mirror of
https://github.com/minetest/irrlicht.git
synced 2024-12-28 11:40:27 +01:00
f5c6d3e945
find -type f | # list all regular files grep -E '\.(h|cpp|mm)$' | # filter for source files grep -v '/mt_' | # filter out generated files grep -v '/vendor/' | # and vendored GL grep -v '/test/image_loader_test.cpp' | # and this file (has giant literals arrays) xargs -n 1 -P $(nproc) clang-format -i # reformat everything Co-authored-by: numzero <numzer0@yandex.ru>
227 lines
7.1 KiB
C++
227 lines
7.1 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
|
|
// This file is part of the "Irrlicht Engine".
|
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
|
|
|
#pragma once
|
|
|
|
#include "IGUIEnvironment.h"
|
|
#include "IGUIElement.h"
|
|
#include "irrArray.h"
|
|
#include "IFileSystem.h"
|
|
#include "IOSOperator.h"
|
|
|
|
namespace irr
|
|
{
|
|
|
|
namespace gui
|
|
{
|
|
|
|
class CGUIEnvironment : public IGUIEnvironment, public IGUIElement
|
|
{
|
|
public:
|
|
//! constructor
|
|
CGUIEnvironment(io::IFileSystem *fs, video::IVideoDriver *driver, IOSOperator *op);
|
|
|
|
//! destructor
|
|
virtual ~CGUIEnvironment();
|
|
|
|
//! draws all gui elements
|
|
void drawAll(bool useScreenSize) override;
|
|
|
|
//! returns the current video driver
|
|
video::IVideoDriver *getVideoDriver() const override;
|
|
|
|
//! returns pointer to the filesystem
|
|
io::IFileSystem *getFileSystem() const override;
|
|
|
|
//! returns a pointer to the OS operator
|
|
IOSOperator *getOSOperator() const override;
|
|
|
|
//! posts an input event to the environment
|
|
bool postEventFromUser(const SEvent &event) override;
|
|
|
|
//! This sets a new event receiver for gui events. Usually you do not have to
|
|
//! use this method, it is used by the internal engine.
|
|
void setUserEventReceiver(IEventReceiver *evr) override;
|
|
|
|
//! removes all elements from the environment
|
|
void clear() override;
|
|
|
|
//! called if an event happened.
|
|
bool OnEvent(const SEvent &event) override;
|
|
|
|
//! returns the current gui skin
|
|
IGUISkin *getSkin() const override;
|
|
|
|
//! Sets a new GUI Skin
|
|
void setSkin(IGUISkin *skin) override;
|
|
|
|
//! Creates a new GUI Skin based on a template.
|
|
/** \return Returns a pointer to the created skin.
|
|
If you no longer need the skin, you should call IGUISkin::drop().
|
|
See IReferenceCounted::drop() for more information. */
|
|
IGUISkin *createSkin(EGUI_SKIN_TYPE type) override;
|
|
|
|
//! Creates the image list from the given texture.
|
|
virtual IGUIImageList *createImageList(video::ITexture *texture,
|
|
core::dimension2d<s32> imageSize, bool useAlphaChannel) override;
|
|
|
|
//! returns the font
|
|
IGUIFont *getFont(const io::path &filename) override;
|
|
|
|
//! add an externally loaded font
|
|
IGUIFont *addFont(const io::path &name, IGUIFont *font) override;
|
|
|
|
//! remove loaded font
|
|
void removeFont(IGUIFont *font) override;
|
|
|
|
//! returns default font
|
|
IGUIFont *getBuiltInFont() const override;
|
|
|
|
//! returns the sprite bank
|
|
IGUISpriteBank *getSpriteBank(const io::path &filename) override;
|
|
|
|
//! returns the sprite bank
|
|
IGUISpriteBank *addEmptySpriteBank(const io::path &name) override;
|
|
|
|
//! adds an button. The returned pointer must not be dropped.
|
|
IGUIButton *addButton(const core::rect<s32> &rectangle, IGUIElement *parent = 0, s32 id = -1, const wchar_t *text = 0, const wchar_t *tooltiptext = 0) override;
|
|
|
|
//! adds a scrollbar. The returned pointer must not be dropped.
|
|
virtual IGUIScrollBar *addScrollBar(bool horizontal, const core::rect<s32> &rectangle,
|
|
IGUIElement *parent = 0, s32 id = -1) override;
|
|
|
|
//! Adds an image element.
|
|
virtual IGUIImage *addImage(video::ITexture *image, core::position2d<s32> pos,
|
|
bool useAlphaChannel = true, IGUIElement *parent = 0, s32 id = -1, const wchar_t *text = 0) override;
|
|
|
|
//! adds an image. The returned pointer must not be dropped.
|
|
virtual IGUIImage *addImage(const core::rect<s32> &rectangle,
|
|
IGUIElement *parent = 0, s32 id = -1, const wchar_t *text = 0, bool useAlphaChannel = true) override;
|
|
|
|
//! adds a checkbox
|
|
virtual IGUICheckBox *addCheckBox(bool checked, const core::rect<s32> &rectangle,
|
|
IGUIElement *parent = 0, s32 id = -1, const wchar_t *text = 0) override;
|
|
|
|
//! adds a list box
|
|
virtual IGUIListBox *addListBox(const core::rect<s32> &rectangle,
|
|
IGUIElement *parent = 0, s32 id = -1, bool drawBackground = false) override;
|
|
|
|
//! Adds a file open dialog.
|
|
virtual IGUIFileOpenDialog *addFileOpenDialog(const wchar_t *title = 0,
|
|
bool modal = true, IGUIElement *parent = 0, s32 id = -1,
|
|
bool restoreCWD = false, io::path::char_type *startDir = 0) override;
|
|
|
|
//! adds a static text. The returned pointer must not be dropped.
|
|
virtual IGUIStaticText *addStaticText(const wchar_t *text, const core::rect<s32> &rectangle,
|
|
bool border = false, bool wordWrap = true, IGUIElement *parent = 0, s32 id = -1, bool drawBackground = false) override;
|
|
|
|
//! Adds an edit box. The returned pointer must not be dropped.
|
|
virtual IGUIEditBox *addEditBox(const wchar_t *text, const core::rect<s32> &rectangle,
|
|
bool border = false, IGUIElement *parent = 0, s32 id = -1) override;
|
|
|
|
//! Adds a tab control to the environment.
|
|
virtual IGUITabControl *addTabControl(const core::rect<s32> &rectangle,
|
|
IGUIElement *parent = 0, bool fillbackground = false, bool border = true, s32 id = -1) override;
|
|
|
|
//! Adds tab to the environment.
|
|
virtual IGUITab *addTab(const core::rect<s32> &rectangle,
|
|
IGUIElement *parent = 0, s32 id = -1) override;
|
|
|
|
//! Adds a combo box to the environment.
|
|
virtual IGUIComboBox *addComboBox(const core::rect<s32> &rectangle,
|
|
IGUIElement *parent = 0, s32 id = -1) override;
|
|
|
|
//! sets the focus to an element
|
|
bool setFocus(IGUIElement *element) override;
|
|
|
|
//! removes the focus from an element
|
|
bool removeFocus(IGUIElement *element) override;
|
|
|
|
//! Returns if the element has focus
|
|
bool hasFocus(const IGUIElement *element, bool checkSubElements = false) const override;
|
|
|
|
//! Returns the element with the focus
|
|
IGUIElement *getFocus() const override;
|
|
|
|
//! Returns the element last known to be under the mouse
|
|
IGUIElement *getHovered() const override;
|
|
|
|
//! Returns the root gui element.
|
|
IGUIElement *getRootGUIElement() override;
|
|
|
|
void OnPostRender(u32 time) override;
|
|
|
|
//! Find the next element which would be selected when pressing the tab-key
|
|
IGUIElement *getNextElement(bool reverse = false, bool group = false) override;
|
|
|
|
//! Set the way the gui will handle focus changes
|
|
void setFocusBehavior(u32 flags) override;
|
|
|
|
//! Get the way the gui does handle focus changes
|
|
u32 getFocusBehavior() const override;
|
|
|
|
//! Adds a IGUIElement to deletion queue.
|
|
void addToDeletionQueue(IGUIElement *element) override;
|
|
|
|
private:
|
|
//! clears the deletion queue
|
|
void clearDeletionQueue();
|
|
|
|
void updateHoveredElement(core::position2d<s32> mousePos);
|
|
|
|
void loadBuiltInFont();
|
|
|
|
struct SFont
|
|
{
|
|
io::SNamedPath NamedPath;
|
|
IGUIFont *Font;
|
|
|
|
bool operator<(const SFont &other) const
|
|
{
|
|
return (NamedPath < other.NamedPath);
|
|
}
|
|
};
|
|
|
|
struct SSpriteBank
|
|
{
|
|
io::SNamedPath NamedPath;
|
|
IGUISpriteBank *Bank;
|
|
|
|
bool operator<(const SSpriteBank &other) const
|
|
{
|
|
return (NamedPath < other.NamedPath);
|
|
}
|
|
};
|
|
|
|
struct SToolTip
|
|
{
|
|
IGUIStaticText *Element;
|
|
u32 LastTime;
|
|
u32 EnterTime;
|
|
u32 LaunchTime;
|
|
u32 RelaunchTime;
|
|
};
|
|
|
|
SToolTip ToolTip;
|
|
|
|
core::array<SFont> Fonts;
|
|
core::array<SSpriteBank> Banks;
|
|
video::IVideoDriver *Driver;
|
|
IGUIElement *Hovered;
|
|
IGUIElement *HoveredNoSubelement; // subelements replaced by their parent, so you only have 'real' elements here
|
|
IGUIElement *Focus;
|
|
core::position2d<s32> LastHoveredMousePos;
|
|
IGUISkin *CurrentSkin;
|
|
io::IFileSystem *FileSystem;
|
|
IEventReceiver *UserReceiver;
|
|
IOSOperator *Operator;
|
|
u32 FocusFlags;
|
|
core::array<IGUIElement *> DeletionQueue;
|
|
|
|
static const io::path DefaultFontName;
|
|
};
|
|
|
|
} // end namespace gui
|
|
} // end namespace irr
|