">
|
|
<Option compilerVar="CC" />
|
|
</Unit>
|
|
<Unit filename="zlib/compress.c">
|
|
<Option compilerVar="CC" />
|
|
</Unit>
|
|
<Unit filename="zlib/crc32.c">
|
|
<Option compilerVar="CC" />
|
|
</Unit>
|
|
<Unit filename="zlib/crc32.h" />
|
|
<Unit filename="zlib/deflate.c">
|
|
<Option compilerVar="CC" />
|
|
</Unit>
|
|
<Unit filename="zlib/deflate.h" />
|
|
<Unit filename="zlib/inffast.c">
|
|
<Option compilerVar="CC" />
|
|
</Unit>
|
|
<Unit filename="zlib/inffast.h" />
|
|
<Unit filename="zlib/inffixed.h" />
|
|
<Unit filename="zlib/inflate.c">
|
|
<Option compilerVar="CC" />
|
|
</Unit>
|
|
<Unit filename="zlib/inftrees.c">
|
|
<Option compilerVar="CC" />
|
|
</Unit>
|
|
<Unit filename="zlib/inftrees.h" />
|
|
<Unit filename="zlib/trees.c">
|
|
<Option compilerVar="CC" />
|
|
</Unit>
|
|
<Unit filename="zlib/trees.h" />
|
|
<Unit filename="zlib/uncompr.c">
|
|
<Option compilerVar="CC" />
|
|
</Unit>
|
|
<Unit filename="zlib/zconf.h" />
|
|
<Unit filename="zlib/zlib.h" />
|
|
<Unit filename="zlib/zutil.c">
|
|
<Option compilerVar="CC" />
|
|
</Unit>
|
|
<Unit filename="zlib/zutil.h" />
|
|
<Extensions>
|
|
<code_completion />
|
|
<debugger />
|
|
<envvars />
|
|
</Extensions>
|
|
</Project>
|
|
</CodeBlocks_project_file>
|